Sryder
c6814943ec
Account for scale when getting topspeed for accel code
2017-03-10 02:59:16 +00:00
Sryder
a660c65c3f
Nerf top speed of drift boost
2017-03-10 02:38:54 +00:00
Sryder
a543c59e57
Fix intermission results
2017-03-10 02:29:30 +00:00
Sryder
16e0dec70d
Change momentum to be closer to the direction you're facing when not pressing the controls
2017-03-10 02:22:49 +00:00
Sryder
546b98b4cb
Fix a warning
2017-03-09 22:28:56 +00:00
Sryder
ebd777fe8b
Nerf speeds slightly
2017-03-09 22:09:32 +00:00
Sryder
27f36f208c
If you'll be slowing yourself down accelerating, don't
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friction can take care of that
2017-03-09 21:53:57 +00:00
Sryder
1e1c33adbf
Partial rework to boost power function, uses fixed notation for more flexibility
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Boost function returns highest boost instead of averaging them
Star gets acceleration boost
Removed shrunk speed boost
2017-03-09 21:41:11 +00:00
Sryder
d6568bbfb9
mph hud speed option
2017-03-09 20:29:17 +00:00
Sryder
daf7c08427
Update dehacked lists
2017-03-08 23:42:12 +00:00
Sryder
6dc9339ab0
Get rid of Lakitu and the specific things for the final lap sound
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Lakitu is completely commented out currently and we will be able to re-add it back later
Final lap sounds do some wacky stuff with the variables of the local player only, and also block out the music just to restart it at the same speed currently, changed it to just be the lap sound, we can use a new sound for it later
2017-03-08 21:41:52 +00:00
Sryder
9e1783d092
Larger speed difference between kartspeeds
2017-03-08 01:11:14 +00:00
Sryder
0f754e6beb
Hideous early speedometer
2017-03-08 00:28:31 +00:00
Sryder
aac35d8e8f
Revert speed change to Redshells, but give them a speedcap in their thinker.
2017-03-07 23:47:06 +00:00
Sryder
c224929345
Fix player 2 using player 1 accelerate and brake controls
2017-03-07 23:23:35 +00:00
Sryder
d6fef7ff29
Fix pressing drift button not allowing turning in mid-air
2017-03-07 23:12:46 +00:00
Sryder
1431b5cb5d
Fix red shell speed for the lower friction
2017-03-07 23:08:10 +00:00
Sryder
e13d061e39
Support controller with drifting countersteer
2017-03-07 18:31:37 +00:00
Sryder
42d541f6df
Limit turning so mouselook doesn't let you turn too fast
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Still could have the very slight advantage of letting you start your turns faster, but it's too cumbersome to really bother with
2017-03-07 18:30:37 +00:00
Sryder
7ad34f172c
Smooth turning into the drift
2017-03-07 16:28:19 +00:00
Sryder
0d16d6c1f4
Further drift fixes
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Fix weird start drifting wrong way bug
Drifting no longer adds to regular turn speed
Drift boosts start as soon as you finish drifting
2017-03-07 05:00:00 +00:00
Sryder
680fdf1416
Re-implement the small turn-back after a drift ends
2017-03-07 03:27:44 +00:00
Sryder
6b83d1cdc5
Gradual turn into drift push angle
2017-03-07 03:00:10 +00:00
Sryder
cac7171d48
Merge branch 'cleanupv2' into sonickart
2017-03-07 01:07:55 +00:00
Sryder
62aec16b59
Change Linux executable name
2017-03-07 01:07:23 +00:00
Sryder
515054c599
Fix drifting
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No longer does all the angle adjustments inside of the player thinker and instead does it with the controls
Should hopefully avoid any desynch from drifting
Also maybe fixed player 2's controls
2017-03-07 01:05:18 +00:00
Sryder
2807c45b03
Merge branch 'cleanupv2' into sonickart
2017-03-06 21:26:25 +00:00
Sryder
bdd03bc830
Remove driftfix and disable looking backwards
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I believe editing the player data in G_BuildTiccmd will cause desync, especially for anything that would effect gameplay
driftfix didn't seem to do much, will find a way to re-enable looking backwards properly later (probably change one of the buttons, DRIFTLEFT or DRIFRRIGHT?)
