Commit graph

7009 commits

Author SHA1 Message Date
Sally Coolatta
83349b2473 Not while flashing 2021-04-13 02:06:57 -04:00
Sally Coolatta
4f5d5500f2 Merge branch 'next' into spectator-little-things 2021-04-07 17:14:54 -04:00
Sally Coolatta
a70faeccff Merge branch 'master' into next 2021-04-07 17:14:30 -04:00
Sally Coolatta
967a85db81 Merge branch 'master' into spectator-little-things 2021-04-07 17:14:09 -04:00
Sally Coolatta
163b215b0a Merge branch 'next' into spectator-little-things 2021-04-07 17:14:02 -04:00
Sal
24c234f968 Merge branch 'ensure-map-title-level-header' into 'next'
Allocate non-existent level header for G_BuildMapTitle

See merge request KartKrew/Kart-Public!252
2021-04-07 15:47:17 -04:00
Sal
967cff1281 Merge branch 'ogl-respawn-fix' into 'master'
Fix unnecessary texture reloads on respawn in opengl

See merge request KartKrew/Kart-Public!251
2021-03-21 04:02:37 -04:00
Sal
8e4171e2f9 Merge branch 'fix-ra-crash' into 'master'
Fix RA crash

See merge request KartKrew/Kart-Public!250
2021-03-21 04:02:28 -04:00
toasterbabe
3be489f6dd Fix crash on loading level without a header.
(cherry picked from commit 7556b407b247a9bfb9420781b8fa1ac4facce07d)
2021-03-20 20:58:03 -07:00
Hannu Hanhi
dbf744845d Fix unnecessary texture reloads on respawn in opengl by removing unneeded V_SetPalette calls 2021-03-12 18:52:58 +02:00
Ashnal
f01697bfdb Prevent the connection from being canceled when in Record Attack
Fixes a crash that can happen when starting RA attempts if you press
keys/buttons that would cancel a netgame connection
2021-03-08 00:48:15 -05:00
Sally Coolatta
ffec5f632b Merge branch 'master' into next 2021-02-27 00:38:43 -05:00
Sal
0241b73dbe Merge branch 'large-address-aware' into 'master'
Add large address aware flag

See merge request KartKrew/Kart-Public!246
2021-01-26 18:13:37 -05:00
himie
1f5e9fd802 Add large address aware flag
This allows the final exe to use more than 2gb of RAM in a 64-bit system
which should get rid of most out of memory errors on 32-bit builds
2021-01-25 17:00:09 -06:00
Sal
235c6cbf49 Merge branch 'fix-pause-refocus-mute' into 'master'
Fix pausing then refocusing the window causing the music to stay muted

See merge request KartKrew/Kart-Public!244
2020-11-27 16:45:02 -05:00
Sal
3a95266e3d Merge branch 'microwavable-thinkframe' into 'next'
Add a Lua global to tell if you are in the preticker

See merge request KartKrew/Kart-Public!245
2020-11-27 16:44:47 -05:00
James R
1a3e883b4e Lua: "defrosting" global to tell how many tics are processing in the preticker 2020-11-24 19:32:01 -08:00
James R
6533a728db Always unmute music on refocus
If the game is paused, music will be resumed when unpause anyway.
2020-11-13 17:30:23 -08:00
Sal
5ec44ba3fa Merge branch 'consoleplayer-dedicated' into 'next'
Fix not being able to access consoleplayer as a dedicated server + other more consistent checks

See merge request KartKrew/Kart-Public!240
2020-11-10 14:50:22 -05:00
Sal
4c5d69b714 Merge branch 'no-aprox-dist' into 'next'
Use R_PointToDist2 over FixedHypot, and FixedHypot over P_AproxDistance

See merge request KartKrew/Kart-Public!243
2020-11-10 14:50:08 -05:00
Sally Coolatta
c23364db12 Actually, lets just fix FixedHypot instead.
Now FixedHypot uses the code from R_PointToDist2, and R_PointToDist2 just calls FixedHypot.

Ultimately, this branch was intended to get rid of a redundant way to retrieve distance and replace it with the one that was actually good at its job. So consolidating FixedHypot and R_PointToDist2 together is just an extension of that.
2020-11-08 00:45:16 -05:00
Sally Coolatta
104208fc84 Use R_PointToDist2 instead
Apparently overflows less often
2020-11-07 23:56:46 -05:00
Sally Coolatta
3ad5c0af48 Merge branch 'master' into next 2020-11-07 22:21:53 -05:00
Sally Coolatta
d6c497065e Use FixedHypot over P_AproxDistance
Not convinced that the small speed benefit from P_AproxDistance is worth the "aproximate"[sic] results it gives. Let's instead try a define to replace it with FixedHypot. In Lua, the function gives a deprecated warning.

