Commit graph

503 commits

Author SHA1 Message Date
Sally Coolatta
e8c91b6727 Rename the "small" variable to "isSmall"
Reported by MK, apparently "small" is considered a data type for some systems. After a little bit of research, apparently it can happen when including <windows.h>... whatever, just rename the variable :p
2020-09-14 12:47:55 -04:00
James R
901ea3c18b Basically, update master server code to v2
Removes rooms, replaced with cv_advertise and "Advertise" on the host menu.

According to the new API, SRB2APPLICATION is sent instead of MODID. A contact
field was added, but there is no means of accessing it or setting it.

As a slight change, the server list will be populated even on an outdated
version of the game. (The new API was designed with this in mind.) The update
alert is still presented first of course.
2020-09-11 06:11:41 -07:00
Sally Coolatta
29f156aac2 Use ENTER and ESC
A and B are v2 terminology
2020-08-30 21:42:04 -04:00
James R
89ba08a376 Make join requests options on pause menu selectable even if you're already in the menu 2020-08-22 17:16:49 -07:00
Sally Coolatta
5de27be169 Merge remote-tracking branch 'public/next' into discord-rpc-support 2020-08-22 07:28:21 -04:00
Sally Coolatta
f61e3a77bd Ask to join is a menu option, rather than trying to replace your menu temporarily. 2020-08-22 07:16:52 -04:00
lachwright
e01c7aef32 Compile m_menu.c without HAVE_DISCORDRPC 2020-08-22 16:58:59 +08:00
Sally Coolatta
3c128660b4 Add envelope icon, add sounds 2020-08-22 04:54:08 -04:00
Sally Coolatta
98f586a2f9 Menu is pretty now 2020-08-22 03:52:07 -04:00
Sally Coolatta
571c670670 Add some options, maxplayer/allownewplayer dont need to be netvars anymore 2020-08-22 01:53:27 -04:00
Sally Coolatta
4d8c65bb73 Don't reset menu in drawing function 2020-08-21 04:17:36 -04:00
Sally Coolatta
339be6f90e Invite menu started
Functions! Is not pretty yet!
2020-08-21 04:14:33 -04:00
Sally Coolatta
83192827dc Fix ZONE being all caps, standardize the function comments 2020-08-17 06:13:32 -04:00
Sally Coolatta
9f4ad1303e Put the cvar in the menu 2020-08-17 02:31:30 -04:00
James R
7a05a8acf7 Do not do master server things when NOCURL 2020-08-16 21:42:58 -07:00
Sal
06f36224ee Merge branch 'http-mserv' into 'master'
Make the HTTP Master Server official

See merge request KartKrew/Kart-Public!193
2020-08-10 16:49:47 -04:00
AJ Martinez
8284caf1bc Clarify addon-related messages 2020-08-05 00:40:56 -05:00
James R
bd3ea52cba ok
(cherry picked from commit 0b9c20cc7086000548e02b39c1abf94ffb56feae)
2020-05-15 11:21:40 -07:00
James R
233e6627de Merge remote-tracking branch 'origin/master' into http-mserv 2020-05-12 17:50:32 -07:00
Latapostrophe
a3e74a1305 Add back viewpoint names & fix console inputs in replays 2020-04-30 15:50:30 +02:00
James R
0cdfaaa56c Merge remote-tracking branch 'lat/awful-mix' into awful-mix-fucked 2020-04-28 21:56:35 -07:00
James R
c96506dd3b Make mod update, room list and server list multithreaded
This took fucking ages and it still fails sometimes in edge cases, but I
don't give a FUCK right now.
2020-04-26 19:46:35 -07:00
James R
b3247b48a1 Merge remote-tracking branch 'lat/remove-passwords' into awful-mix-fucked 2020-04-26 01:16:27 -07:00
Sally Cochenour
b2aebb81ec 'sal-lighting' code ports from v2 2020-04-25 20:56:50 -04:00
ThatAwesomeGuy173
c762472559 Use "addons" instead of "add-ons" for consistency 2020-04-22 01:24:59 -06:00
ThatAwesomeGuy173
4ddebca778 Capitalize "record attack" as "Record Attack" and spell "addons" as "add-ons" in the replay hut 2020-04-22 00:01:03 -06:00
James R
1201e89132 Kill the old mserv, long live HMS! 2020-04-13 22:23:01 -07:00
Wolfy
da2a640c6c Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
# Conflicts:
#	src/hardware/hw_cache.c
#	src/hardware/hw_draw.c
#	src/hardware/hw_glob.h
#	src/hardware/hw_main.c
#	src/r_bsp.h
#	src/r_data.c
2020-04-11 23:47:25 -05:00
Latapostrophe
81ad772a8b Merge branch 'record-attack-changes' into v1.2-frankeinstein 2020-03-10 20:27:00 +01:00
Latapostrophe
bb1c320236 Merge branch 'fickle-replay-v1' into replay-freecam-rewind 2020-03-05 21:08:20 +01:00
TehRealSalt
190b0d4660 Replay playback changes:
- Store level state periodically
- Load the closest usable level state when done rewinding for
  quicker resumes
- Make playback menu fade out after 5 seconds of no activity
  (but not while paused)
- Remove wrapping from replay hut (original wrapping was broken
  at some point before 1.1 and it's not necessary anyway)
- Allow holding enter on frame advance for noisy slow-mo

