Commit graph

2383 commits

Author SHA1 Message Date
Monster Iestyn
46b58cba55 Merge branch 'alias-recursion-hotfix' into 'next'
Alias recursion hotfix

See merge request STJr/SRB2!314
2018-11-10 13:56:43 -05:00
Monster Iestyn
31301660cd Merge branch 'master' into next 2018-11-10 14:27:27 +00:00
Monster Iestyn
925a56ad98 Merge branch 'opengl-improvements-backport' into 'master'
Opengl improvements backport

See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00
Monster Iestyn
de6cb124cb Merge branch 'readme-update' into 'master'
Update readme

See merge request STJr/SRB2!313
2018-11-10 08:39:02 -05:00
Monster Iestyn
e01c7ae743 Merge branch 'copyright-info-update' into 'master'
Update copyright info

See merge request STJr/SRB2!309
2018-11-10 08:33:09 -05:00
Monster Iestyn
2da335a1c4 Place limit on the amount of alias recursion allowed, to prevent cycles or otherwise excessive recursion 2018-11-10 13:08:26 +00:00
Steel Titanium
038dfb4aff Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into readme-update 2018-11-09 18:24:42 -05:00
Monster Iestyn
4b8232d777 Merge branch 'master' into next 2018-11-09 23:18:14 +00:00
Alam Arias
1c22c6a1f9
Merge pull request #320 from monster-psychic-cat/remote_view_fixes
Minor remote viewpoint bugfixes.
2018-11-09 16:09:20 -05:00
Steel Titanium
e937d1bacb Update readme 2018-11-09 16:01:29 -05:00
Monster Iestyn
b3befae143 Merge branch 'public-op-nightsbumper-fix' into 'next'
Objectplace: Fix NiGHTS bumper angle being reset when WRITETHINGS

See merge request STJr/SRB2!299
2018-11-09 12:11:11 -05:00
Monster Iestyn
17223aa520 Merge branch 'master' into next 2018-11-09 16:09:49 +00:00
Monster Iestyn
f974bb96ac Merge branch 'music-clean' into 'master'
Some code cleanup.

See merge request STJr/SRB2!298
2018-11-09 10:58:57 -05:00
Monster Iestyn
df28e2b2a6 Merge branch 'no-hasslope' into next
yes I'm an idiot for rushing things like this
2018-11-08 21:25:51 +00:00
Monster Iestyn
98fd9f8e42 WHY DID I FORGET THIS 2018-11-08 21:22:45 +00:00
Monster Iestyn
316cf27a7a Merge branch 'no-hasslope' into 'next'
No hasslope

See merge request STJr/SRB2!312
2018-11-08 16:20:28 -05:00
Monster Iestyn
82c738ea4b Remove hasslope, per colette's warning about it potentially causing desyncs 2018-11-08 21:13:58 +00:00
Monster Iestyn
d8f3a20e65 Merge branch 'Playerquit_hook' into 'next'
"PlayerQuit" Lua Hook

See merge request STJr/SRB2!127
2018-11-08 15:53:35 -05:00
Monster Iestyn
a9cfd6a781 Merge branch 'lua-slopes' into 'next'
Lua support for slopes

See merge request STJr/SRB2!307
2018-11-08 15:52:44 -05:00
Monster Iestyn
91113cb79c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
Monster Iestyn
7cc5caf69c Merge branch 'winsock-error-handling-fixes' into 'master'
Winsock error handling fixes

See merge request STJr/SRB2!303
2018-11-08 15:49:35 -05:00
Alam Arias
b8c4d7ddff
Merge pull request #321 from GoldenTails/next-add-a-lua-variable-to-ultimate-mode-so-people-can-check-it
Add Lua Ultimate Mode global variable so people can use it.
2018-11-07 17:53:20 -05:00
TCLScrufflet
1602904011
Merge branch 'master' into remote_view_fixes 2018-11-07 17:57:49 -02:00
GoldenTails
a3bc7ddfa0 Add Lua Ultimate Mode global variable so people can use it. 2018-11-06 18:09:45 -06:00
MPC
1cc8619c9e Minor remote viewpoint bugfixes. 2018-11-05 20:40:51 -02:00
Monster Iestyn
02b14959cc Merge branch 'master' into next 2018-11-03 12:29:04 +00:00
Monster Iestyn
924c3164b0 Merge branch 'soc-sanitising-the-sequel' into 'next'
SOC sanitising the sequel!

