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1 changed files with 50 additions and 50 deletions
100
src/info.c
100
src/info.c
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@ -2618,30 +2618,30 @@ state_t states[NUMSTATES] =
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{SPR_BANA, 0, -1, {NULL}, 0, 0, S_NULL}, // S_BANANAITEM
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{SPR_DBAN, 0, 175, {NULL}, 0, 0, S_NULL}, // S_DEADBANANA
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{SPR_GSHE, 0, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD2}, // S_TRIPLEGREENSHIELD1
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{SPR_GSHE, 1, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD3}, // S_TRIPLEGREENSHIELD2
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{SPR_GSHE, 2, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD4}, // S_TRIPLEGREENSHIELD3
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{SPR_GSHE, 3, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD5}, // S_TRIPLEGREENSHIELD4
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{SPR_GSHE, 4, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD6}, // S_TRIPLEGREENSHIELD5
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{SPR_GSHE, 5, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD7}, // S_TRIPLEGREENSHIELD6
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{SPR_GSHE, 6, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD8}, // S_TRIPLEGREENSHIELD7
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{SPR_GSHE, 7, 2, {NULL}, 0, 0, S_TRIPLEGREENSHIELD1}, // S_TRIPLEGREENSHIELD8
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{SPR_GSHE, 0, 2, {NULL}, 0, 0, S_GREENSHIELD2}, // S_GREENSHIELD1
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{SPR_GSHE, 1, 2, {NULL}, 0, 0, S_GREENSHIELD3}, // S_GREENSHIELD2
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{SPR_GSHE, 2, 2, {NULL}, 0, 0, S_GREENSHIELD4}, // S_GREENSHIELD3
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{SPR_GSHE, 3, 2, {NULL}, 0, 0, S_GREENSHIELD5}, // S_GREENSHIELD4
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{SPR_GSHE, 4, 2, {NULL}, 0, 0, S_GREENSHIELD6}, // S_GREENSHIELD5
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{SPR_GSHE, 5, 2, {NULL}, 0, 0, S_GREENSHIELD7}, // S_GREENSHIELD6
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{SPR_GSHE, 6, 2, {NULL}, 0, 0, S_GREENSHIELD8}, // S_GREENSHIELD7
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{SPR_GSHE, 7, 2, {NULL}, 0, 0, S_GREENSHIELD1}, // S_GREENSHIELD8
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{SPR_GSHE, 0, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM2}, // S_GREENITEM1
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{SPR_GSHE, 1, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM3}, // S_GREENITEM2
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{SPR_GSHE, 2, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM4}, // S_GREENITEM3
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{SPR_GSHE, 3, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM5}, // S_GREENITEM4
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{SPR_GSHE, 4, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM6}, // S_GREENITEM5
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{SPR_GSHE, 5, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM7}, // S_GREENITEM6
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{SPR_GSHE, 6, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM8}, // S_GREENITEM7
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{SPR_GSHE, 7, 2, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM1}, // S_GREENITEM8
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{SPR_GSHE, 0, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD2}, // S_TRIPLEGREENSHIELD1
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{SPR_GSHE, 1, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD3}, // S_TRIPLEGREENSHIELD2
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{SPR_GSHE, 2, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD4}, // S_TRIPLEGREENSHIELD3
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{SPR_GSHE, 3, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD5}, // S_TRIPLEGREENSHIELD4
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{SPR_GSHE, 4, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD6}, // S_TRIPLEGREENSHIELD5
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{SPR_GSHE, 5, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD7}, // S_TRIPLEGREENSHIELD6
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{SPR_GSHE, 6, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD8}, // S_TRIPLEGREENSHIELD7
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{SPR_GSHE, 7, 1, {NULL}, 0, 0, S_TRIPLEGREENSHIELD1}, // S_TRIPLEGREENSHIELD8
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{SPR_GSHE, 0, 1, {NULL}, 0, 0, S_GREENSHIELD2}, // S_GREENSHIELD1