Inspired by the hyperwall fix for vanilla, except for everything. From little testing, actively improves waypoint checks, bumping, speed checks, wall collisions, Jawz targetting, Lightning Shield attacks, so on.

The only way I see this as a potential downgrade is A_Look (and related functions) getting slower, which are barely used in Kart.
2020-11-07 19:47:50 -05:00
Sal
4c2b6de02c Merge branch 'lua-ports' into 'next'
Some Lua ports from 2.2

See merge request KartKrew/Kart-Public!241
2020-11-07 18:30:59 -05:00
Sal
6ed14a8dba Merge branch 'srb2-findplane-backport' into 'master'
R_FindPlane optimization

See merge request KartKrew/Kart-Public!242
2020-11-07 18:30:46 -05:00
Hannu Hanhi
8ee560f216 R_FindPlane optimization from SRB2 2020-11-07 20:32:44 +02:00
James R
130a1ccc98 :V 2020-11-05 22:18:41 -08:00
Zachary McAlpin
a9e851bcf5 Execute LUAh_PlayerThink(player) at the end if the player has a valid mobj_t object 2020-11-05 21:26:24 -08:00
Zachary McAlpin
5921d17cc0 Added PlayerThink hook 2020-11-05 21:23:22 -08:00
James R
a5db4ca572 PreThinkFrame and PostThinkFrame hooks
Changes from 58dd578b094639405d452593562e0f8cb2b482ce,
a36920808b74e068d582dda5a3b75bdf64246463,
41c902b819ac8fdef173c4ba76a8c50ad8107190,
60928db0e0b08fee7ceddd5515adf2246bb655c3.
2020-11-05 21:04:25 -08:00
James R
3e31bc9e45 Add CV_Set, CV_SetValue, CV_StealthSet, CV_StealthSetValue and CV_AddValue to Lua
CV_SetValue merged with CV_Set (same with CV_StealthSetValue and CV_StealthSet).
2020-11-05 20:23:43 -08:00
Louis-Antoine
ab7ccbc5d5 Expose "server" and "dedicated" to Lua scripts
Careful! Both are local variables and are always false for clients,
and therefore should obviously not be used in anything gamelogic-related.
2020-11-05 20:19:58 -08:00
James R
9f54ad4ea3 Improve COM_AddCommand boolean deprecated warning 2020-11-05 20:16:28 -08:00
James R
933ee4e961 COM_LOCAL makes your commands NetXCmd free, FUCK NetXCmd 2020-11-05 20:16:28 -08:00
James R
bb97e0805e Fuck magic numbers; COM_ flags for Lua commands! 2020-11-05 20:16:26 -08:00
James R
7890c9b83a Let access spectator mobj 2020-11-05 20:05:04 -08:00
James R
9e586c348c Allow accessing a player even if there is no mobj
The worst part is you could've just saved the player userdata and accessed it
later anyway while player.mo is nil.
2020-11-05 20:04:14 -08:00
James R
29d8e44055 Always allow access to the serverplayer 2020-11-05 20:00:21 -08:00
Sally Coolatta
1d8608c00d Merge branch 'master' into next 2020-11-05 16:15:42 -05:00
Sally Coolatta
8726bb70ac Minor whitespace :p 2020-11-05 16:15:09 -05:00
Sal
226518dc8f Merge branch 'spb-polyobject-fix' into 'next'
Fix polyobject and SPB 'lastlook' interaction crash

See merge request KartKrew/Kart-Public!239
2020-11-05 16:14:25 -05:00
Sally Coolatta
513652c9fa Actually, let's avoid a future bruh moment 2020-11-03 13:23:41 -05:00
Sally Coolatta
7333177677 Remove strike for finishing normally 2020-11-03 13:23:10 -05:00
Sal
a5ff1bd99d Merge branch 'download-wrong-checksum' into 'master'
Download files if they are found with wrong checksum

See merge request KartKrew/Kart-Public!238
2020-11-03 13:05:26 -05:00
Sal
583eede2b8 Merge branch 'mute-music' into 'master'
Mute music instead of pausing if lose focus

See merge request KartKrew/Kart-Public!235
2020-11-03 13:05:06 -05:00
Sal
a8b37c6ec3 Merge branch 'http-downloads-auth' into 'master'
Command for http downloads with basic auth

See merge request KartKrew/Kart-Public!233
2020-11-03 13:04:43 -05:00
Sal
73d582ba85 Merge branch 'instant-askjoin' into 'master'
Fix servers having a long delay before starting

See merge request KartKrew/Kart-Public!236
2020-11-03 13:04:10 -05:00
Sal
4f9fcb8e90 Merge branch 'stun' into 'master'
Implement STUN for fetching your public IP address for RPC

See merge request KartKrew/Kart-Public!237
2020-11-03 13:03:54 -05:00
JugadorXEI
2714940be9 Polyobject and SPB 'lastlook' interaction fix 2020-11-03 16:41:00 +01:00