2014-03-15 16:59:03 +00:00
|
|
|
// SONIC ROBO BLAST 2
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
2018-11-25 12:35:38 +00:00
|
|
|
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
2014-03-15 16:59:03 +00:00
|
|
|
//
|
|
|
|
// This program is free software distributed under the
|
|
|
|
// terms of the GNU General Public License, version 2.
|
|
|
|
// See the 'LICENSE' file for more details.
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
/// \file r_main.c
|
|
|
|
/// \brief Rendering main loop and setup functions,
|
|
|
|
/// utility functions (BSP, geometry, trigonometry).
|
|
|
|
/// See tables.c, too.
|
|
|
|
|
|
|
|
#include "doomdef.h"
|
|
|
|
#include "g_game.h"
|
|
|
|
#include "g_input.h"
|
|
|
|
#include "r_local.h"
|
|
|
|
#include "r_splats.h" // faB(21jan): testing
|
|
|
|
#include "r_sky.h"
|
|
|
|
#include "st_stuff.h"
|
|
|
|
#include "p_local.h"
|
|
|
|
#include "keys.h"
|
|
|
|
#include "i_video.h"
|
|
|
|
#include "m_menu.h"
|
|
|
|
#include "am_map.h"
|
|
|
|
#include "d_main.h"
|
|
|
|
#include "v_video.h"
|
|
|
|
#include "p_spec.h" // skyboxmo
|
|
|
|
#include "z_zone.h"
|
|
|
|
#include "m_random.h" // quake camera shake
|
|
|
|
|
|
|
|
#ifdef HWRENDER
|
|
|
|
#include "hardware/hw_main.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//profile stuff ---------------------------------------------------------
|
|
|
|
//#define TIMING
|
|
|
|
#ifdef TIMING
|
|
|
|
#include "p5prof.h"
|
|
|
|
INT64 mycount;
|
|
|
|
INT64 mytotal = 0;
|
|
|
|
//unsigned long nombre = 100000;
|
|
|
|
#endif
|
|
|
|
//profile stuff ---------------------------------------------------------
|
|
|
|
|
|
|
|
// Fineangles in the SCREENWIDTH wide window.
|
|
|
|
#define FIELDOFVIEW 2048
|
|
|
|
|
|
|
|
// increment every time a check is made
|
|
|
|
size_t validcount = 1;
|
|
|
|
|
|
|
|
INT32 centerx, centery;
|
|
|
|
|
|
|
|
fixed_t centerxfrac, centeryfrac;
|
|
|
|
fixed_t projection;
|
|
|
|
fixed_t projectiony; // aspect ratio
|
2019-02-23 16:31:37 +00:00
|
|
|
fixed_t fovtan; // field of view
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// just for profiling purposes
|
|
|
|
size_t framecount;
|
|
|
|
|
|
|
|
size_t loopcount;
|
|
|
|
|
|
|
|
fixed_t viewx, viewy, viewz;
|
|
|
|
angle_t viewangle, aimingangle;
|
2019-04-18 07:08:11 +00:00
|
|
|
UINT8 viewnumber;
|
2014-03-15 16:59:03 +00:00
|
|
|
fixed_t viewcos, viewsin;
|
|
|
|
boolean viewsky, skyVisible;
|
2019-04-18 07:08:11 +00:00
|
|
|
boolean skyVisiblePerPlayer[MAXSPLITSCREENPLAYERS]; // saved values of skyVisible for each splitscreen player
|
2014-03-15 16:59:03 +00:00
|
|
|
sector_t *viewsector;
|
|
|
|
player_t *viewplayer;
|
|
|
|
|
|
|
|
// PORTALS!
|
|
|
|
// You can thank and/or curse JTE for these.
|
|
|
|
UINT8 portalrender;
|
2014-11-12 00:55:07 +00:00
|
|
|
sector_t *portalcullsector;
|
2014-03-15 16:59:03 +00:00
|
|
|
typedef struct portal_pair
|
|
|
|
{
|
|
|
|
INT32 line1;
|
|
|
|
INT32 line2;
|
|
|
|
UINT8 pass;
|
|
|
|
struct portal_pair *next;
|
2014-11-12 00:55:07 +00:00
|
|
|
|
|
|
|
fixed_t viewx;
|
|
|
|
fixed_t viewy;
|
|
|
|
fixed_t viewz;
|
|
|
|
angle_t viewangle;
|
|
|
|
|
|
|
|
INT32 start;
|
|
|
|
INT32 end;
|
|
|
|
INT16 *ceilingclip;
|
|
|
|
INT16 *floorclip;
|
|
|
|
fixed_t *frontscale;
|
2014-03-15 16:59:03 +00:00
|
|
|
} portal_pair;
|
|
|
|
portal_pair *portal_base, *portal_cap;
|
2014-11-12 00:55:07 +00:00
|
|
|
line_t *portalclipline;
|
|
|
|
INT32 portalclipstart, portalclipend;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
//
|
|
|
|
// precalculated math tables
|
|
|
|
//
|
|
|
|
angle_t clipangle;
|
|
|
|
angle_t doubleclipangle;
|
|
|
|
|
|
|
|
// The viewangletox[viewangle + FINEANGLES/4] lookup
|
|
|
|
// maps the visible view angles to screen X coordinates,
|
|
|
|
// flattening the arc to a flat projection plane.
|
|
|
|
// There will be many angles mapped to the same X.
|
|
|
|
INT32 viewangletox[FINEANGLES/2];
|
|
|
|
|
|
|
|
// The xtoviewangleangle[] table maps a screen pixel
|
|
|
|
// to the lowest viewangle that maps back to x ranges
|
|
|
|
// from clipangle to -clipangle.
|
|
|
|
angle_t xtoviewangle[MAXVIDWIDTH+1];
|
|
|
|
|
|
|
|
lighttable_t *scalelight[LIGHTLEVELS][MAXLIGHTSCALE];
|
|
|
|
lighttable_t *scalelightfixed[MAXLIGHTSCALE];
|
|
|
|
lighttable_t *zlight[LIGHTLEVELS][MAXLIGHTZ];
|
|
|
|
|
|
|
|
// Hack to support extra boom colormaps.
|
|
|
|
size_t num_extra_colormaps;
|
|
|
|
extracolormap_t extra_colormaps[MAXCOLORMAPS];
|
|
|
|
|
|
|
|
static CV_PossibleValue_t drawdist_cons_t[] = {
|
2018-10-14 21:32:34 +00:00
|
|
|
/*{256, "256"},*/ {512, "512"}, {768, "768"},
|
2014-03-15 16:59:03 +00:00
|
|
|
{1024, "1024"}, {1536, "1536"}, {2048, "2048"},
|
|
|
|
{3072, "3072"}, {4096, "4096"}, {6144, "6144"},
|
|
|
|
{8192, "8192"}, {0, "Infinite"}, {0, NULL}};
|
2018-10-14 21:32:34 +00:00
|
|
|
|
|
|
|
//static CV_PossibleValue_t precipdensity_cons_t[] = {{0, "None"}, {1, "Light"}, {2, "Moderate"}, {4, "Heavy"}, {6, "Thick"}, {8, "V.Thick"}, {0, NULL}};
|
|
|
|
|
|
|
|
static CV_PossibleValue_t drawdist_precip_cons_t[] = {
|
|
|
|
{256, "256"}, {512, "512"}, {768, "768"},
|
|
|
|
{1024, "1024"}, {1536, "1536"}, {2048, "2048"},
|
2018-10-14 22:13:11 +00:00
|
|
|
{0, "None"}, {0, NULL}};
|
2018-10-14 21:32:34 +00:00
|
|
|
|
2019-02-23 16:18:20 +00:00
|
|
|
static CV_PossibleValue_t fov_cons_t[] = {{0, "MIN"}, {179*FRACUNIT, "MAX"}, {0, NULL}};
|
|
|
|
|
2018-10-14 21:32:34 +00:00
|
|
|
//static CV_PossibleValue_t precipdensity_cons_t[] = {{0, "None"}, {1, "Light"}, {2, "Moderate"}, {4, "Heavy"}, {6, "Thick"}, {8, "V.Thick"}, {0, NULL}};
|
2014-03-21 18:42:55 +00:00
|
|
|
static CV_PossibleValue_t translucenthud_cons_t[] = {{0, "MIN"}, {10, "MAX"}, {0, NULL}};
|
2014-11-12 00:55:07 +00:00
|
|
|
static CV_PossibleValue_t maxportals_cons_t[] = {{0, "MIN"}, {12, "MAX"}, {0, NULL}}; // lmao rendering 32 portals, you're a card
|
2014-03-15 16:59:03 +00:00
|
|
|
static CV_PossibleValue_t homremoval_cons_t[] = {{0, "No"}, {1, "Yes"}, {2, "Flash"}, {0, NULL}};
|
|
|
|
|
2019-02-23 16:18:20 +00:00
|
|
|
static void Fov_OnChange(void);
|
2014-03-15 16:59:03 +00:00
|
|
|
static void ChaseCam_OnChange(void);
|
|
|
|
static void ChaseCam2_OnChange(void);
|
2017-12-11 06:12:38 +00:00
|
|
|
static void ChaseCam3_OnChange(void);
|
|
|
|
static void ChaseCam4_OnChange(void);
|
2014-11-12 00:55:07 +00:00
|
|
|
static void FlipCam_OnChange(void);
|
|
|
|
static void FlipCam2_OnChange(void);
|
2017-12-11 06:12:38 +00:00
|
|
|
static void FlipCam3_OnChange(void);
|
|
|
|
static void FlipCam4_OnChange(void);
|
2014-03-15 16:59:03 +00:00
|
|
|
void SendWeaponPref(void);
|
2014-11-12 00:55:07 +00:00
|
|
|
void SendWeaponPref2(void);
|
2017-12-11 06:12:38 +00:00
|
|
|
void SendWeaponPref3(void);
|
|
|
|
void SendWeaponPref4(void);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-11-05 12:49:28 +00:00
|
|
|
consvar_t cv_tailspickup = {"tailspickup", "On", CV_NETVAR|CV_NOSHOWHELP, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
consvar_t cv_chasecam = {"chasecam", "On", CV_CALL, CV_OnOff, ChaseCam_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_chasecam2 = {"chasecam2", "On", CV_CALL, CV_OnOff, ChaseCam2_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
