Invite menu started

Functions! Is not pretty yet!
This commit is contained in:
Sally Coolatta 2020-08-21 04:14:33 -04:00
parent 7b1e14d017
commit 339be6f90e
3 changed files with 226 additions and 6 deletions

View file

@ -25,6 +25,7 @@
#include "m_menu.h" // gametype_cons_t
#include "r_things.h" // skins
#include "mserv.h" // ms_RoomId
#include "z_zone.h"
#include "discord.h"
#include "doomdef.h"
@ -32,9 +33,12 @@
// Feel free to provide your own, if you care enough to create another Discord app for this :P
#define DISCORD_APPID "503531144395096085"
// length of IP strings
#define IP_SIZE 16
consvar_t cv_discordrp = {"discordrp", "On", CV_SAVE|CV_CALL, CV_OnOff, DRPC_UpdatePresence, 0, NULL, NULL, 0, 0, NULL};
#define IP_SIZE 16 // length of IP strings
discordRequest_t *discordRequestList = NULL;
#ifdef HAVE_CURL
struct SelfIPbuffer
@ -81,7 +85,7 @@ static char *DRPC_XORIPString(const char *input)
--------------------------------------------------*/
static void DRPC_HandleReady(const DiscordUser *user)
{
CONS_Printf("Discord: connected to %s#%s - %s\n", user->username, user->discriminator, user->userId);
CONS_Printf("Discord: connected to %s#%s (%s)\n", user->username, user->discriminator, user->userId);
}
/*--------------------------------------------------
@ -139,6 +143,89 @@ static void DRPC_HandleJoin(const char *secret)
free(ip);
}
/*--------------------------------------------------
static void DRPC_HandleJoinRequest(const DiscordUser *requestUser)
Callback function, ran when Discord wants to
ask the player if another Discord user can join
or not.
Input Arguments:-
requestUser - DiscordUser struct for the user trying to connect.
Return:-
None
--------------------------------------------------*/
static void DRPC_HandleJoinRequest(const DiscordUser *requestUser)
{
discordRequest_t *append = discordRequestList;
discordRequest_t *newRequest = Z_Calloc(sizeof (discordRequest_t), PU_STATIC, NULL);
// Discord requests exprie after 30 seconds, give 1 second of lee-way for connection discrepancies
newRequest->timer = 29*TICRATE;
newRequest->username = Z_Calloc(344+1+8, PU_STATIC, NULL);
snprintf(newRequest->username, 344+1+8, "%s#%s",
requestUser->username,
requestUser->discriminator
);
newRequest->userID = Z_Calloc(32, PU_STATIC, NULL);
snprintf(newRequest->userID, 32, "%s", requestUser->userId);
if (append != NULL)
{
discordRequest_t *prev = NULL;
while (append != NULL)
{
prev = append;
append = append->next;
}
newRequest->prev = prev;
prev->next = newRequest;
}
else
{
discordRequestList = newRequest;
}
}
/*--------------------------------------------------
void DRPC_RemoveRequest(discordRequest_t *removeRequest)
See header file for description.
--------------------------------------------------*/
void DRPC_RemoveRequest(discordRequest_t *removeRequest)
{
if (removeRequest->prev != NULL)
{
removeRequest->prev->next = removeRequest->next;
}
if (removeRequest->next != NULL)
{
removeRequest->next->prev = removeRequest->prev;
if (removeRequest == discordRequestList)
{
discordRequestList = removeRequest->next;
}
}
else
{
if (removeRequest == discordRequestList)
{
discordRequestList = NULL;
}
}
Z_Free(removeRequest->username);
Z_Free(removeRequest->userID);
Z_Free(removeRequest);
}
/*--------------------------------------------------
void DRPC_Init(void)
@ -153,7 +240,7 @@ void DRPC_Init(void)
handlers.disconnected = DRPC_HandleDisconnect;
handlers.errored = DRPC_HandleError;
handlers.joinGame = DRPC_HandleJoin;
//handlers.joinRequest = DRPC_HandleJoinRequest;
handlers.joinRequest = DRPC_HandleJoinRequest;
Discord_Initialize(DISCORD_APPID, &handlers, 1, NULL);
I_AddExitFunc(Discord_Shutdown);
@ -347,8 +434,7 @@ void DRPC_UpdatePresence(void)
}
// Gametype info
if ((gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_VOTING)
&& !demo.playback)
if ((gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_VOTING) && Playing())
{
if (modeattacking)
discordPresence.details = "Time Attack";
@ -396,7 +482,7 @@ void DRPC_UpdatePresence(void)
discordPresence.largeImageText = mapname;
}
if (Playing())
if (gamestate == GS_LEVEL && Playing())
{
const time_t currentTime = time(NULL);
const time_t mapTimeStart = currentTime - ((leveltime + (modeattacking ? starttime : 0)) / TICRATE);

