SeventhSentinel
73542c008c
merge srb2 next
2019-01-05 15:59:23 -05:00
Digiku
8d56c2f486
Merge branch 'addons-backport' into '2122-version'
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Addons Menu backport to vanilla
See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Latapostrophe
b7d7472a88
Merge branch 'next' into SRB2-CHAT
2018-12-23 22:53:24 +01:00
Latapostrophe
1b61e15b1b
Merge branch 'master' into SRB2-CHAT
2018-12-23 10:26:08 +01:00
Latapostrophe
c7060aa5ad
Remove mute boolean from playermsg hook, fix username stuff still being there, potential memory leaks, and added back the ip message.
2018-12-22 16:44:58 +01:00
Digiku
28c8ad3dbb
Merge branch 'jump-spin-axes' into 'next'
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Feature: Jump/Spin axes
See merge request STJr/SRB2!389
2018-12-20 16:57:05 -05:00
mazmazz
7f8d16d3cd
Add DEVELOP build flag to version string
2018-12-20 02:27:30 -05:00
Latapostrophe
a31b85e124
Some messages relevant to discussions now go in the chat.
2018-12-19 16:44:57 +01:00
TehRealSalt
c69cfefb6d
2.2 backport of jump/spin axes
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Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
Latapostrophe
25e6d5388c
merge conflict
2018-12-16 16:48:15 +01:00
mazmazz
f0967520ed
Compile fixes; enable PK3 support in addons menu
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* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
37950341ec
Merge remote-tracking branch 'public-gitlab/next' into addons-backport
2018-12-15 20:52:46 -05:00
mazmazz
b32f50648d
Merge branch 'addons_menu' into 'master'
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Addons menu
See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
mazmazz
df89781623
Windows string adjustment
2018-12-06 15:42:58 -05:00
mazmazz
ba60989c00
Adjust version strings
2018-12-06 15:39:19 -05:00
mazmazz
f0c7848e50
Use proper DD define for use_joystick
2018-12-06 06:50:18 -05:00
mazmazz
9055c9aeab
Hex instead of octal colors
2018-12-05 13:08:25 -05:00
mazmazz
c5b349ddc4
More concise bitness check
2018-12-05 13:06:56 -05:00
mazmazz
1ea2fa447a
Make the ifdefs cleaner
2018-12-05 13:00:42 -05:00
mazmazz
389c2d4ea1
_WINDOWS instead of _WIN32 for DD
2018-12-05 12:55:05 -05:00
mazmazz
a6dcd5555e
Add various flags to version string
2018-12-05 11:43:33 -05:00
Monster Iestyn
ae14fd2f85
Fix motd being broken for admins
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It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
2018-12-04 21:09:28 +00:00
Monster Iestyn
e353e2ef70
Merge branch 'next' into 21-version
2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c
Merge branch 'master' into next
2018-12-04 17:18:19 +00:00
mazmazz
c799584f3d
Change joystick default to auto-use joystick 1 and joystick 2 if plugged in (like Kart)
2018-12-03 23:36:36 -05:00
TehRealSalt
919667ed39
Just do MapChange hook on G_InitNew
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Everything that's supposed to call it also calls this...
2018-12-03 00:33:35 -05:00
TehRealSalt
aa16edec1d
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-03 00:31:23 -05:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
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# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Jimita
6d7689c1a7
Merge branch 'next' into lua_mapchange
2018-11-30 15:10:59 -02:00
MPC
54cae84849
Change MapChange so Lua returns the map number you change
2018-11-30 14:01:40 -03:00
TehRealSalt
d3ecdeb364
Do 800 instead
2018-11-30 03:36:44 -05:00
Sal
ce14755156
Merge branch 'rename-cmds' into 'master'
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Rename "giveadmin" and "removeadmin" to "promote" and "demote"
See merge request KartKrew/Kart!117
2018-11-29 11:18:57 -05:00
wolfy852
f2072b973b
Rename "giveadmin" and "removeadmin" to "promote" and "demote"
2018-11-29 07:58:26 -06:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
wolfy852
c517862f7e
I must be some kind of idiot.
2018-11-29 07:34:05 -06:00
Wolfy
b59718d3ad
Remove hardcoded limit on admins
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# Conflicts:
# src/d_netcmd.c
2018-11-29 07:05:49 -06:00
Wolfy
b8ce51bff2
Multiple admins
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
2018-11-29 06:46:59 -06:00
toaster
2c8855cd5f
Upper-bound restrict the setting of numlaps for sectionrace levels mid-game
2018-11-28 16:45:45 +00:00
Sal
28488cc0dc
Merge branch 'netcode-vars-strict' into 'master'
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Make netcode var defaults stricter, add Advanced Server Options
See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Sal
cc8af2acdb
Merge branch 'better-buffering' into 'master'
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Better vote level buffering
See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
TehRealSalt
f0b042a4b6
Advanced Server Options menu
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More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
Monster Iestyn
cd57be640c
Merge branch '21-controls' into 'next'
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Default control changes for 2.1.21
See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
TehRealSalt
969801ef09
SEVERELY nerf jointimeout & resynchattempts, too
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All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Alam Ed Arias
9a042cd5e2
Merge branch 'master' into next
2018-11-26 19:49:19 -05:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext
2018-11-26 18:56:51 +00:00
TehRealSalt
478f895ea0
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
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I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
mazmazz
930835f1a2
Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show
2018-11-25 21:47:56 -05:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
92d5a6b8fb
Quick patch-over to dedicated server husk bug
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Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V
As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00