2017-12-11 06:12:38 +00:00
|
|
|
consvar_t cv_chasecam3 = {"chasecam3", "On", CV_CALL, CV_OnOff, ChaseCam3_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_chasecam4 = {"chasecam4", "On", CV_CALL, CV_OnOff, ChaseCam4_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
2014-11-12 00:55:07 +00:00
|
|
|
consvar_t cv_flipcam = {"flipcam", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_flipcam2 = {"flipcam2", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam2_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
2017-12-11 06:12:38 +00:00
|
|
|
consvar_t cv_flipcam3 = {"flipcam3", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam3_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_flipcam4 = {"flipcam4", "No", CV_SAVE|CV_CALL|CV_NOINIT, CV_YesNo, FlipCam4_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
consvar_t cv_shadow = {"shadow", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_shadowoffs = {"offsetshadows", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_skybox = {"skybox", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2018-11-18 01:47:11 +00:00
|
|
|
consvar_t cv_soniccd = {"soniccd", "Off", CV_NETVAR|CV_NOSHOWHELP, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
consvar_t cv_allowmlook = {"allowmlook", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_showhud = {"showhud", "Yes", CV_CALL, CV_YesNo, R_SetViewSize, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-21 18:42:55 +00:00
|
|
|
consvar_t cv_translucenthud = {"translucenthud", "10", CV_SAVE, translucenthud_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2015-01-01 19:50:31 +00:00
|
|
|
consvar_t cv_translucency = {"translucency", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
consvar_t cv_drawdist = {"drawdist", "Infinite", CV_SAVE, drawdist_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2018-10-14 21:32:34 +00:00
|
|
|
//consvar_t cv_drawdist_nights = {"drawdist_nights", "2048", CV_SAVE, drawdist_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
consvar_t cv_drawdist_precip = {"drawdist_precip", "1024", CV_SAVE, drawdist_precip_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
//consvar_t cv_precipdensity = {"precipdensity", "Moderate", CV_SAVE, precipdensity_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2019-02-23 16:18:20 +00:00
|
|
|
consvar_t cv_fov = {"fov", "90", CV_FLOAT|CV_CALL, fov_cons_t, Fov_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// Okay, whoever said homremoval causes a performance hit should be shot.
|
2018-06-15 00:18:29 +00:00
|
|
|
consvar_t cv_homremoval = {"homremoval", "Yes", CV_SAVE, homremoval_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
consvar_t cv_maxportals = {"maxportals", "2", CV_SAVE, maxportals_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
void SplitScreen_OnChange(void)
|
|
|
|
{
|
2017-12-19 01:59:04 +00:00
|
|
|
UINT8 i;
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
// recompute screen size
|
|
|
|
R_ExecuteSetViewSize();
|
|
|
|
|
2019-03-25 02:32:15 +00:00
|
|
|
if (!demo.playback && !botingame)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
for (i = 1; i < MAXSPLITSCREENPLAYERS; i++)
|
2017-12-19 01:59:04 +00:00
|
|
|
{
|
|
|
|
if (i > splitscreen)
|
2019-04-18 07:08:11 +00:00
|
|
|
CL_RemoveSplitscreenPlayer(displayplayers[i]);
|
2017-12-19 01:59:04 +00:00
|
|
|
else
|
|
|
|
CL_AddSplitscreenPlayer();
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
if (server && !netgame)
|
2017-12-19 01:59:04 +00:00
|
|
|
multiplayer = splitscreen;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
for (i = 1; i < MAXSPLITSCREENPLAYERS; i++)
|
|
|
|
displayplayers[i] = consoleplayer;
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
for (i = 0; i < MAXPLAYERS; i++)
|
2019-04-18 07:08:11 +00:00
|
|
|
{
|
2014-03-15 16:59:03 +00:00
|
|
|
if (playeringame[i] && i != consoleplayer)
|
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
UINT8 j;
|
|
|
|
for (j = 1; j < MAXSPLITSCREENPLAYERS; j++)
|
|
|
|
{
|
|
|
|
if (displayplayers[j] == consoleplayer)
|
|
|
|
{
|
|
|
|
displayplayers[j] = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (j == MAXSPLITSCREENPLAYERS)
|
2017-12-17 03:32:43 +00:00
|
|
|
break;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2019-04-18 07:08:11 +00:00
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
}
|
2019-02-23 16:18:20 +00:00
|
|
|
static void Fov_OnChange(void)
|
|
|
|
{
|
|
|
|
// Shouldn't be needed with render parity?
|
|
|
|
//if ((netgame || multiplayer) && !cv_debug && cv_fov.value != 90*FRACUNIT)
|
|
|
|
// CV_Set(&cv_fov, cv_fov.defaultvalue);
|
|
|
|
|
|
|
|
R_SetViewSize();
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
static void ChaseCam_OnChange(void)
|
|
|
|
{
|
2018-03-12 03:18:45 +00:00
|
|
|
/*if (!cv_chasecam.value || !cv_useranalog.value)
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_SetValue(&cv_analog, 0);
|
|
|
|
else
|
2018-03-12 03:18:45 +00:00
|
|
|
CV_SetValue(&cv_analog, 1);*/
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void ChaseCam2_OnChange(void)
|
|
|
|
{
|
|
|
|
if (botingame)
|
|
|
|
return;
|
2018-03-12 03:18:45 +00:00
|
|
|
/*if (!cv_chasecam2.value || !cv_useranalog2.value)
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_SetValue(&cv_analog2, 0);
|
|
|
|
else
|
2018-03-12 03:18:45 +00:00
|
|
|
CV_SetValue(&cv_analog2, 1);*/
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2017-12-11 06:12:38 +00:00
|
|
|
static void ChaseCam3_OnChange(void)
|
|
|
|
{
|
2018-03-12 03:18:45 +00:00
|
|
|
/*if (!cv_chasecam3.value || !cv_useranalog3.value)
|
2017-12-11 06:12:38 +00:00
|
|
|
CV_SetValue(&cv_analog3, 0);
|
|
|
|
else
|
2018-03-12 03:18:45 +00:00
|
|
|
CV_SetValue(&cv_analog3, 1);*/
|
2017-12-11 06:12:38 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void ChaseCam4_OnChange(void)
|
|
|
|
{
|
2018-03-12 03:18:45 +00:00
|
|
|
/*if (!cv_chasecam4.value || !cv_useranalog4.value)
|
2017-12-11 06:12:38 +00:00
|
|
|
CV_SetValue(&cv_analog4, 0);
|
|
|
|
else
|
2018-03-12 03:18:45 +00:00
|
|
|
CV_SetValue(&cv_analog4, 1);*/
|
2017-12-11 06:12:38 +00:00
|
|
|
}
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
static void FlipCam_OnChange(void)
|
|
|
|
{
|
|
|
|
SendWeaponPref();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void FlipCam2_OnChange(void)
|
|
|
|
{
|
|
|
|
SendWeaponPref2();
|
|
|
|
}
|
|
|
|
|
2017-12-11 06:12:38 +00:00
|
|
|
static void FlipCam3_OnChange(void)
|
|
|
|
{
|
|
|
|
SendWeaponPref3();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void FlipCam4_OnChange(void)
|
|
|
|
{
|
|
|
|
SendWeaponPref4();
|
|
|
|
}
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
//
|
|
|
|
// R_PointOnSide
|
|
|
|
// Traverse BSP (sub) tree,
|
|
|
|
// check point against partition plane.
|
|
|
|
// Returns side 0 (front) or 1 (back).
|
|
|
|
//
|
|
|
|
// killough 5/2/98: reformatted
|
|
|
|
//
|
|
|
|
INT32 R_PointOnSide(fixed_t x, fixed_t y, node_t *node)
|
|
|
|
{
|
|
|
|
if (!node->dx)
|
|
|
|
return x <= node->x ? node->dy > 0 : node->dy < 0;
|
|
|
|
|
|
|
|
if (!node->dy)
|
|
|
|
return y <= node->y ? node->dx < 0 : node->dx > 0;
|
|
|
|
|
|
|
|
x -= node->x;
|
|
|
|
y -= node->y;
|
|
|
|
|
|
|
|
// Try to quickly decide by looking at sign bits.