2017-03-06 21:24:23 +00:00
Sryder
f00f74d69b
remove checkpointtimes and k_playerahead
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they are basically unused outside of timeattack and checkpointtimes isn't sent for netplay anyway
we can reimplement later with a more sensible solution for lap times in time attack
2017-03-06 21:02:36 +00:00
Sryder
7e45718be1
Merge branch 'cleanupv2' of http://git.magicalgirl.moe/KartKrew/Kart.git into sonickart
2017-03-06 16:20:06 +00:00
Sryder
1970f4f280
kartspeed and kartweight not being set from a resynch
2017-03-06 16:05:02 +00:00
Sryder
75ba41a8cf
Try to stop the weird desync that happens rarely with items
2017-03-06 15:58:10 +00:00
Sryder
88e2c460df
Merge branch 'cleanupv2' into sonickart
2017-03-06 03:25:20 +00:00
Sryder
6968f39b43
Increase the effect of lower friction on movefactor
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to account for lower friction in this branch
2017-03-06 03:22:18 +00:00
Sryder
cf2671be77
Fix toaster's slower acceleration on ice surfaces
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Will likely act slightly different because of acceleration being reworked and it using a different variable
2017-03-06 03:21:28 +00:00
Sryder
aff9a78d76
Remove kart offroad variable and workings.
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We can set a standard for friction sectors in maps and people can then do what they want with it.
Also caused problems with Ice and FOFs above friction sectors.
2017-03-06 02:38:35 +00:00
Sryder
2472d3e39f
Send kartstuff when joining netgame
2017-03-06 00:38:08 +00:00
Sryder
d860202b8a
use R_PointToDist2 to avoid an overflow when walls glitch out and you can accelerate into them endlessly
2017-03-05 23:24:17 +00:00
Sryder
92f33c1d60
Low friction and Disable Jump
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We will look into disabling jump a better way later
2017-03-05 22:08:13 +00:00
Sryder
ba9ca32c54
Fix the items being given as if having 1 more player than there should be
2017-03-05 19:16:38 +00:00
Sean Ryder
d20d3cd478
Make the random items work without the global variables (they broke after the cleanup and started to cause desync)
2017-03-05 17:36:14 +00:00
Sean Ryder
e673ea0088
Fix broken turning from earlier warning cleanup
2017-03-05 01:22:29 +00:00
Sean Ryder
debe8916b3
1-tic shells
2017-03-05 00:18:20 +00:00
Sean Ryder
be3acfff0b
Fix warnings
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Possibly fix some whitespace problems
2017-03-04 22:13:19 +00:00
ZTsukei
592c4482a9
Thwomps now squish the player - might need to reduce player height to 1 or something temporarily
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Mushrooms rewritten to not use Instathrust, instead they jack up your accel to 10x. Feels nicer.
Floor mushroom panels no longer activate while above them
Mushrooms force player to accelerate (and cannot brake)
K_PlayTauntSound works now. (YES YES YES HUP HUP YES HUP HERE WE GO)
Star and Mega sfx might stop correctly now in netgames (need to test)
Item box radius and height increased from 32 to 36.
2017-03-02 17:59:38 -05:00
ZTsukei
87d09228fa
Roulette timer stops manually again - as more players join the game, the player in first will have to wait longer to stop the roulette manually. Players further back will also wait slightly longer, while the person in last will always only take 1 second to stop the roulette.
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Fixed drifting so it stops when you're too slow.
2017-02-27 23:54:02 -05:00
ZTsukei
f1f78a2349
Reverting friction, but left a note for iceman's magic number.
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Intermission timer is back down to 20 seconds unless something breaks with auto-transmissions again.
Also I remembered to enable Magnets this time. Super low odds on it though.
2017-02-27 18:16:53 -05:00
ZTsukei
5d0b9ef551
Friction updated. Added KARTSTUFF to lua. Added ->kartstuff to network syncing stuff (surprised it even worked before now???), also maybe items correctly reset at the end of level now.
2017-02-27 17:55:26 -05:00
ZTsukei
f50ecc0dcd
Most items work (netgame needs testing), will do fireballs later.
2017-02-26 17:38:24 -05:00
ZTsukei
98137822b8
Fake Items working - Still a weird bug where the item won't throw if you're turning.
2017-02-26 10:19:33 -05:00