mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
Merge branch 'next' into discord-rpc-support
This commit is contained in:
commit
cb5ab33a93
12 changed files with 54 additions and 87 deletions
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@ -426,7 +426,7 @@ endif()
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if(${SRB2_CONFIG_HAVE_CURL})
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if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
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set(CURL_FOUND ON)
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set(CURL_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/curl)
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set(CURL_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/libs/curl/include)
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if(${SRB2_SYSTEM_BITS} EQUAL 64)
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set(CURL_LIBRARIES "-L${CMAKE_SOURCE_DIR}/libs/curl/lib64 -lcurl")
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else() # 32-bit
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24
src/Makefile
24
src/Makefile
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@ -63,7 +63,6 @@
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# Compile with extra warnings, add 'WARNINGMODE=1'
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# Compile without NASM's tmap.nas, add 'NOASM=1'
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# Compile without 3D hardware support, add 'NOHW=1'
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# Compile without 3D sound support, add 'NOHS=1'
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# Compile with GDBstubs, add 'RDB=1'
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# Compile without PNG, add 'NOPNG=1'
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# Compile without zlib, add 'NOZLIB=1'
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@ -136,7 +135,6 @@ NOPNG=1
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NOZLIB=1
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NONET=1
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NOHW=1
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NOHS=1
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NOASM=1
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NOIPX=1
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EXENAME?=srb2dummy
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@ -167,7 +165,6 @@ endif
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ifdef PANDORA
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NONX86=1
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NOHW=1
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NOHS=1
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endif
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ifdef WII
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@ -217,7 +214,6 @@ NOPNG=1
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NOZLIB=1
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NONET=1
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#NOHW=1
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NOHS=1
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NOASM=1
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NOIPX=1
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NONX86=1
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@ -287,13 +283,6 @@ endif
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$(OBJDIR)/hw_md2load.o $(OBJDIR)/hw_md3load.o $(OBJDIR)/hw_model.o $(OBJDIR)/u_list.o
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endif
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ifdef NOHS
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OPTS+=-DNOHS
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else
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OPTS+=-DHW3SOUND
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OBJS+=$(OBJDIR)/hw3sound.o
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endif
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OPTS += -DCOMPVERSION
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ifndef NONX86
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@ -948,19 +937,6 @@ $(OBJDIR)/r_minigl.o: hardware/r_minigl/r_minigl.c hardware/r_opengl/r_opengl.h
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$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
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endif
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ifndef NOHS
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$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
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hardware/hw_dll.h
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$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
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$(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
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hardware/hw_dll.h
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$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
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$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
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hardware/hw_dll.h
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$(CC) $(ARCHOPTS) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
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endif
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endif
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endif
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@ -2045,6 +2045,7 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
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static void M_ConfirmConnect(event_t *ev)
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{
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#ifndef NONET
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if (ev->type == ev_keydown)
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{
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if (ev->data1 == ' ' || ev->data1 == 'y' || ev->data1 == KEY_ENTER || ev->data1 == gamecontrol[gc_accelerate][0] || ev->data1 == gamecontrol[gc_accelerate][1])
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@ -2076,12 +2077,15 @@ static void M_ConfirmConnect(event_t *ev)
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M_ClearMenus(true);
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}
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}
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#else
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(void)ev;
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#endif
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}
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static boolean CL_FinishedFileList(void)
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{
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INT32 i;
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char *downloadsize;
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char *downloadsize = NULL;
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//CONS_Printf(M_GetText("Checking files...\n"));
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i = CL_CheckFiles();
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if (i == 4) // still checking ...
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@ -2162,22 +2166,28 @@ static boolean CL_FinishedFileList(void)
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if (!curl_failedwebdownload)
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#endif
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{
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#ifndef NONET
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downloadcompletednum = 0;
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downloadcompletedsize = 0;
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totalfilesrequestednum = 0;
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totalfilesrequestedsize = 0;
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#endif
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for (i = 0; i < fileneedednum; i++)
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if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD)
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{
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#ifndef NONET
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totalfilesrequestednum++;
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totalfilesrequestedsize += fileneeded[i].totalsize;
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#endif
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}
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#ifndef NONET
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if (totalfilesrequestedsize>>20 >= 100)
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downloadsize = Z_StrDup(va("%uM",totalfilesrequestedsize>>20));
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else
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downloadsize = Z_StrDup(va("%uK",totalfilesrequestedsize>>10));
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#endif
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if (serverisfull)
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M_StartMessage(va(M_GetText(
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@ -2275,13 +2285,12 @@ static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
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}
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// Ask the info to the server (askinfo packet)
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if ((I_GetTime() - NEWTICRATE) >= *asksent)
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if (I_GetTime() >= *asksent)
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{
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SendAskInfo(servernode);
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*asksent = I_GetTime();
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*asksent = I_GetTime() + NEWTICRATE;
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}
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#else
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(void)viams;
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(void)asksent;
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// No netgames, so we skip this state.