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{SPR_GSHE, 1, 1, {NULL}, 0, 0, S_GREENSHIELD3}, // S_GREENSHIELD2
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{SPR_GSHE, 2, 1, {NULL}, 0, 0, S_GREENSHIELD4}, // S_GREENSHIELD3
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{SPR_GSHE, 3, 1, {NULL}, 0, 0, S_GREENSHIELD5}, // S_GREENSHIELD4
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{SPR_GSHE, 4, 1, {NULL}, 0, 0, S_GREENSHIELD6}, // S_GREENSHIELD5
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{SPR_GSHE, 5, 1, {NULL}, 0, 0, S_GREENSHIELD7}, // S_GREENSHIELD6
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{SPR_GSHE, 6, 1, {NULL}, 0, 0, S_GREENSHIELD8}, // S_GREENSHIELD7
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{SPR_GSHE, 7, 1, {NULL}, 0, 0, S_GREENSHIELD1}, // S_GREENSHIELD8
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{SPR_GSHE, 0, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM2}, // S_GREENITEM1
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{SPR_GSHE, 1, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM3}, // S_GREENITEM2
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{SPR_GSHE, 2, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM4}, // S_GREENITEM3
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{SPR_GSHE, 3, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM5}, // S_GREENITEM4
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{SPR_GSHE, 4, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM6}, // S_GREENITEM5
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{SPR_GSHE, 5, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM7}, // S_GREENITEM6
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{SPR_GSHE, 6, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM8}, // S_GREENITEM7
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{SPR_GSHE, 7, 1, {A_SmokeTrailer}, MT_GREENTRAIL, 0, S_GREENITEM1}, // S_GREENITEM8
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{SPR_GSTR, 0, 1, {NULL}, 0, 0, S_GREENTRAIL2}, // S_GREENTRAIL1
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{SPR_GSTR, 1, 1, {NULL}, 0, 0, S_GREENTRAIL3}, // S_GREENTRAIL2
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{SPR_GSTR, 2, 1, {NULL}, 0, 0, S_GREENTRAIL4}, // S_GREENTRAIL3
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@ -2653,32 +2653,32 @@ state_t states[NUMSTATES] =
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{SPR_GSTR, 8, 1, {NULL}, 0, 0, S_NULL}, // S_GREENTRAIL9
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{SPR_DGSH, 0, 175, {NULL}, 0, 0, S_NULL}, // S_DEADGREEN
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{SPR_RSHE, 0, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD2}, // S_TRIPLEREDSHIELD1
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{SPR_RSHE, 1, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD3}, // S_TRIPLEREDSHIELD2
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{SPR_RSHE, 2, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD4}, // S_TRIPLEREDSHIELD3
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{SPR_RSHE, 3, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD5}, // S_TRIPLEREDSHIELD4
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{SPR_RSHE, 4, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD6}, // S_TRIPLEREDSHIELD5
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{SPR_RSHE, 5, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD7}, // S_TRIPLEREDSHIELD6
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{SPR_RSHE, 6, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD8}, // S_TRIPLEREDSHIELD7
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{SPR_RSHE, 7, 2, {NULL}, 0, 0, S_TRIPLEREDSHIELD1}, // S_TRIPLEREDSHIELD8
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{SPR_RSHE, 0, 2, {NULL}, 0, 0, S_REDSHIELD2}, // S_REDSHIELD1
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{SPR_RSHE, 1, 2, {NULL}, 0, 0, S_REDSHIELD3}, // S_REDSHIELD2
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{SPR_RSHE, 2, 2, {NULL}, 0, 0, S_REDSHIELD4}, // S_REDSHIELD3
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{SPR_RSHE, 3, 2, {NULL}, 0, 0, S_REDSHIELD5}, // S_REDSHIELD4
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{SPR_RSHE, 4, 2, {NULL}, 0, 0, S_REDSHIELD6}, // S_REDSHIELD5
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{SPR_RSHE, 5, 2, {NULL}, 0, 0, S_REDSHIELD7}, // S_REDSHIELD6
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{SPR_RSHE, 6, 2, {NULL}, 0, 0, S_REDSHIELD8}, // S_REDSHIELD7
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{SPR_RSHE, 7, 2, {NULL}, 0, 0, S_REDSHIELD1}, // S_REDSHIELD8
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{SPR_RSHE, 0, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM2}, // S_REDITEM1
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{SPR_RSHE, 1, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM3}, // S_REDITEM2