|
|
|
|
if ((node->dy ^ node->dx ^ x ^ y) < 0)
|
|
|
|
return (node->dy ^ x) < 0; // (left is negative)
|
|
|
|
return FixedMul(y, node->dx>>FRACBITS) >= FixedMul(node->dy>>FRACBITS, x);
|
|
|
|
}
|
|
|
|
|
|
|
|
// killough 5/2/98: reformatted
|
|
|
|
INT32 R_PointOnSegSide(fixed_t x, fixed_t y, seg_t *line)
|
|
|
|
{
|
2016-08-13 13:16:06 +00:00
|
|
|
fixed_t lx = line->v1->x;
|
|
|
|
fixed_t ly = line->v1->y;
|
|
|
|
fixed_t ldx = line->v2->x - lx;
|
|
|
|
fixed_t ldy = line->v2->y - ly;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
if (!ldx)
|
|
|
|
return x <= lx ? ldy > 0 : ldy < 0;
|
|
|
|
|
|
|
|
if (!ldy)
|
|
|
|
return y <= ly ? ldx < 0 : ldx > 0;
|
|
|
|
|
|
|
|
x -= lx;
|
|
|
|
y -= ly;
|
|
|
|
|
|
|
|
// Try to quickly decide by looking at sign bits.
|
|
|
|
if ((ldy ^ ldx ^ x ^ y) < 0)
|
|
|
|
return (ldy ^ x) < 0; // (left is negative)
|
|
|
|
return FixedMul(y, ldx>>FRACBITS) >= FixedMul(ldy>>FRACBITS, x);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_PointToAngle
|
|
|
|
// To get a global angle from cartesian coordinates,
|
|
|
|
// the coordinates are flipped until they are in
|
|
|
|
// the first octant of the coordinate system, then
|
|
|
|
// the y (<=x) is scaled and divided by x to get a
|
|
|
|
// tangent (slope) value which is looked up in the
|
|
|
|
// tantoangle[] table. The +1 size of tantoangle[]
|
|
|
|
// is to handle the case when x==y without additional
|
|
|
|
// checking.
|
|
|
|
//
|
|
|
|
// killough 5/2/98: reformatted, cleaned up
|
|
|
|
|
|
|
|
angle_t R_PointToAngle(fixed_t x, fixed_t y)
|
|
|
|
{
|
|
|
|
return (y -= viewy, (x -= viewx) || y) ?
|
|
|
|
x >= 0 ?
|
|
|
|
y >= 0 ?
|
|
|
|
(x > y) ? tantoangle[SlopeDiv(y,x)] : // octant 0
|
2015-06-21 15:58:34 +00:00
|
|
|
ANGLE_90-tantoangle[SlopeDiv(x,y)] : // octant 1
|
2014-03-15 16:59:03 +00:00
|
|
|
x > (y = -y) ? 0-tantoangle[SlopeDiv(y,x)] : // octant 8
|
|
|
|
ANGLE_270+tantoangle[SlopeDiv(x,y)] : // octant 7
|
2015-06-21 15:58:34 +00:00
|
|
|
y >= 0 ? (x = -x) > y ? ANGLE_180-tantoangle[SlopeDiv(y,x)] : // octant 3
|
2014-03-15 16:59:03 +00:00
|
|
|
ANGLE_90 + tantoangle[SlopeDiv(x,y)] : // octant 2
|
2015-06-21 15:58:34 +00:00
|
|
|
(x = -x) > (y = -y) ? ANGLE_180+tantoangle[SlopeDiv(y,x)] : // octant 4
|
|
|
|
ANGLE_270-tantoangle[SlopeDiv(x,y)] : // octant 5
|
2014-03-15 16:59:03 +00:00
|
|
|
0;
|
|
|
|
}
|
|
|
|
|
|
|
|
angle_t R_PointToAngle2(fixed_t pviewx, fixed_t pviewy, fixed_t x, fixed_t y)
|
|
|
|
{
|
|
|
|
return (y -= pviewy, (x -= pviewx) || y) ?
|
|
|
|
x >= 0 ?
|
|
|
|
y >= 0 ?
|
|
|
|
(x > y) ? tantoangle[SlopeDiv(y,x)] : // octant 0
|
2015-06-21 15:58:34 +00:00
|
|
|
ANGLE_90-tantoangle[SlopeDiv(x,y)] : // octant 1
|
2014-03-15 16:59:03 +00:00
|
|
|
x > (y = -y) ? 0-tantoangle[SlopeDiv(y,x)] : // octant 8
|
|
|
|
ANGLE_270+tantoangle[SlopeDiv(x,y)] : // octant 7
|
2015-06-21 15:58:34 +00:00
|
|
|
y >= 0 ? (x = -x) > y ? ANGLE_180-tantoangle[SlopeDiv(y,x)] : // octant 3
|
2014-03-15 16:59:03 +00:00
|
|
|
ANGLE_90 + tantoangle[SlopeDiv(x,y)] : // octant 2
|
2015-06-21 15:58:34 +00:00
|
|
|
(x = -x) > (y = -y) ? ANGLE_180+tantoangle[SlopeDiv(y,x)] : // octant 4
|
|
|
|
ANGLE_270-tantoangle[SlopeDiv(x,y)] : // octant 5
|
2014-03-15 16:59:03 +00:00
|
|
|
0;
|
|
|
|
}
|
|
|
|
|
|
|
|
fixed_t R_PointToDist2(fixed_t px2, fixed_t py2, fixed_t px1, fixed_t py1)
|
|
|
|
{
|
|
|
|
angle_t angle;
|
|
|
|
fixed_t dx, dy, dist;
|
|
|
|
|
|
|
|
dx = abs(px1 - px2);
|
|
|
|
dy = abs(py1 - py2);
|
|
|
|
|
|
|
|
if (dy > dx)
|
|
|
|
{
|
|
|
|
fixed_t temp;
|
|
|
|
|
|
|
|
temp = dx;
|
|
|
|
dx = dy;
|
|
|
|
dy = temp;
|
|
|
|
}
|
|
|
|
if (!dy)
|
|
|
|
return dx;
|
|
|
|
|
|
|
|
angle = (tantoangle[FixedDiv(dy, dx)>>DBITS] + ANGLE_90) >> ANGLETOFINESHIFT;
|
|
|
|
|
|
|
|
// use as cosine
|
|
|
|
dist = FixedDiv(dx, FINESINE(angle));
|
|
|
|
|
|
|
|
return dist;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Little extra utility. Works in the same way as R_PointToAngle2
|
|
|
|
fixed_t R_PointToDist(fixed_t x, fixed_t y)
|
|
|
|
{
|
|
|
|
return R_PointToDist2(viewx, viewy, x, y);
|
|
|
|
}
|
|
|
|
|
2018-12-09 22:34:17 +00:00
|
|
|
angle_t R_PointToAngleEx(INT32 x2, INT32 y2, INT32 x1, INT32 y1)
|
|
|
|
{
|
|
|
|
INT64 dx = x1-x2;
|
|
|
|
INT64 dy = y1-y2;
|
|
|
|
if (dx < INT32_MIN || dx > INT32_MAX || dy < INT32_MIN || dy > INT32_MAX)
|
|
|
|
{
|
|
|
|
x1 = (int)(dx / 2 + x2);
|
|
|
|
y1 = (int)(dy / 2 + y2);
|
|
|
|
}
|
|
|
|
return (y1 -= y2, (x1 -= x2) || y1) ?
|
|
|
|
x1 >= 0 ?
|
|
|
|
y1 >= 0 ?
|
|
|
|
(x1 > y1) ? tantoangle[SlopeDivEx(y1,x1)] : // octant 0
|
|
|
|
ANGLE_90-tantoangle[SlopeDivEx(x1,y1)] : // octant 1
|
|
|
|
x1 > (y1 = -y1) ? 0-tantoangle[SlopeDivEx(y1,x1)] : // octant 8
|
|
|
|
ANGLE_270+tantoangle[SlopeDivEx(x1,y1)] : // octant 7
|
|
|
|
y1 >= 0 ? (x1 = -x1) > y1 ? ANGLE_180-tantoangle[SlopeDivEx(y1,x1)] : // octant 3
|
|
|
|
ANGLE_90 + tantoangle[SlopeDivEx(x1,y1)] : // octant 2
|
|
|
|
(x1 = -x1) > (y1 = -y1) ? ANGLE_180+tantoangle[SlopeDivEx(y1,x1)] : // octant 4
|
|
|
|
ANGLE_270-tantoangle[SlopeDivEx(x1,y1)] : // octant 5
|
|
|
|
0;
|
|
|
|
}
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
//
|
|
|
|
// R_ScaleFromGlobalAngle
|
|
|
|
// Returns the texture mapping scale for the current line (horizontal span)
|
|
|
|
// at the given angle.
|
|
|
|
// rw_distance must be calculated first.
|
|
|
|
//
|
|
|
|
// killough 5/2/98: reformatted, cleaned up
|
|
|
|
//
|
|
|
|
// note: THIS IS USED ONLY FOR WALLS!