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cl_mode = CL_ASKJOIN;
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@ -2319,12 +2328,12 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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case CL_ASKFULLFILELIST:
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if (cl_lastcheckedfilecount == UINT16_MAX) // All files retrieved
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cl_mode = CL_CHECKFILES;
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else if (fileneedednum != cl_lastcheckedfilecount || (I_GetTime() - NEWTICRATE) >= *asksent)
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else if (fileneedednum != cl_lastcheckedfilecount || I_GetTime() >= *asksent)
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{
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if (CL_AskFileList(fileneedednum))
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{
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cl_lastcheckedfilecount = fileneedednum;
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*asksent = I_GetTime();
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*asksent = I_GetTime() + NEWTICRATE;
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}
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}
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break;
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@ -2392,7 +2401,7 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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case CL_LOADFILES:
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if (CL_LoadServerFiles())
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{
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*asksent = I_GetTime() - (NEWTICRATE*3); //This ensure the first join ask is right away
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*asksent = 0; //This ensure the first join ask is right away
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firstconnectattempttime = I_GetTime();
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cl_mode = CL_ASKJOIN;
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}
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@ -2419,14 +2428,14 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic
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// but since the network layer doesn't provide ordered packets...
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CL_PrepareDownloadSaveGame(tmpsave);
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#endif
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if (( I_GetTime() - NEWTICRATE*3 ) >= *asksent && CL_SendJoin())
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if (I_GetTime() >= *asksent && CL_SendJoin())
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{
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*asksent = I_GetTime();
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*asksent = I_GetTime() + NEWTICRATE*3;
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cl_mode = CL_WAITJOINRESPONSE;
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}
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break;
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case CL_WAITJOINRESPONSE:
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if (( I_GetTime() - NEWTICRATE*3 ) >= *asksent)
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if (I_GetTime() >= *asksent)
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{
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cl_mode = CL_ASKJOIN;
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}
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@ -2560,9 +2569,9 @@ static void CL_ConnectToServer(void)
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ClearAdminPlayers();
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pnumnodes = 1;
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oldtic = I_GetTime() - 1;
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oldtic = 0;
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#ifndef NONET
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asksent = I_GetTime() - NEWTICRATE*3;
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asksent = 0;
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firstconnectattempttime = I_GetTime();
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i = SL_SearchServer(servernode);
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@ -2998,8 +3007,10 @@ void CL_Reset(void)
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fileneedednum = 0;
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memset(fileneeded, 0, sizeof(fileneeded));
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#ifndef NONET
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totalfilesrequestednum = 0;
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totalfilesrequestedsize = 0;
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#endif
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firstconnectattempttime = 0;
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serverisfull = false;
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connectiontimeout = (tic_t)cv_nettimeout.value; //reset this temporary hack
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@ -874,8 +874,10 @@ void Got_Filetxpak(void)
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file->status = FS_FOUND;
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CONS_Printf(M_GetText("Downloading %s...(done)\n"),
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filename);
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#ifndef NONET
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downloadcompletednum++;
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downloadcompletedsize += file->totalsize;
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#endif
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}
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}
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else
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@ -30,7 +30,6 @@
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#ifdef HAVE_MIXER
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//#if !defined(DC) && !defined(_WIN32_WCE) && !defined(_XBOX) && !defined(GP2X)
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#define SOUND SOUND_MIXER
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#define NOHS // No HW3SOUND
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#ifdef HW3SOUND
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#undef HW3SOUND
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#endif
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@ -47,7 +46,6 @@
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// Use FMOD?
