X.organic
6f0b4a4f6d
Remove some dead code from DEH_LoadDehackedFile
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Also fixes a buffer overflow, but said overflow generally got caught by
the stack smashing protector. Still, it's better for SOC files not to be
able to crash the game that easily.
2021-04-12 19:09:21 +02:00
X.organic
f0f3b33d71
Edit note_size alias to get rid of warnings
2021-04-12 19:09:21 +02:00
X.organic
701c6c8968
Fix myhashfgets-related buffer overflows in deh_soc.c
2021-04-12 19:09:12 +02:00
GoldenTails
8f322fd86f
name kinda sucked
2021-04-11 18:33:11 -05:00
GoldenTails
4f3802a2cc
acos Lua exposure
2021-04-11 18:32:49 -05:00
sphere
bcd3245b76
Merge branch 'blendmode-revision' into 'next'
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Blending changes
See merge request STJr/SRB2!1446
2021-04-11 08:18:12 -04:00
sphere
dbc7f93f15
Fix incorrect prefixes in the config
2021-04-10 11:52:15 -04:00
sphere
0d628c351a
Update Zone Builder configuration.
2021-04-10 17:44:42 +02:00
sphere
00e81cac8e
Merge branch 'badflags' into 'next'
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Fix CTF flag patch garbage (resolves #506 )
Closes #506
See merge request STJr/SRB2!1453
2021-04-10 11:34:07 -04:00
sphere
1d863408c7
Merge branch 'dedicated-scoretally-crash-fix' into 'next'
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Fix dedicated server crashing when exiting special stage (Fixes #453 )
Closes #453
See merge request STJr/SRB2!1451
2021-04-10 11:34:00 -04:00
sphere
d18ef87465
Merge branch 'gl-deletetexture-fix' into 'next'
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Fix a OpenGL backend DeleteTexture crash (Fixes #499 )
Closes #499
See merge request STJr/SRB2!1448
2021-04-10 11:33:53 -04:00
katsy
876daa7d6e
fix ctf flag garbage
2021-04-07 04:57:18 -05:00
Steel Titanium
77f2b1f682
Prevent redudant result patch caching on competition
2021-04-07 01:11:39 -04:00
Steel Titanium
a501b7b00d
Reorganize the switch block, add missing int_comp case
2021-04-07 00:55:08 -04:00
James R
1db163f942
Merge branch 'master' into next
2021-04-06 16:19:15 -07:00
SwitchKaze
c3d5740e98
Fix console text bleeding edge case
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A single character could prematurely read if there were enough special characters to push 'c' past 'con_width'.
2021-04-06 15:06:44 -05:00
James R
e39bf7503f
Makefile: fix object file not depending on headers
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BRUH MOMENT
2021-04-06 03:55:57 -07:00
Steel Titanium
101b6e46d4
Even more bruhs
2021-04-05 22:56:03 -04:00
Steel Titanium
33b7075d46
bruh
2021-04-05 22:50:22 -04:00
Steel Titanium
35c0f8b5cc
Correct function name comment
2021-04-05 22:44:16 -04:00
Steel Titanium
397fdef034
Load intermission patches in Y_LoadIntermisionData
2021-04-05 22:34:52 -04:00
Lach
c99e53d735
Merge branch 'dashmode-crash' into 'next'
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Fix jet fume crash when dashmode is above DASHMODE_MAX
See merge request STJr/SRB2!1450
2021-04-05 21:30:16 -04:00
James R
a01a420aa0
Brackets
2021-04-05 18:10:34 -07:00
Sally Coolatta
3dd04b90c6
Fix jet fume crash when dashmode is above DASHMODE_MAX
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I would like to use higher dashmode values for extra leniency, the jet fume kicks and screams when this happens.
2021-04-05 16:59:02 -04:00
LJ Sonic
2c1b383c4a
Merge branch 'uppercase-tty' into 'next'
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Let uppercase letters thru dedicated console
See merge request STJr/SRB2!1449
2021-04-05 07:33:42 -04:00
GoldenTails
776ce2a750
bruh i messed up
2021-04-05 04:20:09 -05:00
GoldenTails
5b2abfa18d
Replace some decimal constants with more descriptive hex constants.