See merge request STJr/SRB2!308
2018-11-03 08:18:16 -04:00
Monster Iestyn
86ad6de35b Merge branch 'file-loading-hotfix' into 'master'
File loading hotfix

See merge request STJr/SRB2!310
2018-11-02 19:03:59 -04:00
Monster Iestyn
0f37411e2b Make sure handles of files opened by W_LoadWadFile are closed if we abort loading the files for whatever reason.
ESPECIALLY if the file is already loaded in SRB2, that's just silly.
2018-11-02 20:48:12 +00:00
Monster Iestyn
7b268d15b1 Merge branch 'lua-hudlib-addition' into 'next'
Lua: hud.enabled and v.getLocalTransFlag()

See merge request STJr/SRB2!306
2018-11-02 14:29:02 -04:00
Monster Iestyn
f37a573834 Merge branch 'master' into next 2018-11-02 11:02:35 +00:00
Monster Iestyn
ba5f5be3bb Merge branch 'patch-offsets-fix' into 'master'
Patch offsets fix

See merge request STJr/SRB2!305
2018-11-02 07:00:37 -04:00
Steel Titanium
5a0cfc10f4 Update copyright info on some files 2018-11-01 14:47:19 -04:00
Monster Iestyn
4dd5abf534 Merge branch 'master' into next 2018-10-31 23:10:57 +00:00
Monster Iestyn
c450a1aee2 Merge branch 'mi-minor-refactoring-backport' into 'master'
MI minor refactoring

See merge request STJr/SRB2!294
2018-10-31 16:49:30 -04:00
Monster Iestyn
61c1b12960 Merge branch 'multipatchtex-translucent-cyanpixel-fix-backport' into 'master'
Multi-patch texture support for transparency AND translucency

See merge request STJr/SRB2!293
2018-10-31 16:48:38 -04:00
Monster Iestyn
e9ea1b47d5 Fix the game crashing if you put params with no "=" for some reason in some of the SOC blocks, just stop going through the lines if that happens 2018-10-31 19:26:29 +00:00
Latapostrophe
6841458546 got rid of the settop as well 2018-10-30 22:51:05 +01:00
Latapostrophe
799d8d2749 remove gL check 2018-10-30 22:29:28 +01:00
Latapostrophe
a0495142df Small hud library additions 2018-10-30 19:40:59 +01:00
Monster Iestyn
22e8dd1f9d now that V_FLIP's effects are always supported in V_DrawFixedPatch, there's no need for the "flip" variable anymore 2018-10-30 14:22:21 +00:00
Monster Iestyn
2fa0896fd0 Fix an error I made in HWR_DrawFixedPatch 2018-10-30 13:44:01 +00:00
Monster Iestyn
b022ff02a5 add missing SHORTs in HWR_DrawPatch and HWR_DrawCroppedPatch as well 2018-10-29 13:34:54 +00:00
Monster Iestyn
f8fd8f8ec5 HWR_DrawFixedPatch: Add V_OFFSET support for V_FLIP in hardware code as well, also add missing SHORTs for gpatch fields 2018-10-29 13:29:16 +00:00
Monster Iestyn
df9c3ef3cd Make V_OFFSET no thing without V_NOSCALESTART, to remove any potential glitches with using it on its own 2018-10-29 12:36:09 +00:00
Monster Iestyn
834a5e6b35 V_DrawFixedPatch: Tinker with the left/top offsets code so that V_OFFSET can support V_FLIP 2018-10-29 12:06:22 +00:00
Monster Iestyn
32077897b6 Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2.
Unlike the rest of the commits in this branch (as of writing), I didn't make this commit between 1 and 2 years ago, I made it right now ;)
2018-10-27 19:58:51 +01:00
Monster Iestyn
aebcf3520b Remove pointless drawtextured variable and redundant fake planes checks (R_FakeFlat would already have made gr_frontsector/backsector something else if they were) 2018-10-27 19:32:55 +01:00
Monster Iestyn
3d88ee9d55 Added missing checks in HWR_AddLine from the software version, move v** vars to the top since R_PointToAngle calls use the same values anyway 2018-10-27 19:31:24 +01:00
Monster Iestyn
09eecd36b4 Hack to make sure even (extra)subsectors without planepolys have segs adjusted
this fixes a crash in (old) GFZ2 at the ramp as a result of creating pv1/pv2. This probably means before pv1/pv2 there could have been some silly typecasting from vertex_t to polyvertex_t to get fixed vertex coords and such...
2018-10-27 19:29:45 +01:00