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#ifdef HAVE_FMOD
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#define SOUND SOUND_FMOD
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#define NOHS // No HW3SOUND
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#ifdef HW3SOUND
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#undef HW3SOUND
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#endif
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@ -64,10 +62,6 @@
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#if !defined (HWRENDER) && !defined (NOHW)
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#define HWRENDER
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#endif
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// judgecutor: 3D sound support
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#if !defined(HW3SOUND) && !defined (NOHS)
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#define HW3SOUND
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#endif
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#endif
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#if defined (_WIN32) || defined (_WIN32_WCE)
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@ -62,7 +62,7 @@ static void MasterServer_OnChange(void);
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static CV_PossibleValue_t masterserver_update_rate_cons_t[] = {
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{2, "MIN"},
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{60, "MAX"},
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{0}
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{0, NULL}
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};
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consvar_t cv_masterserver = {"masterserver", "https://mb.srb2.org/MS/0", CV_SAVE|CV_CALL, NULL, MasterServer_OnChange, 0, NULL, NULL, 0, 0, NULL};
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@ -1401,8 +1401,6 @@ static void P_LoadRawSideDefs2(void *data)
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{
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UINT16 i;
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INT32 num;
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size_t j;
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RGBA_t color;
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for (i = 0; i < numsides; i++)
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{
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@ -1469,6 +1467,8 @@ static void P_LoadRawSideDefs2(void *data)
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|| (msd->bottomtexture[0] == '#' && msd->bottomtexture[1] && msd->bottomtexture[2] && msd->bottomtexture[3] && msd->bottomtexture[4] && msd->bottomtexture[5] && msd->bottomtexture[6]))
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{
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char *col;
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RGBA_t color;
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size_t j;
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sec->midmap = R_CreateColormap(msd->toptexture, msd->midtexture,
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msd->bottomtexture);
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@ -2746,7 +2746,7 @@ void R_AddSkins(UINT16 wadnum)
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if (numskins >= MAXSKINS)
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{
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CONS_Debug(DBG_RENDER, "ignored skin (%d skins maximum)\n", MAXSKINS);
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CONS_Alert(CONS_WARNING, M_GetText("Unable to add skin, too many characters are loaded (%d maximum)\n"), MAXSKINS);
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continue; // so we know how many skins couldn't be added
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}
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buf = W_CacheLumpNumPwad(wadnum, lump, PU_CACHE);
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|
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@ -53,28 +53,6 @@ ifndef NOHW
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OBJS+=$(OBJDIR)/r_opengl.o $(OBJDIR)/ogl_sdl.o
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endif
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ifndef NOHS
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ifdef OPENAL
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OBJS+=$(OBJDIR)/s_openal.o
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OPTS+=-DSTATIC3DS
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STATICHS=1
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else
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ifdef FMOD
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OBJS+=$(OBJDIR)/s_fmod.o
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OPTS+=-DSTATIC3DS
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STATICHS=1
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else
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ifdef MINGW
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ifdef DS3D
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OBJS+=$(OBJDIR)/s_ds3d.o
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OPTS+=-DSTATIC3DS
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STATICHS=1
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endif
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endif
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endif
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endif
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endif
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ifdef NOMIXER
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i_sound_o=$(OBJDIR)/sdl_sound.o
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else
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|
|
|
@ -110,6 +110,7 @@ static void var_cleanup(void)
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internal_volume = 100;
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}
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#if defined (HAVE_LIBGME) && defined (HAVE_ZLIB)
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static const char* get_zlib_error(int zErr)
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{
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switch (zErr)
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|
@ -130,6 +131,7 @@ static const char* get_zlib_error(int zErr)
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return "unknown error";
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}
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}
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#endif
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/// ------------------------
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/// Audio System
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|
|
|
@ -1434,6 +1434,8 @@ static void I_ResumeGME(void)
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boolean I_LoadSong(char *data, size_t len)
|
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{
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(void)data;
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(void)len;
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return false;
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}
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|
@ -1495,6 +1497,7 @@ boolean I_FadeSongFromVolume(UINT8 target_volume, UINT8 source_volume, UINT32 ms
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(void)target_volume;
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(void)source_volume;
|
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(void)ms;
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(void)callback;
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return false;
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}
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@ -1502,6 +1505,7 @@ boolean I_FadeSong(UINT8 target_volume, UINT32 ms, void (*callback)(void))
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{
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(void)target_volume;
|
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(void)ms;
|
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(void)callback;
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return false;
|
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}
|
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|
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|
|
36
src/w_wad.c
36
src/w_wad.c
|
@ -11,6 +11,24 @@
|
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/// \file w_wad.c
|
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/// \brief Handles WAD file header, directory, lump I/O
|
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|
||||
#ifdef HAVE_ZLIB
|
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#ifndef _MSC_VER
|
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#ifndef _LARGEFILE64_SOURCE
|
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#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#endif
|
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|
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#ifndef _LFS64_LARGEFILE
|
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#define _LFS64_LARGEFILE
|
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#endif
|
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|
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#ifndef _FILE_OFFSET_BITS
|
||||
#define _FILE_OFFSET_BITS 0
|
||||
#endif
|
||||
|
||||
#include "zlib.h"
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
@ -66,24 +84,6 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#define O_BINARY 0
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ZLIB
|
||||
#ifndef _MSC_VER
|
||||
#ifndef _LARGEFILE64_SOURCE
|
||||
#define _LARGEFILE64_SOURCE
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef _LFS64_LARGEFILE
|
||||
#define _LFS64_LARGEFILE
|
||||
#endif
|
||||
|
||||
#ifndef _FILE_OFFSET_BITS
|
||||
#define _FILE_OFFSET_BITS 0
|
||||
#endif
|
||||
|
||||
#include "zlib.h"
|
||||
#endif
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
|
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