James R
dc9466a7f4
Add STUN to CMakeLists.txt
2020-09-30 21:15:49 -07:00
Sally Coolatta
cb5ab33a93
Merge branch 'next' into discord-rpc-support
2020-08-26 12:56:58 -04:00
Steel Titanium
84bab3fc9f
Turns out compiling with the internal version of curl was broken on CMake the entire time 🙃
2020-08-24 01:00:28 -04:00
Steel Titanium
d9cbb69327
Better CMake support
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No idea if it compiles on Mac, it does on Linux though, at least for me.
2020-08-23 16:15:33 -04:00
Sally Coolatta
720eced665
Attempt to improve discord-rpc checking in CMake
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Haven't ever gotten CMake to compile SRB2, so I'm unable to really check if this works
2020-08-23 06:45:35 -04:00
Sally Coolatta
5de27be169
Merge remote-tracking branch 'public/next' into discord-rpc-support
2020-08-22 07:28:21 -04:00
Latapostrophe
392b24b769
Merge remote-tracking branch 'stjr/io' into kart-io
2020-08-17 20:22:02 +02:00
Sally Coolatta
f5bd9d097f
Merge remote-tracking branch 'public/master' into discord-rpc-support
2020-08-16 22:12:36 -04:00
Sally Coolatta
c8fa1dcfb5
Merge remote-tracking branch 'public/next' into discord-rpc-support
2020-08-16 20:57:31 -04:00
James R
a772096757
dumbass doesn't test changes before pushing directly to next
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(cherry picked from commit be14b8a564a89a5afb84ac19f1586f3db7f68367)
2020-08-14 08:27:25 -07:00
James R
1a1c215a91
Add http-mserv to fuck
2020-08-09 23:32:43 -07:00
wolfs
dcfaba2cc6
Merge branch 'http-downloads' into 'awful-mix'
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Support for http downloads
See merge request SinnamonLat/Kart-Public!1
2020-04-12 21:38:33 -04:00
Steel Titanium
9293c6cb32
Fix cmake using wrong libs if internal libs is turned on
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Use '\0' instead, just in case
2020-04-12 17:56:12 -04:00
Steel Titanium
cb9004e4cf
Fix some build errors
2020-04-07 19:07:39 -04:00
Steel Titanium
6fcc06bf72
Support for http downloads
2020-04-07 18:22:29 -04:00
Latapostrophe
ff04e0c103
chaos conflict
2019-06-11 17:02:47 +02:00
Jaime Passos
76967e46bb
destroy hw_glide.h because no modern GPU supports such API
2019-03-21 18:23:40 -03:00
wolfy852
6b743d383b
Merge branch 'next' into md3-vanilla-kart
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# Conflicts:
# src/hardware/r_opengl/r_opengl.c
2019-03-20 19:50:20 -05:00
Jaime Passos
f210053735
md3-vanilla
2019-03-18 18:34:20 -03:00
wolfs
5620d0188e
Merge branch 'apng' into 'master'
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Support aPNG in new versions of libpng
See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
james
9eec83da95
Support CMake for apng
2019-02-12 17:01:27 -08:00
mazmazz
2a24854903
Add new model files to CMake
2019-01-07 04:23:18 -05:00
TehRealSalt
7ab098636b
Edited even more things to say "SRB2Kart"
2018-12-05 20:40:58 -05:00
TehRealSalt
aa16edec1d
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-03 00:31:23 -05:00
Monster Iestyn
11cb163435
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Steel Titanium
6020abab94
Fix the not found errors on DLLs
2018-11-22 22:44:47 -05:00
Steel Titanium
1b79b9527c
Properly check if cmake is running on wwindows
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Thanks Monster Iestyn for informing me this is the correct way.
2018-11-14 15:58:45 -05:00
Steel Titanium
2ca5e29110
Make sure the new option only works on Windows.
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Is this how you do it? I'm not really sure.
