SRB2 Kart Public
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Sally Coolatta 21422703f5 Fix engine sounds' dampening to a sane value, now that the bug preventing it from working properly was fixed.
You can hear engines in 16P again, but it's not as obnoxiously loud as it was before. Additionally, I commented this function better.
2020-09-17 18:58:44 -04:00
.circleci Fix some build errors 2020-04-07 19:07:39 -04:00
android
assets remove whitespaces 2019-02-05 15:42:37 -05:00
bin What the fuck how did this get here 2020-03-11 15:03:12 -04:00
cmake/Modules Better CMake support 2020-08-23 16:15:33 -04:00
debian-template Little fixes 2020-08-16 21:31:03 -04:00
deployer
doc
extras
libs Attempt to improve discord-rpc checking in CMake 2020-08-23 06:45:35 -04:00
objs
src Fix engine sounds' dampening to a sane value, now that the bug preventing it from working properly was fixed. 2020-09-17 18:58:44 -04:00
tools
.gitattributes
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.travis.yml Use xenial to build all the versions newer than trusty 2020-05-19 20:45:49 +01:00
Android.mk
appveyor.yml Update versions to 1.3 2020-08-30 19:06:31 -07:00
CMakeLists.txt Update versions to 1.3 2020-08-30 19:06:31 -07:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
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LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.