toaster
4b493b81a6
Add warning message when attempting to use the master server browser while modifiedgame
is true.
...
(We assume that if you're using an IP address connection, you're more of a power user.)
2019-01-18 13:04:12 +00:00
toaster
66273898b7
* Refactor all instances of majormods = true;
to route through G_SetGameModified, and catch a few spots I missed in the process.
...
* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
toaster
2f2d3768d5
* Increased leniency for SOC wrt "major mods".
...
* If your file defines state and object freeslots in SOC, you are allowed to modify those freeslots IN ANY SOC SCRIPT IN THE SAME FILE without being marked as a "major mod".
* If your file contains broken unlockables/emblems that don't actually have effect for any reason, it's not counted as a "major mod".
* Added add-ons menu message for adding a "major mod".
2019-01-17 20:51:41 +00:00
toaster
081872aa85
First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit next
or master
.
2019-01-15 19:01:55 +00:00
wolfy852
f53594cf81
Stop the keyboard from treating accelerate and break as menu keys
2019-01-15 03:02:52 -06:00
Marco Z
7806c43ecf
Kart Public Next merge
2019-01-08 18:43:49 -05:00
wolfy852
ad01dcc5ac
Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
...
# Conflicts:
# CMakeLists.txt
# appveyor.yml
# src/command.c
# src/command.h
# src/d_clisrv.c
# src/d_netcmd.c
# src/dehacked.c
# src/doomdef.h
# src/hu_stuff.c
# src/m_misc.c
2019-01-08 16:32:24 -06:00
SeventhSentinel
daec4f9f7e
Merge remote-tracking branch 'srb2public/master' into merge-srb2
2019-01-05 18:42:58 -05:00
SeventhSentinel
73542c008c
merge srb2 next
2019-01-05 15:59:23 -05:00
Digiku
c97dc5d3c4
Increase M_ChangecontrolResponse message buffer by 25 chars
2019-01-04 19:38:36 -05:00
mazmazz
b08e522aca
Better rewrite for addons draw adjustment [Kart]
2019-01-02 20:03:53 -05:00
mazmazz
4ea7c53d8e
Remove FIXUPO0 GCC pragma
2019-01-02 20:03:52 -05:00
mazmazz
97295bb285
Merge remote-tracking branch 'kart-public-gl/next' into kart-public-travis-deployer
2018-12-31 18:20:04 -05:00
mazmazz
91f9168a01
Increase ChangeControl text buffer to resolve buffer overflow with System Menu/GIF control config
2018-12-31 01:45:03 -05:00
mazmazz
d61eb7edee
Increase ChangeControl text buffer to resolve buffer overflow with System Menu/GIF control config
2018-12-31 01:43:47 -05:00
wolfy852
630552f428
Fix an issue where gamepad options for player 4 ended up binding settings for player 3 instead.
2018-12-27 18:13:13 -06:00
wolfy852
203050dc04
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug-stableid' into gamepad-tweaks
...
# Conflicts:
# src/command.c
# src/command.h
# src/g_game.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/i_video.c
# src/sdl/sdlmain.h
This is NOT just a normal merge commit. I have adjusted the hotplugging code from stableid to account for the last two players, and also removed new 2.1 additions that were deemed irrelevant to Kart.
2018-12-27 16:21:51 -06:00
mazmazz
60bdc056f8
Also hide Chat Options if NONET
2018-12-26 16:41:39 -05:00
Digiku
8d56c2f486
Merge branch 'addons-backport' into '2122-version'
...
Addons Menu backport to vanilla
See merge request STJr/SRB2!384
2018-12-23 18:08:06 -05:00
Digiku
7a64e3d1a8
Merge branch 'SRB2-CHAT' into '2122-version'
...
Chat and other multiplayer quality of life improvements.
See merge request STJr/SRB2!398
2018-12-23 17:53:54 -05:00
Latapostrophe
b7d7472a88
Merge branch 'next' into SRB2-CHAT
2018-12-23 22:53:24 +01:00
mazmazz
8f596376a9
Merge branch '2122-version' into execversion-filtercontrols
2018-12-23 14:30:24 -05:00
Latapostrophe
1b61e15b1b
Merge branch 'master' into SRB2-CHAT
2018-12-23 10:26:08 +01:00
Latapostrophe
c7060aa5ad
Remove mute boolean from playermsg hook, fix username stuff still being there, potential memory leaks, and added back the ip message.
2018-12-22 16:44:58 +01:00
Latapostrophe
619dd9d08a
Fixed various issues: added some free()s, lua_optboolean, other things, and also made sure chat can't send empty messages.
2018-12-22 12:34:17 +01:00
Monster Iestyn
a72d79da54
Merge branch 'master' into next
2018-12-21 17:41:19 +00:00
mazmazz
b57204fc12
Fix 2p control menu graying out
2018-12-20 16:38:58 -05:00
mazmazz
6f8b126586
Add G_FilterKeyByVersion() to setcontrol
2018-12-20 16:30:37 -05:00
mazmazz
7a92c9d3d0
Mixed D&C fixes; replace a couple int's with INT32
2018-12-17 19:02:22 -05:00
Latapostrophe
45aba493c7
2.1.21 and all of the kart additions. Woo.
2018-12-17 20:43:59 +01:00
mazmazz
b958f00f17
Better rewrite for addons draw adjustment
2018-12-17 10:59:27 -05:00
mazmazz
6dbe930997
Use labs for long value
2018-12-16 19:47:02 -05:00
mazmazz
2d2bd59099
Remove FIXUPO0 GCC pragma
2018-12-16 19:39:16 -05:00
mazmazz
296b678d7e
Wstrict-overflow adjustment
2018-12-16 19:38:46 -05:00
TehRealSalt
c69cfefb6d
2.2 backport of jump/spin axes
...
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
mazmazz
6d94568f4b
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
mazmazz
c3ff0b6d16
Uncomment Secrets menu toggle when exiting Addons
2018-12-16 15:52:01 -05:00
Latapostrophe
25e6d5388c
merge conflict
2018-12-16 16:48:15 +01:00
mazmazz
f0967520ed
Compile fixes; enable PK3 support in addons menu
...
* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
37950341ec
Merge remote-tracking branch 'public-gitlab/next' into addons-backport
2018-12-15 20:52:46 -05:00
mazmazz
b32f50648d
Merge branch 'addons_menu' into 'master'
...
Addons menu
See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
mazmazz
fa63ddda86
Fix cv_usejoystick being reset to None when cv_usejoystick was > NumJoys and changing to already-used joystick
2018-12-14 06:05:31 -05:00
mazmazz
70d6845d6c
Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously
2018-12-14 05:57:10 -05:00
mazmazz
b2c02838c4
Display "joystick used" prompt correctly if setting use_joystick from an old value > I_NumJoys()
2018-12-14 05:31:47 -05:00
mazmazz
e548f6f139
Don't override an already-active controller
...
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1
Lots of changes to better support hotplugging and unstable device indexes
...
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
wolfy852
2927812ec4
Restore a change lost in the merge madness, do some SDL_GameController prep
2018-12-10 09:00:15 -06:00
wolfy852
5fe81afeaa
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
...
# Conflicts:
# src/d_clisrv.c
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/doomdef.h
# src/g_game.c
# src/hu_stuff.c
# src/lua_baselib.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
mazmazz
6694b7d679
Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
...
(with log messages)
2018-12-06 10:54:58 -05:00
TehRealSalt
116b10c29d
Comment out M_DrawSaveLoadBorder
2018-12-05 21:27:51 -05:00