2018-11-13 20:37:14 -05:00
Steel Titanium
d0b64222f7
Merge branch 'master' into cmake-use-internal-libs
2018-11-13 19:46:43 -05:00
Sryder
6af56273bf
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
a733a29f4c
Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
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Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
Steel Titanium
0f9611df76
Merge remote-tracking branch 'upstream/master' into cmake-use-internal-libs
2018-10-30 21:06:06 -04:00
Steel Titanium
2f62a03f6c
Fix up 64-bit gme
2018-10-30 20:50:36 -04:00
TehRealSalt
4e549532ee
Half-done Discord Rich Presence support
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It's soooo close to being awesome, but so far away. Making game invitations as the host meant that it would redirect to "connect self" for other people, because we can't get the IP address from the host.
If anyone has a solution, you've got my gratitude; this was going so smoothly until it hit that brick wall.
2018-10-22 00:34:45 -04:00
TehRealSalt
7a5bd7c597
Closer to done HUD tweaking?
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Splitscreen in Battle is left
2017-12-23 19:14:06 -05:00
Alam Ed Arias
e7a1c81355
Merge branch 'cmake_nasm' into 'master'
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CMake: Fix nasm Linux builds
When compiling under Linux with CMake and nasm/yasm enabled, the operation would fail during linking with undefined symbols related to the tmap files.
This commit adds support for passing flags to the assembler and passes ```-DLINUX``` in order to compile.
After this change, binaries are successfully compiled with either nasm or yasm on Linux systems.
Tested on Ubuntu.
See merge request !153
2017-01-12 17:21:05 -05:00
Tasos Sahanidis
5216da13f0
Don't check if SRB2_ASM_FLAGS is defined and add docstring for the assembler
2017-01-11 21:52:14 +02:00
Tasos Sahanidis
0f52606953
Pass -DLINUX to n/yasm
2017-01-11 03:16:48 +02:00
Alam Ed Arias
0b572b6eee
CMake: split inline AMS code from vid_copy.s code
2017-01-06 15:48:19 -05:00
Monster Iestyn
54b35c3975
Fix GME library path, consider 64-bit systems for png/zlib/SDL2 paths/libraries
2016-09-26 21:58:25 +01:00
Monster Iestyn
27acd8c3ac
Added SRB2_CONFIG_USE_INTERNAL_LIBRARIES option (defaults to off right now), some WIP work on making it ...actually do what it says on the tin.
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Basically, it manually sets *_FOUND, *_INCLUDE_DIRS and *_LIBRARIES instead of using find_package. Frankly I have no idea how well what I've done works currently though, not even sure if I've set the _LIBRARIES variables correctly. Again, it's WIP work, this can probably be fixed eventually I suppose.
2016-09-25 20:33:07 +01:00
Monster Iestyn
69f556d40a
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
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Also updated any relevant project files that I can think of to include the new files, as well as the makefile of course. Some of the other project files haven't been touched in years so I'll leave those alone ...unless someone objects
2016-06-05 21:29:40 +01:00
wolfy852
f3f2c59622
Remove p_fab.c
2016-03-31 20:42:01 -05:00
Alam Ed Arias
81fc9df8d3
Merge branch 'master' into next
2016-03-10 18:02:23 -05:00
Monster Iestyn
4ab2c336e7
Possibly fixed the issues with LibGME mentioned in issue #14 .
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Not even the HAVE_LIBGME macro was defined apparently, huh.
2016-03-06 19:32:07 +00:00
Alam Ed Arias
bdad2ccc12
Merge branch 'next' into io
2016-02-26 01:57:28 -05:00
Alam Ed Arias
6000b5c980
Merge branch 'master' into next
2016-02-09 14:13:50 -05:00
Alam Ed Arias
07fc74eaf5
clang: fixup a few clang warnings
2016-02-05 22:38:40 -05:00
Alam Ed Arias
864baeda05
cmake: fixed up to handle Clang and AppleClang
2016-02-05 21:49:24 -05:00