View file

@ -19,6 +19,32 @@
extern consvar_t cv_discordrp;
typedef struct discordRequest_s {
tic_t timer; // Tics left on the request before it expires.
char *username; // Discord user name + their discriminator.
char *userID; // The ID of the Discord user, gets used with Discord_Respond()
// HAHAHA, no.
// *Maybe* if it was only PNG I would boot up curl just to get AND convert this to Doom GFX,
// but it can be a JEPG, WebP, or GIF too :)
//patch_t *avatar;
struct discordRequest_s *next; // Next request in the list.
struct discordRequest_s *prev; // Previous request in the list. Not used normally, but just in case something funky happens, this should repair the list.
} discordRequest_t;
extern discordRequest_t *discordRequestList;
/*--------------------------------------------------
void DRPC_RemoveRequest(void);
Removes an invite from the list.
--------------------------------------------------*/
void DRPC_RemoveRequest(discordRequest_t *removeRequest);
/*--------------------------------------------------
void DRPC_Init(void);

View file

@ -82,6 +82,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
#endif
#ifdef HAVE_DISCORDRPC
//#include "discord_rpc.h"
#include "discord.h"
#endif
@ -192,6 +193,12 @@ static void M_RoomMenu(INT32 choice);
// the haxor message menu
menu_t MessageDef;
#ifdef HAVE_DISCORDRPC
menu_t DiscordRequestsDef;
static void M_HandleDiscordRequests(INT32 choice);
static void M_DrawDiscordRequests(void);
#endif
menu_t SPauseDef;
#define lsheadingheight 16
@ -662,6 +669,13 @@ typedef enum
spause_quit
} spause_e;
#ifdef HAVE_DISCORDRPC
static menuitem_t DiscordRequestsMenu[] =
{
{IT_KEYHANDLER|IT_NOTHING, NULL, "", M_HandleDiscordRequests, 0},
};
#endif
// -----------------
// Misc menu options
// -----------------
@ -1663,6 +1677,21 @@ menu_t MAPauseDef = PAUSEMENUSTYLE(MAPauseMenu, 40, 72);
menu_t SPauseDef = PAUSEMENUSTYLE(SPauseMenu, 40, 72);
menu_t MPauseDef = PAUSEMENUSTYLE(MPauseMenu, 40, 72);
#ifdef HAVE_DISCORDRPC
static void M_HandleDiscordRequests(INT32 choice);
static void M_DrawDiscordRequests(void);
menu_t DiscordRequestsDef = {
NULL,
sizeof (DiscordRequestsMenu)/sizeof (menuitem_t),
NULL,
DiscordRequestsMenu,
M_DrawDiscordRequests,
0, 0,
0,
NULL
};
#endif
// Misc Main Menu
menu_t MISC_ScrambleTeamDef = DEFAULTMENUSTYLE(NULL, MISC_ScrambleTeamMenu, &MPauseDef, 27, 40);
menu_t MISC_ChangeTeamDef = DEFAULTMENUSTYLE(NULL, MISC_ChangeTeamMenu, &MPauseDef, 27, 40);
@ -3289,6 +3318,17 @@ void M_StartControlPanel(void)
itemOn = mpause_continue;
}
#ifdef HAVE_DISCORDRPC
// Kind of hi-jacking this...
if (discordRequestList != NULL)
{
// Gotta take care of these requests first
DiscordRequestsDef.prevMenu = currentMenu;
currentMenu = &DiscordRequestsDef;
itemOn = 0;
}
#endif
CON_ToggleOff(); // move away console
}
@ -11268,3 +11308,71 @@ static void M_OGL_DrawColorMenu(void)
highlightflags, "Gamma correction");
}
#endif
#ifdef HAVE_DISCORDRPC
static void M_HandleDiscordRequests(INT32 choice)
{
discordRequest_t *curRequest = discordRequestList;
if (curRequest == NULL)
{
if (currentMenu->prevMenu)
M_SetupNextMenu(currentMenu->prevMenu);
else
M_ClearMenus(true);
return;
}
switch (choice)
{
case KEY_ESCAPE:
Discord_Respond(curRequest->userID, DISCORD_REPLY_NO);
DRPC_RemoveRequest(curRequest);
break;
case KEY_ENTER:
Discord_Respond(curRequest->userID, DISCORD_REPLY_YES);
DRPC_RemoveRequest(curRequest);
break;
}
if (curRequest == NULL)
{
// was removed, we can exit menu
if (currentMenu->prevMenu)
M_SetupNextMenu(currentMenu->prevMenu);
else
M_ClearMenus(true);
}
}
static void M_DrawDiscordRequests(void)
{
discordRequest_t *curRequest = discordRequestList;
INT32 x = 64;
INT32 y = 135;
if (curRequest == NULL)
{
// Uh oh! Shouldn't happen!
if (currentMenu->prevMenu)
M_SetupNextMenu(currentMenu->prevMenu);
else
M_ClearMenus(true);
return;
}
V_DrawThinString(x, y, V_ALLOWLOWERCASE|V_6WIDTHSPACE, curRequest->username);
V_DrawThinString(x, y + 24, V_ALLOWLOWERCASE|V_6WIDTHSPACE, "A - Accept B - Decline");
y -= 16;
while (curRequest->next != NULL)
{
curRequest = curRequest->next;
V_DrawThinString(x, y, V_ALLOWLOWERCASE|V_6WIDTHSPACE, curRequest->username);
y -= 8;
}
}
#endif