Update hw_md2.c -- Redundant AngleFixed operation when modifying anglef

This commit is contained in:
Digiku 2019-01-08 11:30:04 -05:00
parent 090ecdb6e5
commit 3cd4b253b1

View file

@ -1043,7 +1043,7 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
if (sprframe->rotate)
{
fixed_t anglef = AngleFixed(spr->mobj->angle);
fixed_t anglef;
if (spr->mobj->player)
anglef = AngleFixed(spr->mobj->player->frameangle);
else