|
|
|
|
fixed_t R_ScaleFromGlobalAngle(angle_t visangle)
|
|
|
|
{
|
|
|
|
angle_t anglea = ANGLE_90 + (visangle-viewangle);
|
|
|
|
angle_t angleb = ANGLE_90 + (visangle-rw_normalangle);
|
|
|
|
fixed_t den = FixedMul(rw_distance, FINESINE(anglea>>ANGLETOFINESHIFT));
|
|
|
|
// proff 11/06/98: Changed for high-res
|
|
|
|
fixed_t num = FixedMul(projectiony, FINESINE(angleb>>ANGLETOFINESHIFT));
|
|
|
|
|
|
|
|
if (den > num>>16)
|
|
|
|
{
|
|
|
|
num = FixedDiv(num, den);
|
|
|
|
if (num > 64*FRACUNIT)
|
|
|
|
return 64*FRACUNIT;
|
|
|
|
if (num < 256)
|
|
|
|
return 256;
|
|
|
|
return num;
|
|
|
|
}
|
|
|
|
return 64*FRACUNIT;
|
|
|
|
}
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
//
|
|
|
|
// R_DoCulling
|
|
|
|
// Checks viewz and top/bottom heights of an item against culling planes
|
|
|
|
// Returns true if the item is to be culled, i.e it shouldn't be drawn!
|
|
|
|
// if ML_NOCLIMB is set, the camera view is required to be in the same area for culling to occur
|
|
|
|
boolean R_DoCulling(line_t *cullheight, line_t *viewcullheight, fixed_t vz, fixed_t bottomh, fixed_t toph)
|
|
|
|
{
|
|
|
|
fixed_t cullplane;
|
|
|
|
|
|
|
|
if (!cullheight)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
cullplane = cullheight->frontsector->floorheight;
|
|
|
|
if (cullheight->flags & ML_NOCLIMB) // Group culling
|
|
|
|
{
|
|
|
|
if (!viewcullheight)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Make sure this is part of the same group
|
|
|
|
if (viewcullheight->frontsector == cullheight->frontsector)
|
|
|
|
{
|
|
|
|
// OK, we can cull
|
|
|
|
if (vz > cullplane && toph < cullplane) // Cull if below plane
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if (bottomh > cullplane && vz <= cullplane) // Cull if above plane
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else // Quick culling
|
|
|
|
{
|
|
|
|
if (vz > cullplane && toph < cullplane) // Cull if below plane
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if (bottomh > cullplane && vz <= cullplane) // Cull if above plane
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
//
|
|
|
|
// R_InitTextureMapping
|
|
|
|
//
|
|
|
|
static void R_InitTextureMapping(void)
|
|
|
|
{
|
|
|
|
INT32 i;
|
|
|
|
INT32 x;
|
|
|
|
INT32 t;
|
|
|
|
fixed_t focallength;
|
|
|
|
|
|
|
|
// Use tangent table to generate viewangletox:
|
|
|
|
// viewangletox will give the next greatest x
|
|
|
|
// after the view angle.
|
|
|
|
//
|
|
|
|
// Calc focallength
|
|
|
|
// so FIELDOFVIEW angles covers SCREENWIDTH.
|
2019-02-23 16:31:37 +00:00
|
|
|
focallength = FixedDiv(projection,
|
2014-03-15 16:59:03 +00:00
|
|
|
FINETANGENT(FINEANGLES/4+/*cv_fov.value*/ FIELDOFVIEW/2));
|
|
|
|
|
2016-04-06 21:19:39 +00:00
|
|
|
#ifdef ESLOPE
|
2015-04-20 07:10:14 +00:00
|
|
|
focallengthf = FIXED_TO_FLOAT(focallength);
|
2016-04-06 21:19:39 +00:00
|
|
|
#endif
|
2015-04-20 07:10:14 +00:00
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
for (i = 0; i < FINEANGLES/2; i++)
|
|
|
|
{
|
|
|
|
if (FINETANGENT(i) > FRACUNIT*2)
|
|
|
|
t = -1;
|
|
|
|
else if (FINETANGENT(i) < -FRACUNIT*2)
|
|
|
|
t = viewwidth+1;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
t = FixedMul(FINETANGENT(i), focallength);
|
|
|
|
t = (centerxfrac - t+FRACUNIT-1)>>FRACBITS;
|
|
|
|
|
|
|
|
if (t < -1)
|
|
|
|
t = -1;
|
|
|
|
else if (t > viewwidth+1)
|
|
|
|
t = viewwidth+1;
|
|
|
|
}
|
|
|
|
viewangletox[i] = t;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Scan viewangletox[] to generate xtoviewangle[]:
|
|
|
|
// xtoviewangle will give the smallest view angle
|
|
|
|
// that maps to x.
|
|
|
|
for (x = 0; x <= viewwidth;x++)
|
|
|
|
{
|
|
|
|
i = 0;
|
|
|
|
while (viewangletox[i] > x)
|
|
|
|
i++;
|
|
|
|
xtoviewangle[x] = (i<<ANGLETOFINESHIFT) - ANGLE_90;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Take out the fencepost cases from viewangletox.
|
|
|
|
for (i = 0; i < FINEANGLES/2; i++)
|
|
|
|
{
|
|
|
|
if (viewangletox[i] == -1)
|
|
|
|
viewangletox[i] = 0;
|
|
|
|
else if (viewangletox[i] == viewwidth+1)
|
|
|
|
viewangletox[i] = viewwidth;
|
|
|
|
}
|
|
|
|
|
|
|
|
clipangle = xtoviewangle[0];
|
|
|
|
doubleclipangle = clipangle*2;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_InitLightTables
|
|
|
|
// Only inits the zlight table,
|
|
|
|
// because the scalelight table changes with view size.
|
|
|
|
//
|
|
|
|
#define DISTMAP 2
|
|
|
|
|
|
|
|
static inline void R_InitLightTables(void)
|
|
|
|
{
|
|
|
|
INT32 i;
|
|
|
|
INT32 j;
|
|
|
|
INT32 level;
|
|
|
|
INT32 startmapl;
|
|
|
|
INT32 scale;
|
|
|
|
|
|
|
|
// Calculate the light levels to use
|
|
|
|
// for each level / distance combination.
|
|
|
|
for (i = 0; i < LIGHTLEVELS; i++)
|
|
|
|
{
|
|
|
|
startmapl = ((LIGHTLEVELS-1-i)*2)*NUMCOLORMAPS/LIGHTLEVELS;
|
|
|
|
for (j = 0; j < MAXLIGHTZ; j++)
|
|
|
|
{
|
|
|
|
//added : 02-02-98 : use BASEVIDWIDTH, vid.width is not set already,
|
|
|
|
// and it seems it needs to be calculated only once.
|
|
|
|
scale = FixedDiv((BASEVIDWIDTH/2*FRACUNIT), (j+1)<<LIGHTZSHIFT);
|
|
|
|
scale >>= LIGHTSCALESHIFT;
|
|
|
|
level = startmapl - scale/DISTMAP;
|
|
|
|
|
|
|
|
if (level < 0)
|
|
|
|
level = 0;
|
|
|
|
|
|
|
|
if (level >= NUMCOLORMAPS)
|
|
|
|
level = NUMCOLORMAPS-1;
|
|
|
|
|
|
|
|
zlight[i][j] = colormaps + level*256;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_SetViewSize
|
|
|
|
// Do not really change anything here,
|
|
|
|
// because it might be in the middle of a refresh.
|
|
|
|
// The change will take effect next refresh.
|
|
|
|
//
|
|
|
|
boolean setsizeneeded;
|
|
|
|
|
|
|
|
void R_SetViewSize(void)
|
|
|
|
{
|
|
|
|
setsizeneeded = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_ExecuteSetViewSize
|
|
|
|
//
|
|
|
|
void R_ExecuteSetViewSize(void)
|
|
|
|
{
|
|
|
|
fixed_t dy;
|
|
|
|
INT32 i;
|
|
|
|
INT32 j;
|
|
|
|
INT32 level;
|
|
|
|
INT32 startmapl;
|
2019-02-23 16:31:37 +00:00
|
|
|
angle_t fov;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
setsizeneeded = false;
|
|
|
|
|
|
|
|
if (rendermode == render_none)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// status bar overlay
|
|
|
|
st_overlay = cv_showhud.value;
|
|
|
|
|
|
|
|
scaledviewwidth = vid.width;
|
|
|
|
viewheight = vid.height;
|
|
|
|
|
2017-12-19 01:59:04 +00:00
|
|
|
if (splitscreen)
|
2014-03-15 16:59:03 +00:00
|
|
|
viewheight >>= 1;
|
|
|
|
|
2017-12-17 06:21:24 +00:00
|
|
|
viewwidth = scaledviewwidth;
|
|
|
|
|
2017-12-19 01:59:04 +00:00
|
|
|
if (splitscreen > 1)
|
2017-12-18 03:27:26 +00:00
|
|
|
{
|
2017-12-17 03:32:43 +00:00
|
|
|
viewwidth >>= 1;
|
2017-12-18 03:27:26 +00:00
|
|
|
scaledviewwidth >>= 1;
|
|
|
|
}
|
2017-12-17 03:32:43 +00:00
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
centerx = viewwidth/2;
|
|
|
|
centery = viewheight/2;
|
|
|
|
centerxfrac = centerx<<FRACBITS;
|
|
|
|
centeryfrac = centery<<FRACBITS;
|
|
|
|
|
2019-02-23 16:31:37 +00:00
|
|
|
fov = FixedAngle(cv_fov.value/2) + ANGLE_90;
|
|
|
|
fovtan = FINETANGENT(fov >> ANGLETOFINESHIFT);
|
|
|
|
if (splitscreen == 1) // Splitscreen FOV should be adjusted to maintain expected vertical view
|
2019-02-24 17:59:21 +00:00
|
|
|
fovtan = 17*fovtan/10;
|
2019-02-23 16:31:37 +00:00
|
|
|
|
|
|
|
projection = projectiony = FixedDiv(centerxfrac, fovtan);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
R_InitViewBuffer(scaledviewwidth, viewheight);
|
|
|
|
|
|
|
|
R_InitTextureMapping();
|
|
|
|
|
|
|
|
#ifdef HWRENDER
|
|
|
|
if (rendermode != render_soft)
|
|
|
|
HWR_InitTextureMapping();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// thing clipping
|
|
|
|
for (i = 0; i < viewwidth; i++)
|
|
|
|
screenheightarray[i] = (INT16)viewheight;
|
|
|
|
|
2018-12-14 17:08:25 +00:00
|
|
|
// setup sky scaling
|
2014-03-15 16:59:03 +00:00
|
|
|
R_SetSkyScale();
|
|
|
|
|
|
|
|
// planes
|
|
|
|
if (rendermode == render_soft)
|
|
|
|
{
|
|
|
|
// this is only used for planes rendering in software mode
|
2018-12-14 17:08:25 +00:00
|
|
|
j = viewheight*16;
|
2014-03-15 16:59:03 +00:00
|
|
|
for (i = 0; i < j; i++)
|
|
|
|
{
|
2018-12-14 17:08:25 +00:00
|
|
|
dy = ((i - viewheight*8)<<FRACBITS) + FRACUNIT/2;
|
2019-02-23 16:31:37 +00:00
|
|
|
dy = FixedMul(abs(dy), fovtan);
|
2018-12-14 17:08:25 +00:00
|
|
|
yslopetab[i] = FixedDiv(centerx*FRACUNIT, dy);
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
memset(scalelight, 0xFF, sizeof(scalelight));
|
|
|
|
|
|
|
|
// Calculate the light levels to use for each level/scale combination.