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{SPR_RSHE, 2, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM4}, // S_REDITEM3
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{SPR_RSHE, 3, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM5}, // S_REDITEM4
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{SPR_RSHE, 4, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM6}, // S_REDITEM5
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{SPR_RSHE, 5, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM7}, // S_REDITEM6
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{SPR_RSHE, 6, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM8}, // S_REDITEM7
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{SPR_RSHE, 7, 2, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM1}, // S_REDITEM8
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{SPR_RSHE, 0, 2, {A_RedShellChase}, 0, 0, S_REDITEM2}, // S_REDITEMCHASE
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{SPR_RSHE, 1, 2, {A_SmokeTrailer}, MT_REDTRAIL, 0, S_REDITEM3}, // S_REDITEMTRAIL
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{SPR_RSHE, 0, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD2}, // S_TRIPLEREDSHIELD1
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{SPR_RSHE, 1, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD3}, // S_TRIPLEREDSHIELD2
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{SPR_RSHE, 2, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD4}, // S_TRIPLEREDSHIELD3
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{SPR_RSHE, 3, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD5}, // S_TRIPLEREDSHIELD4
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{SPR_RSHE, 4, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD6}, // S_TRIPLEREDSHIELD5
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{SPR_RSHE, 5, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD7}, // S_TRIPLEREDSHIELD6
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{SPR_RSHE, 6, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD8}, // S_TRIPLEREDSHIELD7
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{SPR_RSHE, 7, 1, {NULL}, 0, 0, S_TRIPLEREDSHIELD1}, // S_TRIPLEREDSHIELD8
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{SPR_RSHE, 0, 1, {NULL}, 0, 0, S_REDSHIELD2}, // S_REDSHIELD1
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{SPR_RSHE, 1, 1, {NULL}, 0, 0, S_REDSHIELD3}, // S_REDSHIELD2
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{SPR_RSHE, 2, 1, {NULL}, 0, 0, S_REDSHIELD4}, // S_REDSHIELD3
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{SPR_RSHE, 3, 1, {NULL}, 0, 0, S_REDSHIELD5}, // S_REDSHIELD4
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{SPR_RSHE, 4, 1, {NULL}, 0, 0, S_REDSHIELD6}, // S_REDSHIELD5
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{SPR_RSHE, 5, 1, {NULL}, 0, 0, S_REDSHIELD7}, // S_REDSHIELD6
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{SPR_RSHE, 6, 1, {NULL}, 0, 0, S_REDSHIELD8}, // S_REDSHIELD7
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{SPR_RSHE, 7, 1, {NULL}, 0, 0, S_REDSHIELD1}, // S_REDSHIELD8
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{SPR_RSHE, 0, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM2}, // S_REDITEM1
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{SPR_RSHE, 1, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM3}, // S_REDITEM2
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{SPR_RSHE, 2, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM4}, // S_REDITEM3
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{SPR_RSHE, 3, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM5}, // S_REDITEM4
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{SPR_RSHE, 4, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM6}, // S_REDITEM5
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{SPR_RSHE, 5, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM7}, // S_REDITEM6
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{SPR_RSHE, 6, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM8}, // S_REDITEM7
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{SPR_RSHE, 7, 1, {A_DualAction}, S_REDITEMCHASE, S_REDITEMTRAIL, S_REDITEM1}, // S_REDITEM8
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{SPR_RSHE, 0, 1, {A_RedShellChase}, 0, 0, S_REDITEM2}, // S_REDITEMCHASE
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{SPR_RSHE, 1, 1, {A_SmokeTrailer}, MT_REDTRAIL, 0, S_REDITEM3}, // S_REDITEMTRAIL
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{SPR_RSTR, 0, 1, {NULL}, 0, 0, S_REDTRAIL2}, // S_REDTRAIL1
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{SPR_RSTR, 1, 1, {NULL}, 0, 0, S_REDTRAIL3}, // S_REDTRAIL2
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{SPR_RSTR, 2, 1, {NULL}, 0, 0, S_REDTRAIL4}, // S_REDTRAIL3
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