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Always unmute music on refocus
If the game is paused, music will be resumed when unpause anyway.
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1 changed files with 1 additions and 2 deletions
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@ -624,8 +624,7 @@ static void Impl_HandleWindowEvent(SDL_WindowEvent evt)
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// Tell game we got focus back, resume music if necessary
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window_notinfocus = false;
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if (!paused)
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S_InitMusicVolume();
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S_InitMusicVolume();
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if (cv_gamesounds.value)
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S_EnableSound();
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