|
|
|
|
for (i = 0; i< LIGHTLEVELS; i++)
|
|
|
|
{
|
|
|
|
startmapl = ((LIGHTLEVELS - 1 - i)*2)*NUMCOLORMAPS/LIGHTLEVELS;
|
|
|
|
for (j = 0; j < MAXLIGHTSCALE; j++)
|
|
|
|
{
|
|
|
|
level = startmapl - j*vid.width/(viewwidth)/DISTMAP;
|
|
|
|
|
|
|
|
if (level < 0)
|
|
|
|
level = 0;
|
|
|
|
|
|
|
|
if (level >= NUMCOLORMAPS)
|
|
|
|
level = NUMCOLORMAPS - 1;
|
|
|
|
|
|
|
|
scalelight[i][j] = colormaps + level*256;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// continue to do the software setviewsize as long as we use the reference software view
|
|
|
|
#ifdef HWRENDER
|
|
|
|
if (rendermode != render_soft)
|
|
|
|
HWR_SetViewSize();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
am_recalc = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_Init
|
|
|
|
//
|
|
|
|
|
|
|
|
void R_Init(void)
|
|
|
|
{
|
|
|
|
// screensize independent
|
|
|
|
//I_OutputMsg("\nR_InitData");
|
|
|
|
R_InitData();
|
|
|
|
|
|
|
|
//I_OutputMsg("\nR_InitViewBorder");
|
|
|
|
R_InitViewBorder();
|
|
|
|
R_SetViewSize(); // setsizeneeded is set true
|
|
|
|
|
|
|
|
//I_OutputMsg("\nR_InitPlanes");
|
|
|
|
R_InitPlanes();
|
|
|
|
|
|
|
|
// this is now done by SCR_Recalc() at the first mode set
|
|
|
|
//I_OutputMsg("\nR_InitLightTables");
|
|
|
|
R_InitLightTables();
|
|
|
|
|
|
|
|
//I_OutputMsg("\nR_InitTranslationTables\n");
|
|
|
|
R_InitTranslationTables();
|
|
|
|
|
|
|
|
R_InitDrawNodes();
|
|
|
|
|
|
|
|
framecount = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_PointInSubsector
|
|
|
|
//
|
|
|
|
subsector_t *R_PointInSubsector(fixed_t x, fixed_t y)
|
|
|
|
{
|
|
|
|
size_t nodenum = numnodes-1;
|
|
|
|
|
|
|
|
while (!(nodenum & NF_SUBSECTOR))
|
|
|
|
nodenum = nodes[nodenum].children[R_PointOnSide(x, y, nodes+nodenum)];
|
|
|
|
|
|
|
|
return &subsectors[nodenum & ~NF_SUBSECTOR];
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
2016-10-27 22:14:22 +00:00
|
|
|
// R_IsPointInSubsector, same as above but returns 0 if not in subsector
|
2014-03-15 16:59:03 +00:00
|
|
|
//
|
|
|
|
subsector_t *R_IsPointInSubsector(fixed_t x, fixed_t y)
|
|
|
|
{
|
|
|
|
node_t *node;
|
|
|
|
INT32 side, i;
|
|
|
|
size_t nodenum;
|
|
|
|
subsector_t *ret;
|
|
|
|
|
|
|
|
// single subsector is a special case
|
|
|
|
if (numnodes == 0)
|
|
|
|
return subsectors;
|
|
|
|
|
|
|
|
nodenum = numnodes - 1;
|
|
|
|
|
|
|
|
while (!(nodenum & NF_SUBSECTOR))
|
|
|
|
{
|
|
|
|
node = &nodes[nodenum];
|
|
|
|
side = R_PointOnSide(x, y, node);
|
|
|
|
nodenum = node->children[side];
|
|
|
|
}
|
|
|
|
|
|
|
|
ret = &subsectors[nodenum & ~NF_SUBSECTOR];
|
|
|
|
for (i = 0; i < ret->numlines; i++)
|
2016-10-27 22:14:22 +00:00
|
|
|
//if (R_PointOnSegSide(x, y, &segs[ret->firstline + i])) -- breaks in ogl because polyvertex_t cast over vertex pointers
|
|
|
|
if (P_PointOnLineSide(x, y, segs[ret->firstline + i].linedef) != segs[ret->firstline + i].side)
|
2014-03-15 16:59:03 +00:00
|
|
|
return 0;
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// R_SetupFrame
|
|
|
|
//
|
|
|
|
|
|
|
|
static mobj_t *viewmobj;
|
|
|
|
|
|
|
|
// WARNING: a should be unsigned but to add with 2048, it isn't!
|
2019-02-23 16:31:37 +00:00
|
|
|
#define AIMINGTODY(a) FixedDiv((FINETANGENT((2048+(((INT32)a)>>ANGLETOFINESHIFT)) & FINEMASK)*160)>>FRACBITS, fovtan)
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-12-14 17:08:25 +00:00
|
|
|
// recalc necessary stuff for mouseaiming
|
|
|
|
// slopes are already calculated for the full possible view (which is 4*viewheight).
|
|
|
|
// 18/08/18: (No it's actually 16*viewheight, thanks Jimita for finding this out)
|
|
|
|
static void R_SetupFreelook(void)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
INT32 dy = 0;
|
2018-12-14 17:08:25 +00:00
|
|
|
if (rendermode == render_soft)
|
|
|
|
{
|
|
|
|
// clip it in the case we are looking a hardware 90 degrees full aiming
|
|
|
|
// (lmps, network and use F12...)