2021-04-05 04:19:35 -05:00
James R
84191252d2
Remove code that converts uppercase letters to lower, when coming from dedicated console
2021-04-04 17:01:54 -07:00
Hannu Hanhi
e9213b2b41
Fix a OpenGL backend DeleteTexture crash
2021-04-04 21:29:15 +03:00
katsy
57c7a18a20
don't say we launched if we didn't actually launch
2021-04-02 20:50:56 -04:00
SwitchKaze
3895c02330
Revert "Remove key stuff"
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This reverts commit a439e569
2021-04-02 15:46:08 -05:00
SwitchKaze
0db07cef0e
Adjust joystick axis enum
2021-04-02 15:46:08 -05:00
SwitchKaze
5a247bf375
Fix typo in comment of I_GetMouseGrab
2021-04-02 15:46:08 -05:00
SwitchKaze
cb3a8f7a58
Remove key stuff
2021-04-02 15:46:08 -05:00
SwitchKaze
eb2dc9e99b
Mouse improvements
2021-04-02 15:46:08 -05:00
SwitchKaze
3faa98cf4a
Expose inputs to Lua
2021-04-02 15:45:59 -05:00
SwitchKaze
6bf76602ed
Refactor mouse
2021-04-02 15:22:22 -05:00
LJ Sonic
99c773f39e
Merge branch 'dontdothisinsoftwarelol' into 'next'
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don't HWR_ClearAllTextures() in software (fixes #389 )
Closes #389
See merge request STJr/SRB2!1440
2021-03-31 16:19:18 -04:00
LJ Sonic
4ef3477054
Merge branch 'smoother-freelook' into 'next'
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Smoother freelook in Software
See merge request STJr/SRB2!1444
2021-03-31 16:17:40 -04:00
LJ Sonic
a584d7edea
Merge branch 'playercanenterspingaps' into 'next'
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Do not let SF_NOJUMPSPIN characters enter sectors they could not enter if standing at full height (Closes #457 )
Closes #457
See merge request STJr/SRB2!1432
2021-03-31 16:15:35 -04:00
LJ Sonic
933fad7702
Merge branch 'fix-luafile-transfer' into 'next'
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Prevent a single client from blocking Lua file transfers
See merge request STJr/SRB2!1435
2021-03-31 14:28:22 -04:00
LJ Sonic
95b333a6d4
Merge branch 'our-menu-system-sucks' into 'next'
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Our menu system sucks. That's all I have to say.
See merge request STJr/SRB2!1445
2021-03-31 13:51:04 -04:00
LJ Sonic
4b15b52dfc
Our menu system sucks. That's all I have to say.
2021-03-31 19:49:37 +02:00
LJ Sonic
7ab1a82d09
Merge branch 'floorsprite-fixes' into 'next'
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Floorsprite fixes
See merge request STJr/SRB2!1443
2021-03-31 12:36:39 -04:00
katsy
d1700bbf18
Merge remote-tracking branch 'stjr/next' into dontdothisinsoftwarelol
2021-03-31 03:15:31 -05:00
Jaime Ita Passos
7e6bc97240
Smoother freelook in Software
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Mhm hmm...
2021-03-30 22:52:50 -03:00
Jaime Ita Passos
59be35e533
Rename functions, make more efficient, fix subtractive in Software
2021-03-30 22:12:31 -03:00
Jaime Ita Passos
eece82c481
Blend modes revision
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This changes how blend modes render, and includes fixes.
2021-03-30 17:03:05 -03:00
Monster Iestyn
0d5284c36c
Murder MSDOS
, another of the remaining DOS port related macros
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I also put in a missing `defined (__APPLE__)` in d_netcmd.h related to cv_mouse2opt
Also removed a redundant `!defined (__APPLE__)` in d_main.c
2021-03-30 19:27:10 +01:00
Jaime Ita Passos
4025a1d517
[Software] A few floorsprite fixes
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This fixes the texture of the floorsprite sometimes facing the wrong way, since plane rendering can change the view angle.
2021-03-29 23:04:13 -03:00