Commit graph

6986 commits

Author SHA1 Message Date
Sal
5ec44ba3fa Merge branch 'consoleplayer-dedicated' into 'next'
Fix not being able to access consoleplayer as a dedicated server + other more consistent checks

See merge request KartKrew/Kart-Public!240
2020-11-10 14:50:22 -05:00
Sal
4c5d69b714 Merge branch 'no-aprox-dist' into 'next'
Use R_PointToDist2 over FixedHypot, and FixedHypot over P_AproxDistance

See merge request KartKrew/Kart-Public!243
2020-11-10 14:50:08 -05:00
Sally Coolatta
c23364db12 Actually, lets just fix FixedHypot instead.
Now FixedHypot uses the code from R_PointToDist2, and R_PointToDist2 just calls FixedHypot.

Ultimately, this branch was intended to get rid of a redundant way to retrieve distance and replace it with the one that was actually good at its job. So consolidating FixedHypot and R_PointToDist2 together is just an extension of that.
2020-11-08 00:45:16 -05:00
Sally Coolatta
104208fc84 Use R_PointToDist2 instead
Apparently overflows less often
2020-11-07 23:56:46 -05:00
Sally Coolatta
3ad5c0af48 Merge branch 'master' into next 2020-11-07 22:21:53 -05:00
Sally Coolatta
d6c497065e Use FixedHypot over P_AproxDistance
Not convinced that the small speed benefit from P_AproxDistance is worth the "aproximate"[sic] results it gives. Let's instead try a define to replace it with FixedHypot. In Lua, the function gives a deprecated warning.

Inspired by the hyperwall fix for vanilla, except for everything. From little testing, actively improves waypoint checks, bumping, speed checks, wall collisions, Jawz targetting, Lightning Shield attacks, so on.

The only way I see this as a potential downgrade is A_Look (and related functions) getting slower, which are barely used in Kart.
2020-11-07 19:47:50 -05:00
Sal
4c2b6de02c Merge branch 'lua-ports' into 'next'
Some Lua ports from 2.2

See merge request KartKrew/Kart-Public!241
2020-11-07 18:30:59 -05:00
Sal
6ed14a8dba Merge branch 'srb2-findplane-backport' into 'master'
R_FindPlane optimization

See merge request KartKrew/Kart-Public!242
2020-11-07 18:30:46 -05:00
Hannu Hanhi
8ee560f216 R_FindPlane optimization from SRB2 2020-11-07 20:32:44 +02:00
James R
130a1ccc98 :V 2020-11-05 22:18:41 -08:00
Zachary McAlpin
a9e851bcf5 Execute LUAh_PlayerThink(player) at the end if the player has a valid mobj_t object 2020-11-05 21:26:24 -08:00
Zachary McAlpin
5921d17cc0 Added PlayerThink hook 2020-11-05 21:23:22 -08:00
James R
a5db4ca572 PreThinkFrame and PostThinkFrame hooks
Changes from 58dd578b094639405d452593562e0f8cb2b482ce,
a36920808b74e068d582dda5a3b75bdf64246463,
41c902b819ac8fdef173c4ba76a8c50ad8107190,
60928db0e0b08fee7ceddd5515adf2246bb655c3.
2020-11-05 21:04:25 -08:00
James R
3e31bc9e45 Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-11-05 20:23:43 -08:00
Louis-Antoine
ab7ccbc5d5 Expose "server" and "dedicated" to Lua scripts
Careful! Both are local variables and are always false for clients,
and therefore should obviously not be used in anything gamelogic-related.
2020-11-05 20:19:58 -08:00
James R
9f54ad4ea3 Improve COM_AddCommand boolean deprecated warning 2020-11-05 20:16:28 -08:00
James R
933ee4e961 COM_LOCAL makes your commands NetXCmd free, FUCK NetXCmd 2020-11-05 20:16:28 -08:00
James R
bb97e0805e Fuck magic numbers; COM_ flags for Lua commands! 2020-11-05 20:16:26 -08:00
James R
7890c9b83a Let access spectator mobj 2020-11-05 20:05:04 -08:00
James R
9e586c348c Allow accessing a player even if there is no mobj
The worst part is you could've just saved the player userdata and accessed it
later anyway while player.mo is nil.
2020-11-05 20:04:14 -08:00
James R
29d8e44055 Always allow access to the serverplayer 2020-11-05 20:00:21 -08:00
Sally Coolatta
1d8608c00d Merge branch 'master' into next 2020-11-05 16:15:42 -05:00
Sal
226518dc8f Merge branch 'spb-polyobject-fix' into 'next'
Fix polyobject and SPB 'lastlook' interaction crash

See merge request KartKrew/Kart-Public!239
2020-11-05 16:14:25 -05:00
Sal
a5ff1bd99d Merge branch 'download-wrong-checksum' into 'master'
Download files if they are found with wrong checksum