|
|
|
|
G_SoftwareClipAimingPitch((INT32 *)&aimingangle);
|
|
|
|
dy = AIMINGTODY(aimingangle) * viewwidth/BASEVIDWIDTH;
|
|
|
|
yslope = &yslopetab[viewheight*8 - (viewheight/2 + dy)];
|
|
|
|
}
|
|
|
|
centery = (viewheight/2) + dy;
|
|
|
|
centeryfrac = centery<<FRACBITS;
|
|
|
|
}
|
|
|
|
|
|
|
|
#undef AIMINGTODY
|
|
|
|
|
|
|
|
void R_SkyboxFrame(player_t *player)
|
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
camera_t *thiscam = &camera[0];
|
|
|
|
UINT8 i;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2019-04-18 07:08:11 +00:00
|
|
|
if (splitscreen)
|
|
|
|
{
|
|
|
|
for (i = 1; i <= splitscreen; i++)
|
|
|
|
{
|
|
|
|
if (player == &players[i])
|
|
|
|
{
|
|
|
|
thiscam = &camera[i];
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// cut-away view stuff
|
|
|
|
viewsky = true;
|
|
|
|
viewmobj = skyboxmo[0];
|
|
|
|
#ifdef PARANOIA
|
|
|
|
if (!viewmobj)
|
|
|
|
{
|
|
|
|
const size_t playeri = (size_t)(player - players);
|
|
|
|
I_Error("R_SkyboxFrame: viewmobj null (player %s)", sizeu1(playeri));
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (player->awayviewtics)
|
|
|
|
{
|
|
|
|
aimingangle = player->awayviewaiming;
|
|
|
|
viewangle = player->awayviewmobj->angle;
|
|
|
|
}
|
|
|
|
else if (thiscam->chase)
|
|
|
|
{
|
|
|
|
aimingangle = thiscam->aiming;
|
|
|
|
viewangle = thiscam->angle;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
aimingangle = player->aiming;
|
|
|
|
viewangle = player->mo->angle;
|
2019-03-25 02:32:15 +00:00
|
|
|
if (/*!demo.playback && */player->playerstate != PST_DEAD)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
if (player == &players[consoleplayer])
|
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
viewangle = localangle[0]; // WARNING: camera uses this
|
|
|
|
aimingangle = localaiming[0];
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2019-04-18 07:08:11 +00:00
|
|
|
else if (splitscreen)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
for (i = 1; i <= splitscreen; i++)
|
|
|
|
{
|
|
|
|
if (player == &players[displayplayers[i]])
|
|
|
|
{
|
|
|
|
viewangle = localangle[i];
|
|
|
|
aimingangle = localaiming[i];
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2017-12-17 03:32:43 +00:00
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
viewangle += viewmobj->angle;
|
|
|
|
|
|
|
|
viewplayer = player;
|
|
|
|
|
|
|
|
viewx = viewmobj->x;
|
|
|
|
viewy = viewmobj->y;
|
|
|
|
viewz = 0;
|
|
|
|
if (viewmobj->spawnpoint)
|
|
|
|
viewz = ((fixed_t)viewmobj->spawnpoint->angle)<<FRACBITS;
|
|
|
|
|
|
|
|
viewx += quake.x;
|
|
|
|
viewy += quake.y;
|
|
|
|
viewz += quake.z;
|
|
|
|
|
|
|
|
if (mapheaderinfo[gamemap-1])
|
|
|
|
{
|
|
|
|
mapheader_t *mh = mapheaderinfo[gamemap-1];
|
2014-04-15 17:39:23 +00:00
|
|
|
if (player->awayviewtics)
|
|
|
|
{
|
|
|
|
if (skyboxmo[1])
|
|
|
|
{
|
|
|
|
fixed_t x = 0, y = 0;
|
|
|
|
if (mh->skybox_scalex > 0)
|
|
|
|
x = (player->awayviewmobj->x - skyboxmo[1]->x) / mh->skybox_scalex;
|
|
|
|
else if (mh->skybox_scalex < 0)
|
|
|
|
x = (player->awayviewmobj->x - skyboxmo[1]->x) * -mh->skybox_scalex;
|
|
|
|
|
|
|
|
if (mh->skybox_scaley > 0)
|
|
|
|
y = (player->awayviewmobj->y - skyboxmo[1]->y) / mh->skybox_scaley;
|
|
|
|
else if (mh->skybox_scaley < 0)
|
|
|
|
y = (player->awayviewmobj->y - skyboxmo[1]->y) * -mh->skybox_scaley;
|
|
|
|
|
|
|
|
if (viewmobj->angle == 0)
|
|
|
|
{
|
|
|
|
viewx += x;
|
|
|
|
viewy += y;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_90)
|
|
|
|
{
|
|
|
|
viewx -= y;
|
|
|
|
viewy += x;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_180)
|
|
|
|
{
|
|
|
|
viewx -= x;
|
|
|
|
viewy -= y;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_270)
|
|
|
|
{
|
|
|
|
viewx += y;
|
|
|
|
viewy -= x;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
angle_t ang = viewmobj->angle>>ANGLETOFINESHIFT;
|
|
|
|
viewx += FixedMul(x,FINECOSINE(ang)) - FixedMul(y, FINESINE(ang));
|
|
|
|
viewy += FixedMul(x, FINESINE(ang)) + FixedMul(y,FINECOSINE(ang));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (mh->skybox_scalez > 0)
|
2016-07-17 16:36:37 +00:00
|
|
|
viewz += (player->awayviewmobj->z + 20*FRACUNIT) / mh->skybox_scalez;
|
2014-04-15 17:39:23 +00:00
|
|
|
else if (mh->skybox_scalez < 0)
|
2016-07-17 16:36:37 +00:00
|
|
|
viewz += (player->awayviewmobj->z + 20*FRACUNIT) * -mh->skybox_scalez;
|
2014-04-15 17:39:23 +00:00
|
|
|
}
|
|
|
|
else if (thiscam->chase)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
if (skyboxmo[1])
|
|
|
|
{
|
|
|
|
fixed_t x = 0, y = 0;
|
|
|
|
if (mh->skybox_scalex > 0)
|
|
|
|
x = (thiscam->x - skyboxmo[1]->x) / mh->skybox_scalex;
|
|
|
|
else if (mh->skybox_scalex < 0)
|
|
|
|
x = (thiscam->x - skyboxmo[1]->x) * -mh->skybox_scalex;
|
|
|
|
|
|
|
|
if (mh->skybox_scaley > 0)
|
|
|
|
y = (thiscam->y - skyboxmo[1]->y) / mh->skybox_scaley;
|
|
|
|
else if (mh->skybox_scaley < 0)
|
|
|
|
y = (thiscam->y - skyboxmo[1]->y) * -mh->skybox_scaley;
|
|
|
|
|
|
|
|
if (viewmobj->angle == 0)
|
|
|
|
{
|
|
|
|
viewx += x;
|
|
|
|
viewy += y;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_90)
|
|
|
|
{
|
|
|
|
viewx -= y;
|
|
|
|
viewy += x;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_180)
|
|
|
|
{
|
|
|
|
viewx -= x;
|
|
|
|
viewy -= y;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_270)
|
|
|
|
{
|
|
|
|
viewx += y;
|
|
|
|
viewy -= x;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
angle_t ang = viewmobj->angle>>ANGLETOFINESHIFT;
|
|
|
|
viewx += FixedMul(x,FINECOSINE(ang)) - FixedMul(y, FINESINE(ang));
|
|
|
|
viewy += FixedMul(x, FINESINE(ang)) + FixedMul(y,FINECOSINE(ang));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (mh->skybox_scalez > 0)
|
2016-07-17 16:36:37 +00:00
|
|
|
viewz += (thiscam->z + (thiscam->height>>1)) / mh->skybox_scalez;
|
2014-03-15 16:59:03 +00:00
|
|
|
else if (mh->skybox_scalez < 0)
|
2016-07-17 16:36:37 +00:00
|
|
|
viewz += (thiscam->z + (thiscam->height>>1)) * -mh->skybox_scalez;
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (skyboxmo[1])
|
|
|
|
{
|
2016-03-05 16:29:25 +00:00
|
|
|
fixed_t x = 0, y = 0;
|
2014-03-15 16:59:03 +00:00
|
|
|
if (mh->skybox_scalex > 0)
|
2016-03-05 16:29:25 +00:00
|
|
|
x = (player->mo->x - skyboxmo[1]->x) / mh->skybox_scalex;
|
2014-03-15 16:59:03 +00:00
|
|
|
else if (mh->skybox_scalex < 0)
|
2016-03-05 16:29:25 +00:00
|
|
|
x = (player->mo->x - skyboxmo[1]->x) * -mh->skybox_scalex;
|
2014-03-15 16:59:03 +00:00
|
|
|
if (mh->skybox_scaley > 0)
|
2016-03-05 16:29:25 +00:00
|
|
|
y = (player->mo->y - skyboxmo[1]->y) / mh->skybox_scaley;
|
2014-03-15 16:59:03 +00:00
|
|
|
else if (mh->skybox_scaley < 0)
|
2016-03-05 16:29:25 +00:00
|
|
|
y = (player->mo->y - skyboxmo[1]->y) * -mh->skybox_scaley;
|
|
|
|
|
|
|
|
if (viewmobj->angle == 0)
|
|
|
|
{
|
|
|
|
viewx += x;
|
|
|
|
viewy += y;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_90)
|
|
|
|
{
|
|
|
|
viewx -= y;
|
|
|
|
viewy += x;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_180)
|
|
|
|
{
|
|
|
|
viewx -= x;
|
|
|
|
viewy -= y;
|
|
|
|
}
|
|
|
|
else if (viewmobj->angle == ANGLE_270)
|
|
|
|
{
|
|
|
|
viewx += y;
|
|
|
|
viewy -= x;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
angle_t ang = viewmobj->angle>>ANGLETOFINESHIFT;
|
|
|
|
viewx += FixedMul(x,FINECOSINE(ang)) - FixedMul(y, FINESINE(ang));
|
|
|
|
viewy += FixedMul(x, FINESINE(ang)) + FixedMul(y,FINECOSINE(ang));
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
if (mh->skybox_scalez > 0)
|
|
|
|
viewz += player->viewz / mh->skybox_scalez;
|
|
|
|
else if (mh->skybox_scalez < 0)
|
