TehRealSalt
72bc1b48f6
Merge branch 'next' into music-credits
2019-01-09 03:08:20 -05:00
wolfy852
5e682d612f
-noxinput command line parameter
2019-01-09 01:38:28 -06:00
fickleheart
81a7cdf6e8
oops
2019-01-09 00:49:32 -06:00
Sal
0a34d4bafa
Merge branch 'kart-public-travis-deployer' into 'next'
...
Implement OSX and Debian installer building for Travis
See merge request KartKrew/Kart-Public!8
2019-01-09 01:42:44 -05:00
Sal
2f30625c82
Merge branch 'drift-spark-adjustment' into 'next'
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Minimum speed to get drift sparks
See merge request KartKrew/Kart-Public!20
2019-01-09 01:18:30 -05:00
fickleheart
acfe6c4616
Don't use netticbuffer for servers
2019-01-08 23:27:51 -06:00
fickleheart
26af4e8561
Save stored turn ranges in NetArchivePlayers
2019-01-08 23:27:39 -06:00
fickleheart
100ce5958b
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-08 21:11:02 -06:00
fickleheart
01d7dc35ff
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-08 20:56:14 -06:00
fickleheart
6792fd92aa
Experimental nettic buffer to stop net-induced frame drops?
2019-01-08 20:55:33 -06:00
fickleheart
cd71e94785
Remove filthy filthy cheats
2019-01-08 20:36:06 -06:00
fickleheart
1bacc4e395
Make starting boost timing compensate for latency
2019-01-08 20:27:54 -06:00
Sal
94ff7c33fd
Merge branch 'kart-public-appveyor-improvements' into 'next'
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Add Windows installer building and 64-bit builds to AppVeyor
See merge request KartKrew/Kart-Public!7
2019-01-08 21:20:51 -05:00
TehRealSalt
5e8e08ad95
Misc level init fixes
2019-01-08 20:14:58 -05:00
Marco Z
7806c43ecf
Kart Public Next merge
2019-01-08 18:43:49 -05:00
Marco Z
20a117cfc7
Kart Public Next merge
2019-01-08 18:39:11 -05:00
Sal
e0f18f6d03
Merge branch 'gamepad-tweaks' into 'next'
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Gamepad Improvements
See merge request KartKrew/Kart-Public!5
2019-01-08 18:08:00 -05:00
wolfy852
e528750444
Fix improperly resolved conflicts
2019-01-08 16:44:56 -06:00
wolfy852
ad01dcc5ac
Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
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# Conflicts:
# CMakeLists.txt
# appveyor.yml
# src/command.c
# src/command.h
# src/d_clisrv.c
# src/d_netcmd.c
# src/dehacked.c
# src/doomdef.h
# src/hu_stuff.c
# src/m_misc.c
2019-01-08 16:32:24 -06:00
Sal
78ac038864
Merge branch 'mobjscale-global' into 'next'
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Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
TehRealSalt
b713903208
Merge remote-tracking branch 'master' into next
2019-01-08 16:29:14 -05:00
Sal
7f8609d335
Merge branch 'merge-srb2' into 'next'
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Merge SRB2 master & next (round 1)
See merge request KartKrew/Kart-Public!16
2019-01-08 15:56:41 -05:00
Sal
6916667c41
Merge branch 'animtimer-fix' into 'next'
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Cast animtimer to int before negating
See merge request KartKrew/Kart-Public!17
2019-01-08 15:47:14 -05:00
Sal
82246f6c25
Merge branch 'makefile-develop' into 'master'
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Compile flag for DEVELOP
See merge request KartKrew/Kart-Public!18
2019-01-08 15:45:04 -05:00
Latapostrophe
a4641e1010
use PLAY as default player MD2 if avaiable.
2019-01-08 18:57:10 +01:00
Digiku
3cd4b253b1
Update hw_md2.c -- Redundant AngleFixed operation when modifying anglef
2019-01-08 11:30:04 -05:00
Digiku
090ecdb6e5
Update hw_md2.c -- player->frameangle fix
2019-01-08 11:22:33 -05:00
Digiku
4f0be1b064
Update f_finale.c - Small credits update
2019-01-07 16:50:59 -05:00
mazmazz
6ec6622610
Merge remote-tracking branch 'kart-public-gl/animtimer-fix' into md3-vanilla-kart
2019-01-07 05:44:23 -05:00
mazmazz
d34e1fd4e9
Add floating point epsilons
2019-01-07 04:40:19 -05:00
mazmazz
05a1a7e24a
Dummy out nextframe lerping (unused in Kart)
2019-01-07 04:38:17 -05:00
mazmazz
8504b000bb
Fix blinking MD2 models
...
MD2 models are forced to load float frames, so mesh->indices is never loaded, so glDrawElements can't be used. Use glDrawArrays instead.
2019-01-07 04:34:19 -05:00
mazmazz
391d001929
Un-dummy md5 checks
2019-01-07 04:34:18 -05:00
mazmazz
cc3b57a96c
Compile fix -- remove (void)alpha from DoScreenWipe
2019-01-07 04:34:17 -05:00
Arthur
531d42c1bd
Eliminate some old GL functions so we don't slide back into bad habits!
2019-01-07 04:34:16 -05:00
Arthur
25ef570a81
Fix screen transitions
2019-01-07 04:33:28 -05:00
mazmazz
08579d9447
Buildbot fixes
2019-01-07 04:33:27 -05:00
mazmazz
62596bed38
Compile fixes -- specify GLubyte for pglColor4ubv
2019-01-07 04:33:25 -05:00
Arthur
9774ecbdfb
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
...
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
Arthur
00792f8dab
Removed unused PF_Md2 flag
...
More OpenGL performance increase by making assumptions about client state
2019-01-07 04:33:20 -05:00
Arthur
cf6af71d33
boolean fix for VS
...
add GL_NORMALIZE
2019-01-07 04:30:54 -05:00
mazmazz
72c2b28328
Ignored fread fix
2019-01-07 04:30:53 -05:00
mazmazz
d5a0b2df4d
More mixed d&c fixes
2019-01-07 04:30:52 -05:00
mazmazz
78adb69481
byte -> char
2019-01-07 04:30:51 -05:00
mazmazz
c5c799006a
Mixed D&C fixes
2019-01-07 04:30:49 -05:00
mazmazz
1654aa34c5
Fix floating point comparisons
2019-01-07 04:30:48 -05:00
Arthur
1249f37fc5
Removed all glBegin/glEnd references
...
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2019-01-07 04:30:47 -05:00
mazmazz
2f930f1262
Small Mixed D&C fix
2019-01-07 04:30:45 -05:00
AJ Freda
4806dadd88
Fixed a few unnoticable mistakes [vanilla]
2019-01-07 04:30:42 -05:00
mazmazz
09629f092f
Ifdef nextFrame handling under USE_MODEL_NEXTFRAME
2019-01-07 04:30:40 -05:00