from fickleheart
2020-03-05 21:04:56 +01:00
fickleheart
9ecc48d0e4 Merge remote-tracking branch '[remote name redacted]/jimita-shaders'
# Conflicts:
#	src/hardware/hw_main.c
2019-12-01 11:58:24 -06:00
Latapostrophe
45b62aa8a4 replay freecam + enhancements 2019-09-05 23:24:23 +02:00
Latapostrophe
eb8cef41e4 shorten RA intro & allow to restart with pause 2019-09-01 23:04:07 +02:00
Latapostrophe
61d7fc8b48 remove join passwords 2019-08-04 11:26:26 +02:00
Sryder
bcae3898dd Merge branch 'lemme-outa-room-menu' into 'master'
Don't get stuck in room menu in a modified game

See merge request KartKrew/Kart-Public!145
2019-06-27 14:16:37 -04:00
James R
5f4f10fdbe Spell it "forward" 2019-06-22 21:40:20 -07:00
James R
ec369e8d21 Don't get stuck in room menu in a modified game 2019-06-19 14:32:11 -07:00
Latapostrophe
b9b76e739c change default fog settings, put sprite billboarding in menus and attempt to make colormaps look nicer still 2019-06-17 21:27:31 +02:00
Jaime Passos
5e14fd4ae4 software is better 2019-06-13 21:10:01 -03:00
Jaime Passos
df789e1d67 Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
2019-06-12 23:01:18 -03:00
Latapostrophe
53df420546 Fix stuff and reimplement the kart features that went poof 2019-06-12 21:36:47 +02:00
Latapostrophe
ff04e0c103 chaos conflict 2019-06-11 17:02:47 +02:00
Jaime Passos
de5e44cfbc Merge remote-tracking branch 'upstream/master' into gl_shaders 2019-06-10 16:21:46 -03:00
James R
2fb4dd73fc Move FOV option out of OGL options 2019-05-22 23:16:20 -07:00
James R
05dde43423 Acknowledge fallback models as an OGL option indeed
(You may also be able to actually read that code too.)
2019-05-22 23:15:46 -07:00
wolfy852
334056a77d whoops
Fixes stupid obvious mistakes and changes the prefcolor reset to item.
2019-05-12 04:22:34 -05:00
wolfy852
f61f7f4411 Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
#	src/d_netcmd.c
#	src/r_main.c
#	src/v_video.c
2019-05-12 03:40:02 -05:00
wolfy852
90e4a45aa4 Have Look Back reset your color to prefcolor 2019-05-12 03:21:46 -05:00
wolfy852
2c363c4e1e Merge remote-tracking branch 'remotes/srb2pub/public_flatsprite' into next
# Conflicts:
#	src/d_netcmd.c
#	src/doomdef.h
#	src/doomstat.h
#	src/f_finale.c
#	src/g_game.c
#	src/hu_stuff.c
#	src/m_menu.c
#	src/p_spec.c
#	src/p_user.c
#	src/r_main.c
#	src/r_things.c
#	src/s_sound.c
#	src/v_video.c
#	src/y_inter.c
2019-05-06 22:40:12 -05:00