|
|
|
viewz += player->viewz * -mh->skybox_scalez;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (viewmobj->subsector)
|
|
|
|
viewsector = viewmobj->subsector->sector;
|
|
|
|
else
|
|
|
|
viewsector = R_PointInSubsector(viewx, viewy)->sector;
|
|
|
|
|
|
|
|
viewsin = FINESINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
viewcos = FINECOSINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
|
2019-01-05 20:59:23 +00:00
|
|
|
R_SetupFreelook();
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void R_SetupFrame(player_t *player, boolean skybox)
|
|
|
|
{
|
|
|
|
camera_t *thiscam;
|
2015-02-20 13:00:40 +00:00
|
|
|
boolean chasecam = false;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2019-04-18 07:08:11 +00:00
|
|
|
if (splitscreen > 2 && player == &players[displayplayers[3]])
|
2017-12-17 03:32:43 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
thiscam = &camera[3];
|
2017-12-17 03:32:43 +00:00
|
|
|
chasecam = (cv_chasecam4.value != 0);
|
|
|
|
}
|
2019-04-18 07:08:11 +00:00
|
|
|
else if (splitscreen > 1 && player == &players[displayplayers[2]])
|
2017-12-17 03:32:43 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
thiscam = &camera[2];
|
2017-12-17 03:32:43 +00:00
|
|
|
chasecam = (cv_chasecam3.value != 0);
|
|
|
|
}
|
2019-04-18 07:08:11 +00:00
|
|
|
else if (splitscreen && player == &players[displayplayers[1]])
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
thiscam = &camera[1];
|
2015-02-20 13:00:40 +00:00
|
|
|
chasecam = (cv_chasecam2.value != 0);
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
else
|
2015-02-20 13:00:40 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
thiscam = &camera[0];
|
2015-02-20 13:00:40 +00:00
|
|
|
chasecam = (cv_chasecam.value != 0);
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-10-01 12:51:23 +00:00
|
|
|
if (player->spectator) // no spectator chasecam
|
2015-02-20 13:00:40 +00:00
|
|
|
chasecam = false; // force chasecam off
|
2018-10-01 12:51:23 +00:00
|
|
|
else if (player->playerstate == PST_DEAD || player->exiting)
|
|
|
|
chasecam = true; // force chasecam on
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2015-02-20 13:00:40 +00:00
|
|
|
if (chasecam && !thiscam->chase)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2015-02-20 13:00:40 +00:00
|
|
|
P_ResetCamera(player, thiscam);
|
2014-03-15 16:59:03 +00:00
|
|
|
thiscam->chase = true;
|
|
|
|
}
|
2015-02-20 13:00:40 +00:00
|
|
|
else if (!chasecam)
|
2014-03-15 16:59:03 +00:00
|
|
|
thiscam->chase = false;
|
|
|
|
|
|
|
|
viewsky = !skybox;
|
|
|
|
if (player->awayviewtics)
|
|
|
|
{
|
|
|
|
// cut-away view stuff
|
|
|
|
viewmobj = player->awayviewmobj; // should be a MT_ALTVIEWMAN
|
|
|
|
I_Assert(viewmobj != NULL);
|
|
|
|
viewz = viewmobj->z + 20*FRACUNIT;
|
|
|
|
aimingangle = player->awayviewaiming;
|
|
|
|
viewangle = viewmobj->angle;
|
|
|
|
}
|
2015-02-20 13:00:40 +00:00
|
|
|
else if (!player->spectator && chasecam)
|
2014-03-15 16:59:03 +00:00
|
|
|
// use outside cam view
|
|
|
|
{
|
|
|
|
viewmobj = NULL;
|
|
|
|
viewz = thiscam->z + (thiscam->height>>1);
|
|
|
|
aimingangle = thiscam->aiming;
|
|
|
|
viewangle = thiscam->angle;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
// use the player's eyes view
|
|
|
|
{
|
|
|
|
viewz = player->viewz;
|
|
|
|
|
|
|
|
viewmobj = player->mo;
|
|
|
|
I_Assert(viewmobj != NULL);
|
|
|
|
|
|
|
|
aimingangle = player->aiming;
|
|
|
|
viewangle = viewmobj->angle;
|
|
|
|
|
2019-03-25 02:32:15 +00:00
|
|
|
if (/*!demo.playback && */player->playerstate != PST_DEAD)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
if (player == &players[consoleplayer])
|
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
viewangle = localangle[0]; // WARNING: camera uses this
|
|
|
|
aimingangle = localaiming[0];
|
2017-12-17 03:32:43 +00:00
|
|
|
}
|
2019-04-18 07:08:11 +00:00
|
|
|
else if (splitscreen)
|
2017-12-17 03:32:43 +00:00
|
|
|
{
|
2019-04-18 07:08:11 +00:00
|
|
|
for (i = 1; i <= splitscreen; i++)
|
|
|
|
{
|
|
|
|
if (player == &players[displayplayers[i]])
|
|
|
|
{
|
|
|
|
viewangle = localangle[i];
|
|
|
|
aimingangle = localaiming[i];
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2017-12-17 03:32:43 +00:00
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
viewz += quake.z;
|
|
|
|
|
|
|
|
viewplayer = player;
|
|
|
|
|
2015-02-20 13:00:40 +00:00
|
|
|
if (chasecam && !player->awayviewtics && !player->spectator)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
viewx = thiscam->x;
|
|
|
|
viewy = thiscam->y;
|
|
|
|
viewx += quake.x;
|
|
|
|
viewy += quake.y;
|
|
|
|
|
|
|
|
if (thiscam->subsector)
|
|
|
|
viewsector = thiscam->subsector->sector;
|
|
|
|
else
|
|
|
|
viewsector = R_PointInSubsector(viewx, viewy)->sector;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
viewx = viewmobj->x;
|
|
|
|
viewy = viewmobj->y;
|
|
|
|
viewx += quake.x;
|
|
|
|
viewy += quake.y;
|
|
|
|
|
|
|
|
if (viewmobj->subsector)
|
|
|
|
viewsector = viewmobj->subsector->sector;
|
|
|
|
else
|
|
|
|
viewsector = R_PointInSubsector(viewx, viewy)->sector;
|
|
|
|
}
|
|
|
|
|
|
|
|
viewsin = FINESINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
viewcos = FINECOSINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
|
2018-12-14 17:08:25 +00:00
|
|
|
R_SetupFreelook();
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
#define ANGLED_PORTALS
|
|
|
|
|
|
|
|
static void R_PortalFrame(line_t *start, line_t *dest, portal_pair *portal)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
vertex_t dest_c, start_c;
|
|
|
|
#ifdef ANGLED_PORTALS
|
|
|
|
// delta angle
|
|
|
|
angle_t dangle = R_PointToAngle2(0,0,dest->dx,dest->dy) - R_PointToAngle2(start->dx,start->dy,0,0);
|
|
|
|
#endif
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
//R_SetupFrame(player, false);
|
|
|
|
viewx = portal->viewx;
|
|
|
|
viewy = portal->viewy;
|
|
|
|
viewz = portal->viewz;
|
|
|
|
|
|
|
|
viewangle = portal->viewangle;
|
|
|
|
viewsin = FINESINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
viewcos = FINECOSINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
|
|
|
|
portalcullsector = dest->frontsector;
|
|
|
|
viewsector = dest->frontsector;
|
|
|
|
portalclipline = dest;
|
|
|
|
portalclipstart = portal->start;
|
|
|
|
portalclipend = portal->end;
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// Offset the portal view by the linedef centers
|
|
|
|
|
|
|
|
// looking glass center
|
|
|
|
start_c.x = (start->v1->x + start->v2->x) / 2;
|
|
|
|
start_c.y = (start->v1->y + start->v2->y) / 2;
|
|
|
|
|
|
|
|
// other side center
|
|
|
|
dest_c.x = (dest->v1->x + dest->v2->x) / 2;
|
|
|
|
dest_c.y = (dest->v1->y + dest->v2->y) / 2;
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
// Heights!
|
|
|
|
viewz += dest->frontsector->floorheight - start->frontsector->floorheight;
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
// calculate the difference in position and rotation!
|
|
|
|
#ifdef ANGLED_PORTALS
|
|
|
|
if (dangle == 0)
|
|
|
|
#endif
|
|
|
|
{ // the entrance goes straight opposite the exit, so we just need to mess with the offset.
|
|
|
|
viewx += dest_c.x - start_c.x;
|
|
|
|
viewy += dest_c.y - start_c.y;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef ANGLED_PORTALS
|
|
|
|
viewangle += dangle;
|
|
|
|
viewsin = FINESINE(viewangle>>ANGLETOFINESHIFT);
|
|
|
|
viewcos = FINECOSINE(viewangle>>ANGLETOFINESHIFT);
|
2014-11-12 00:55:07 +00:00
|
|
|
//CONS_Printf("dangle == %u\n", AngleFixed(dangle)>>FRACBITS);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// ????
