Jaime Passos
dd4e5ea373
fix shader loading on startup
2019-03-19 18:41:12 -03:00
Jaime Passos
da001a5b54
PK3 support
2019-03-19 18:25:55 -03:00
Jaime Passos
f714cba310
Improve custom shader support
2019-03-19 17:37:04 -03:00
Jaime Passos
848ae84188
Merge branch 'master' of https://github.com/STJr/SRB2 into gl_shaders
2019-03-19 15:33:16 -03:00
Jaime Passos
9ffb093f44
change (void*) to (char*)
2019-03-19 14:41:48 -03:00
Jaime Passos
ae3ad1ea56
wups
2019-03-19 13:32:44 -03:00
Alam Ed Arias
1c55daef2a
CMake: have funny check for empty CMAKE_SIZEOF_VOID_P
2019-03-19 09:10:25 -04:00
Alam Arias
e50eb1f593
Merge remote-tracking branch 'upstream/master'
2019-03-19 01:05:54 -04:00
Alam Ed Arias
49dddf54ab
CMake: check if CMAKE_SIZEOF_VOID_P is defined on Mac?
2019-03-19 00:04:14 -04:00
Alam Ed Arias
6142becb4d
Revert "Update CMakeLists.txt, remove CMAKE_SIZEOF_VOID_P check"
...
This reverts commit d03c53930b
.
2019-03-18 23:58:31 -04:00
Jaime Passos
75919422c6
custom shader support
2019-03-18 23:03:29 -03:00
Jaime Passos
1de35b9076
fix buildbot
2019-03-18 20:04:28 -03:00
Jaime Passos
5c399b0944
add vertex shaders
2019-03-18 19:17:47 -03:00
Monster Iestyn
2fb569857a
Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
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gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names
# Conflicts:
# src/doomstat.h
# src/m_menu.c
2019-03-18 22:00:23 +00:00
Jaime Passos
f210053735
md3-vanilla
2019-03-18 18:34:20 -03:00
Alam Ed Arias
d03c53930b
Update CMakeLists.txt, remove CMAKE_SIZEOF_VOID_P check
2019-03-18 16:50:17 -04:00
Jaime Passos
9879734d52
I don't care about DirectDraw
...
Neither SDL 1.2
2019-03-18 15:54:29 -03:00
fickleheart
af17038cfb
LAT
2019-03-17 21:44:11 -05:00
Jaime Passos
1cfdd07ee0
gl4
2019-03-17 22:27:50 -03:00
Sryder
7c3925e1ea
Merge branch 'next' of git@git.magicalgirl.moe:KartKrew/Kart-Public.git
2019-03-17 22:59:08 +00:00
fickleheart
e18c6c0e1f
Merge branch 'version-prep'
2019-03-17 17:55:38 -05:00
Sryder
ca522b3702
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart-Public.git into next
2019-03-17 22:54:28 +00:00
fickleheart
ca68042d95
Merge remote-tracking branch 'remotes/james/move-changeviewpoint' into version-prep
2019-03-17 16:37:01 -05:00
fickleheart
f909a055d8
Merge remote-tracking branch 'remotes/james/unpause-resume-sounds' into version-prep
2019-03-17 16:36:52 -05:00
James R
70f40d54cb
Resume sounds on unpausing after a window re-focus
2019-03-16 15:50:16 -07:00
James R
5057c37dfb
Move change viewpoint control checking so it doesn't take precedence
...
Notably over chat.
2019-03-16 15:42:18 -07:00
fickleheart
4b71ac7b6b
Merge branch 'netarchive-fix' into version-prep
2019-03-16 15:00:02 -05:00
fickleheart
b9ae148af6
Merge branch 'colormap-caching-workaround' into version-prep
2019-03-16 14:59:55 -05:00
fickleheart
50c0ed0f07
Fix bad merge in map data archiving code
2019-03-16 14:56:56 -05:00
fickleheart
875506e6cc
Don't free this cached colormap!
2019-03-16 12:22:11 -05:00
fickleheart
f18d2a684b
Merge branch 'lua-ticcmd-latency' into version-prep
2019-03-16 02:41:19 -05:00
fickleheart
d727492c87
Merge branch 'colormap-caching-workaround' into version-prep
2019-03-16 02:41:14 -05:00
fickleheart
0b1cc92f1a
Allow reading ticcmd latency
2019-03-16 02:19:43 -05:00
fickleheart
ebe76f7a1b
Remove dumb special case
2019-03-16 01:29:13 -05:00
fickleheart
cd4fc40b9e
Cache colormaps everywhere to avoid memory leaks
2019-03-16 00:39:52 -05:00
fickleheart
abc479980c
Update patch.kart hash again
2019-03-16 00:35:13 -05:00
fickleheart
fd12ff9163
Merge branch 'kartstuff-fix' into version-prep
2019-03-16 00:02:40 -05:00
Steel Titanium
6d751ff302
Remove the define.
2019-03-15 18:46:25 -04:00
Steel Titanium
5a170b9e4e
Merge branch 'master' into errorifpng
2019-03-15 16:40:47 -04:00
Steel Titanium
67a80ba311
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into banip-command
2019-03-15 16:13:31 -04:00
Jimita
6e4b42fc97
Merge branch 'next' into flashpals-on-screenshots
2019-03-15 16:38:33 -03:00
Digiku
c0782aa89e
Merge branch 'public-musicplus-feature-interfadeout' into 'next'
...
Fade out level music during intermission via level header
See merge request STJr/SRB2!470
2019-03-15 01:40:23 -04:00
mazmazz
6b93ca9221
Intermission: Don't fade out level music when using win32 midi volume hack
2019-03-15 01:26:13 -04:00
mazmazz
6cf05a4613
Implement MUSICINTERFADEOUT level header
2019-03-15 01:05:52 -04:00
Digiku
dcd8669ec2
Merge branch 'public-musicplus-inter' into 'next'
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Custom intermission music by level header [by SteelTitanium]
See merge request STJr/SRB2!469
2019-03-15 00:23:45 -04:00
mazmazz
bd9e42ce6e
Merge branch 'public-gl-next' into public-musicplus-inter
2019-03-14 23:42:16 -04:00
Sal
bc85256add
Merge branch 'kartstuff-fix' into 'master'
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Add missing deh entry for k_starpostflip
See merge request KartKrew/Kart!127
2019-03-14 17:32:22 -04:00
mazmazz
fdde5f13c5
When resetting volume on same music, make it fade instead of a hard change
2019-03-13 23:55:30 -04:00
mazmazz
67e2857303
When changing to same music, reset the internal volume
2019-03-13 23:41:35 -04:00
mazmazz
c021e29835
Restore MUSIC_RELOADRESET if block in g_game
2019-03-13 21:18:23 -04:00