See merge request KartKrew/Kart-Public!238
2020-11-03 13:05:26 -05:00
Sal
583eede2b8 Merge branch 'mute-music' into 'master'
Mute music instead of pausing if lose focus

See merge request KartKrew/Kart-Public!235
2020-11-03 13:05:06 -05:00
Sal
a8b37c6ec3 Merge branch 'http-downloads-auth' into 'master'
Command for http downloads with basic auth

See merge request KartKrew/Kart-Public!233
2020-11-03 13:04:43 -05:00
Sal
73d582ba85 Merge branch 'instant-askjoin' into 'master'
Fix servers having a long delay before starting

See merge request KartKrew/Kart-Public!236
2020-11-03 13:04:10 -05:00
Sal
4f9fcb8e90 Merge branch 'stun' into 'master'
Implement STUN for fetching your public IP address for RPC

See merge request KartKrew/Kart-Public!237
2020-11-03 13:03:54 -05:00
JugadorXEI
2714940be9 Polyobject and SPB 'lastlook' interaction fix 2020-11-03 16:41:00 +01:00
James R
dc86206c23 Count any files not already loaded toward filestoload? 2020-10-07 16:09:21 -07:00
James R
d96f93f8a9 Download files that were found with wrong checksum 2020-10-07 16:06:49 -07:00
James R
dc9466a7f4 Add STUN to CMakeLists.txt 2020-09-30 21:15:49 -07:00
James R
88c98970eb Reset asksent before CL_ASKJOIN
It gets pushed forward for ASKINFO.
2020-09-30 12:42:53 -07:00
James R
81a7103b73 Use rand_s for Windoze
unsigned int is always 4 bytes on windows btw, so this should align properly.
2020-09-30 12:22:09 -07:00
James R
b8bfe9b83a Use STUN instead of curl to fetch the public IP address for Discord
RFC 5389 is a standard protocol that can be used for this instead of ip4.me.

I may have gone overboard on the CSPRNG... It was fun though.
2020-09-30 03:57:50 -07:00
James R
a39762a8fd Mute music instead of pausing if lose focus 2020-09-28 11:58:24 -07:00
James R
e2749f8fdc Include d_main.h 2020-09-25 11:25:15 -07:00
Sal
2d7590ed39 Merge branch 'luafiles-srb2home' into 'master'
Open lua files in srb2home

See merge request KartKrew/Kart-Public!234
2020-09-24 23:23:02 -04:00
James R
b70d765144 Prepend srb2home to luafiles 2020-09-24 14:43:21 -07:00
Sal
680b8e3477 Merge branch 'engine-sounds-fix' into 'master'
Fix engine sound volume

See merge request KartKrew/Kart-Public!231
2020-09-20 17:07:31 -04:00
Sal
1906bf3817 Merge branch 'link-with-exchndl' into 'master'
Link with exchndl, instead of dynamically loading it.

See merge request KartKrew/Kart-Public!230
2020-09-19 15:42:00 -04:00
Sal
7c829dcb97 Merge branch 'silly-numbers' into 'master'
Kill some nonsense

See merge request KartKrew/Kart-Public!232
2020-09-19 15:41:51 -04:00
James R
0523114f56 Kill some nonsense 2020-09-18 13:11:49 -07:00
Sally Coolatta
eb0a3c9da3 Make it a bit louder 2020-09-18 01:10:59 -04:00
Sally Coolatta
21422703f5 Fix engine sounds' dampening to a sane value, now that the bug preventing it from working properly was fixed.
You can hear engines in 16P again, but it's not as obnoxiously loud as it was before. Additionally, I commented this function better.
2020-09-17 18:58:44 -04:00
Steel Titanium
13a34e2545 Link with exchndl, instead of dynamically loading it.
It caused problems with crash reports not being made if the current working directory gets changed. Not even recommended anymore per the drmingw readme
https://github.com/jrfonseca/drmingw#exchndl
2020-09-17 15:59:02 -04:00
Sal
ccf6584466 Merge branch 'disable-rpc-in-dedicated' into 'master'
Disable Discord Rich Presence on dedicated servers

See merge request KartKrew/Kart-Public!229
2020-09-16 01:43:40 -04:00
James R
fbfc305e47 Disable DRPC if dedicated 2020-09-15 19:56:08 -07:00
Sal
85726d7a55 Merge branch 'advertisement-for-rpc' into 'master'
Move master server presence updates to Advertise_OnChange

See merge request KartKrew/Kart-Public!227
2020-09-15 16:22:32 -04:00
Sal
c575bc0398 Merge branch 'more-helpful-lua-error' into 'master'
Make "divide by zero" or "modulo by zero" errors show the file and line of where it happened

See merge request KartKrew/Kart-Public!228
2020-09-15 16:22:13 -04:00