James R
ceb332e580
Windows is weird
2020-03-01 11:46:02 -08:00
James R
32a34cc1b2
masterserver_debug to set CURLOPT_VERBOSE
2020-03-01 11:39:27 -08:00
James R
1959a9b107
Don't show "All" room when hosting
2020-03-01 11:19:59 -08:00
James R
8756ef15a2
I don't even know my own website
2020-03-01 11:17:56 -08:00
James R
47a5f9ef94
lol
2020-03-01 10:59:25 -08:00
James R
e2507f390f
The big bad HTTP master server
...
Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-03-01 02:36:56 -08:00
Latapostrophe
ba8dff544a
How can you look at yourself in the mirror?
2020-01-29 22:33:00 +01:00
James R
2a016332c4
Handle log file in parent properly
2019-12-16 19:28:42 -08:00
James R
f460e83846
Add this back for Windoodoo because I'm an idiot
2019-12-16 19:27:55 -08:00
James R
d0c41a8d55
Rename signal caught message to be more obvious
2019-12-16 19:27:55 -08:00
James R
a0d6dc30cb
Fix signal handler setup error reporting
2019-12-16 19:27:55 -08:00
James R
b83f41e089
Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place
2019-12-16 19:27:54 -08:00
James R
a64dbe1016
Kill child when wait fails, so I_Error exits both
2019-12-16 19:27:54 -08:00
James R
c9830e5ab1
Fix idiot mistake
2019-12-16 19:27:54 -08:00
James R
9efe4d8445
Move everything to i_system.c
...
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-16 19:27:53 -08:00
James R
2b837726eb
nix: Fork before game code and wait to catch signals and coredumps
...
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.
"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-16 19:27:35 -08:00
fickleheart
92d320be72
Fix dereferencing uninitialized pointer
2019-12-01 16:16:27 -06:00
fickleheart
35a8944f88
Remove (redundant?) skywalls that seemed to drop performance
2019-12-01 15:39:30 -06:00
fickleheart
e8d2ca1f63
Fix kart HUD fadein
2019-12-01 12:38:05 -06:00
fickleheart
6131b80f03
I don't like your sprite clipping fix, so here's mine
2019-12-01 12:34:25 -06:00
fickleheart
9ecc48d0e4
Merge remote-tracking branch '[remote name redacted]/jimita-shaders'
...
# Conflicts:
# src/hardware/hw_main.c
2019-12-01 11:58:24 -06:00
Latapostrophe
272f3fbb53
fix conflict
2019-11-12 00:41:26 +01:00
Latapostrophe
aab87012df
dontencoreremap flag + colormaps
2019-11-12 00:40:25 +01:00
Latapostrophe
abcb1e9981
Merge branch 'gl-encore' into gl-qol
2019-11-12 00:23:56 +01:00
Jaime Passos
994f9492e8
Recreate the CLUT when the palette changes
2019-11-12 00:23:38 +01:00
Jaime Passos
f22e767380
fix conflict
2019-11-12 00:23:26 +01:00
Latapostrophe
3bd62175f6
fix encore for ogl
2019-11-12 00:21:37 +01:00
Latapostrophe
0c3b5d603b
Merge branch 'master' of git.magicalgirl.moe:KartKrew/Kart-Public
2019-11-11 22:15:30 +01:00
Latapostrophe
ff7a706976
fix orbiting items not protecting you against your own items
2019-11-11 00:24:06 +01:00
James R
44e59e2688
Don't hide HUD with hu_showscores in single player/Record Attack
...
This also makes Lua game HUD consistent with the Kart HUD.
2019-10-19 14:11:24 -07:00
James R
fdb54d8e80
Apply BMBOUNDFIX to A_MineExplode
2019-10-15 23:29:02 -07:00
James R
1d6020883c
Forgot includes
2019-10-07 18:10:33 -07:00
James R
abaefa05b1
ferror does not return errno, are you stupid?
...
Use M_FileError to return the proper error description, or "end-of-file".
2019-10-07 17:55:31 -07:00
James R
5e9082fb77
Also apply HUD translucency to FREE PLAY
2019-09-19 20:29:51 -07:00
Latapostrophe
90a272489e
it's cam, not thiscam
2019-09-18 14:04:23 +02:00
Latapostrophe
9a1bfb3a92
camera checks to avoid crashes
2019-09-17 00:04:32 +02:00
James R
3801f93181
Let first person camera work in demos
2019-09-15 00:32:01 -07:00
Latapostrophe
ef279ac5fe
i am a retard
2019-09-13 23:42:51 +02:00
filpAM
fe4cbd7ba1
Fix "NOMIXER" flag compiling
2019-09-13 13:20:44 -04:00
Latapostrophe
ca2f6685e4
forgot to reset variables on demo stop
2019-09-11 21:30:11 +02:00
Latapostrophe
cea0ffab60
forgot to add back 'void' after undoing experiments
2019-09-10 13:52:32 +02:00
Latapostrophe
2205246f0c
get replays to save player lua vars
2019-09-10 11:59:17 +02:00
Latapostrophe
bee60709ec
I'm an idiot and forgot to let you download files
2019-09-09 22:26:09 +02:00
Latapostrophe
18c8f47f9a
fix rewind, fix sound local sound playing in freecam
2019-09-09 22:15:50 +02:00
Latapostrophe
e3393d6323
let mfe_drawonlyfor flags stack
2019-09-09 20:20:40 +02:00
Latapostrophe
45b62aa8a4
replay freecam + enhancements
2019-09-05 23:24:23 +02:00
Latapostrophe
eb8cef41e4
shorten RA intro & allow to restart with pause
2019-09-01 23:04:07 +02:00
James R
3838700f2c
Save bans when cleared too
...
(Why doesn't it work for I_Quit?)
2019-08-22 15:18:14 -07:00
Latapostrophe
9cdd8d85c8
Fix bombs exploding twice in the same frame
2019-08-12 00:14:01 +02:00
Latapostrophe
61d7fc8b48
remove join passwords
2019-08-04 11:26:26 +02:00