mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-26 12:21:19 +00:00
Merge remote-tracking branch 'master' into next
This commit is contained in:
commit
b713903208
3 changed files with 9 additions and 5 deletions
|
@ -453,6 +453,10 @@ ifdef ZDEBUG
|
|||
CPPFLAGS+=-DZDEBUG
|
||||
endif
|
||||
|
||||
ifdef DEVELOP
|
||||
CPPFLAGS+=-DDEVELOP
|
||||
endif
|
||||
|
||||
OPTS+=$(CPPFLAGS)
|
||||
|
||||
# default EXENAME if all else fails
|
||||
|
|
|
@ -2813,7 +2813,7 @@ void K_DriftDustHandling(mobj_t *spawner)
|
|||
{
|
||||
if (spawner->player->pflags & PF_SKIDDOWN)
|
||||
{
|
||||
anglediff = abs(spawner->angle - spawner->player->frameangle);
|
||||
anglediff = abs((signed)(spawner->angle - spawner->player->frameangle));
|
||||
if (leveltime % 6 == 0)
|
||||
S_StartSound(spawner, sfx_screec); // repeated here because it doesn't always happen to be within the range when this is the case
|
||||
}
|
||||
|
@ -2827,7 +2827,7 @@ void K_DriftDustHandling(mobj_t *spawner)
|
|||
if (spawner->player->cmd.forwardmove < 0)
|
||||
playerangle += ANGLE_180;
|
||||
|
||||
anglediff = abs(playerangle - R_PointToAngle2(0, 0, spawner->player->rmomx, spawner->player->rmomy));
|
||||
anglediff = abs((signed)(playerangle - R_PointToAngle2(0, 0, spawner->player->rmomx, spawner->player->rmomy)));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -2835,7 +2835,7 @@ void K_DriftDustHandling(mobj_t *spawner)
|
|||
if (P_AproxDistance(spawner->momx, spawner->momy) < 5<<FRACBITS)
|
||||
return;
|
||||
|
||||
anglediff = abs(spawner->angle - R_PointToAngle2(0, 0, spawner->momx, spawner->momy));
|
||||
anglediff = abs((signed)(spawner->angle - R_PointToAngle2(0, 0, spawner->momx, spawner->momy)));
|
||||
}
|
||||
|
||||
if (anglediff > ANGLE_180)
|
||||
|
@ -7916,7 +7916,7 @@ static void K_drawLapStartAnim(void)
|
|||
{
|
||||
V_DrawFixedPatch((BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)))*FRACUNIT,
|
||||
(48 - (32*max(0, progress-76))
|
||||
+ 4 - abs((leveltime % 8) - 4))*FRACUNIT,
|
||||
+ 4 - abs((signed)((leveltime % 8) - 4)))*FRACUNIT,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_hand[stplyr->kartstuff[k_laphand]-1], NULL);
|
||||
}
|
||||
|
|
|
@ -6697,7 +6697,7 @@ static void P_MovePlayer(player_t *player)
|
|||
if (player->mo->state != &states[S_KART_SPIN])
|
||||
P_SetPlayerMobjState(player->mo, S_KART_SPIN);
|
||||
|
||||
if (speed == 1 && abs(player->mo->angle - player->frameangle) < ANGLE_22h)
|
||||
if (speed == 1 && abs((signed)(player->mo->angle - player->frameangle)) < ANGLE_22h)
|
||||
player->frameangle = player->mo->angle; // Face forward at the end of the animation
|
||||
else
|
||||
player->frameangle -= (ANGLE_11hh * speed);
|
||||
|
|
Loading…
Reference in a new issue