|
2014-11-12 00:55:07 +00:00
|
|
|
{
|
|
|
|
fixed_t disttopoint;
|
|
|
|
angle_t angtopoint;
|
|
|
|
|
|
|
|
disttopoint = R_PointToDist2(start_c.x, start_c.y, viewx, viewy);
|
|
|
|
angtopoint = R_PointToAngle2(start_c.x, start_c.y, viewx, viewy);
|
|
|
|
angtopoint += dangle;
|
|
|
|
|
|
|
|
viewx = dest_c.x+FixedMul(FINECOSINE(angtopoint>>ANGLETOFINESHIFT), disttopoint);
|
|
|
|
viewy = dest_c.y+FixedMul(FINESINE(angtopoint>>ANGLETOFINESHIFT), disttopoint);
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2)
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
|
|
|
portal_pair *portal = Z_Malloc(sizeof(portal_pair), PU_LEVEL, NULL);
|
2014-11-12 00:55:07 +00:00
|
|
|
INT16 *ceilingclipsave = Z_Malloc(sizeof(INT16)*(x2-x1), PU_LEVEL, NULL);
|
|
|
|
INT16 *floorclipsave = Z_Malloc(sizeof(INT16)*(x2-x1), PU_LEVEL, NULL);
|
|
|
|
fixed_t *frontscalesave = Z_Malloc(sizeof(fixed_t)*(x2-x1), PU_LEVEL, NULL);
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
portal->line1 = line1;
|
|
|
|
portal->line2 = line2;
|
|
|
|
portal->pass = portalrender+1;
|
|
|
|
portal->next = NULL;
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
R_PortalStoreClipValues(x1, x2, ceilingclipsave, floorclipsave, frontscalesave);
|
|
|
|
|
|
|
|
portal->ceilingclip = ceilingclipsave;
|
|
|
|
portal->floorclip = floorclipsave;
|
|
|
|
portal->frontscale = frontscalesave;
|
|
|
|
|
|
|
|
portal->start = x1;
|
|
|
|
portal->end = x2;
|
|
|
|
|
2016-02-06 18:57:26 +00:00
|
|
|
portalline = true; // this tells R_StoreWallRange that curline is a portal seg
|
2014-11-12 00:55:07 +00:00
|
|
|
|
|
|
|
portal->viewx = viewx;
|
|
|
|
portal->viewy = viewy;
|
|
|
|
portal->viewz = viewz;
|
|
|
|
portal->viewangle = viewangle;
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
if (!portal_base)
|
|
|
|
{
|
|
|
|
portal_base = portal;
|
|
|
|
portal_cap = portal;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
portal_cap->next = portal;
|
|
|
|
portal_cap = portal;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// ================
|
|
|
|
// R_RenderView
|
|
|
|
// ================
|
|
|
|
|
|
|
|
// FAB NOTE FOR WIN32 PORT !! I'm not finished already,
|
|
|
|
// but I suspect network may have problems with the video buffer being locked
|
|
|
|
// for all duration of rendering, and being released only once at the end..
|
|
|
|
// I mean, there is a win16lock() or something that lasts all the rendering,
|
|
|
|
// so maybe we should release screen lock before each netupdate below..?
|
|
|
|
|
|
|
|
void R_RenderPlayerView(player_t *player)
|
|
|
|
{
|
|
|
|
portal_pair *portal;
|
|
|
|
const boolean skybox = (skyboxmo[0] && cv_skybox.value);
|
2019-04-18 07:08:11 +00:00
|
|
|
UINT8 i;
|
|
|
|
|
|
|
|
viewnumber = 0; // default
|
|
|
|
|
|
|
|
if (splitscreen)
|
|
|
|
{
|
|
|
|
for (i = 1; i <= splitscreen; i++)
|
|
|
|
{
|
|
|
|
if (player == &players[i])
|
|
|
|
{
|
|
|
|
viewnumber = i;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2018-06-30 15:01:03 +00:00
|
|
|
// if this is display player 1
|
2019-04-18 07:08:11 +00:00
|
|
|
if (cv_homremoval.value && player == &players[displayplayers[0]])
|
2014-03-15 16:59:03 +00:00
|
|
|
{
|
2017-12-19 03:16:46 +00:00
|
|
|
if (cv_homremoval.value == 1)
|
2018-08-31 16:14:44 +00:00
|
|
|
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31); // No HOM effect!
|
2014-03-15 16:59:03 +00:00
|
|
|
else //'development' HOM removal -- makes it blindingly obvious if HOM is spotted.
|
2018-08-31 16:14:44 +00:00
|
|
|
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 128+(timeinmap&15));
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
2018-06-30 15:01:03 +00:00
|
|
|
// Draw over the fourth screen so you don't have to stare at a HOM :V
|
2019-04-18 07:08:11 +00:00
|
|
|
else if (splitscreen == 2 && player == &players[displayplayers[2]])
|
2018-06-30 15:01:03 +00:00
|
|
|
#if 1
|
|
|
|
{
|
|
|
|
// V_DrawPatchFill, but for the fourth screen only
|
|
|
|
patch_t *pat = W_CachePatchName("SRB2BACK", PU_CACHE);
|
|
|
|
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
|
|
|
|
INT32 x, y, pw = SHORT(pat->width) * dupz, ph = SHORT(pat->height) * dupz;
|
|
|
|
|
|
|
|
for (x = vid.width>>1; x < vid.width; x += pw)
|
|
|
|
{
|
|
|
|
for (y = vid.height>>1; y < vid.height; y += ph)
|
|
|
|
V_DrawScaledPatch(x, y, V_NOSCALESTART, pat);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
V_DrawFill(viewwidth, viewheight, viewwidth, viewheight, 31|V_NOSCALESTART);
|
|
|
|
#endif
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2016-05-18 17:20:56 +00:00
|
|
|
// load previous saved value of skyVisible for the player
|
2019-04-18 07:08:11 +00:00
|
|
|
for (i = 0; i <= splitscreen; i++)
|
|
|
|
{
|
|
|
|
if (player == &players[displayplayers[i]]
|
|
|
|
{
|
|
|
|
skyVisible = skyVisiblePerPlayer[i];
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2016-05-18 17:20:56 +00:00
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
portalrender = 0;
|
|
|
|
portal_base = portal_cap = NULL;
|
|
|
|
|
|
|
|
if (skybox && skyVisible)
|
|
|
|
{
|
|
|
|
R_SkyboxFrame(player);
|
|
|
|
|
|
|
|
R_ClearClipSegs();
|
|
|
|
R_ClearDrawSegs();
|
|
|
|
R_ClearPlanes();
|
|
|
|
R_ClearSprites();
|
|
|
|
#ifdef FLOORSPLATS
|
|
|
|
R_ClearVisibleFloorSplats();
|
|
|
|
#endif
|
|
|
|
|
2019-04-18 07:08:11 +00:00
|
|
|
R_RenderBSPNode((INT32)numnodes - 1);
|
2016-06-08 16:53:34 +00:00
|
|
|
R_ClipSprites();
|
2014-03-15 16:59:03 +00:00
|
|
|
R_DrawPlanes();
|
|
|
|
#ifdef FLOORSPLATS
|
|
|
|
R_DrawVisibleFloorSplats();
|
|
|
|
#endif
|
|
|
|
R_DrawMasked();
|
|
|
|
}
|
|
|
|
|
|
|
|
R_SetupFrame(player, skybox);
|
|
|
|
skyVisible = false;
|
|
|
|
framecount++;
|
|
|
|
validcount++;
|
|
|
|
|
|
|
|
// Clear buffers.
|
|
|
|
R_ClearClipSegs();
|
|
|
|
R_ClearDrawSegs();
|
|
|
|
R_ClearPlanes();
|
|
|
|
R_ClearSprites();
|
|
|
|
#ifdef FLOORSPLATS
|
|
|
|
R_ClearVisibleFloorSplats();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// check for new console commands.
|
|
|
|
NetUpdate();
|
|
|
|
|
|
|
|
// The head node is the last node output.
|
|
|
|
|
|
|
|
//profile stuff ---------------------------------------------------------
|
|
|
|
#ifdef TIMING
|
|
|
|
mytotal = 0;
|
|
|
|
ProfZeroTimer();
|
|
|
|
#endif
|
2019-04-18 07:08:11 +00:00
|
|
|
R_RenderBSPNode((INT32)numnodes - 1);
|
2014-11-12 00:55:07 +00:00
|
|
|
R_ClipSprites();
|
2014-03-15 16:59:03 +00:00
|
|
|
#ifdef TIMING
|
|
|
|
RDMSR(0x10, &mycount);
|
|
|
|
mytotal += mycount; // 64bit add
|
|
|
|
|
|
|
|
CONS_Debug(DBG_RENDER, "RenderBSPNode: 0x%d %d\n", *((INT32 *)&mytotal + 1), (INT32)mytotal);
|
|
|
|
#endif
|
|
|
|
//profile stuff ---------------------------------------------------------
|
|
|
|
|
|
|
|
// PORTAL RENDERING
|
|
|
|
for(portal = portal_base; portal; portal = portal_base)
|
|
|
|
{
|
|
|
|
// render the portal
|
|
|
|
CONS_Debug(DBG_RENDER, "Rendering portal from line %d to %d\n", portal->line1, portal->line2);
|
|
|
|
portalrender = portal->pass;
|
2014-11-12 00:55:07 +00:00
|
|
|
|
|
|
|
R_PortalFrame(&lines[portal->line1], &lines[portal->line2], portal);
|
|
|
|
|
|
|
|
R_PortalClearClipSegs(portal->start, portal->end);
|
|
|
|
|
|
|
|
R_PortalRestoreClipValues(portal->start, portal->end, portal->ceilingclip, portal->floorclip, portal->frontscale);
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
validcount++;
|
2014-11-12 00:55:07 +00:00
|
|
|
|
2019-04-18 07:08:11 +00:00
|
|
|
R_RenderBSPNode((INT32)numnodes - 1);
|
2014-11-12 00:55:07 +00:00
|
|
|
R_ClipSprites();
|
|
|
|
//R_DrawPlanes();
|
|
|
|
//R_DrawMasked();
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// okay done. free it.
|
2014-11-12 00:55:07 +00:00
|
|
|
portalcullsector = NULL; // Just in case...
|
2014-03-15 16:59:03 +00:00
|
|
|
portal_base = portal->next;
|
2016-02-05 16:38:33 +00:00
|
|
|
Z_Free(portal->ceilingclip);
|
|
|
|
Z_Free(portal->floorclip);
|
|
|
|
Z_Free(portal->frontscale);
|
2014-03-15 16:59:03 +00:00
|
|
|
Z_Free(portal);
|
|
|
|
}
|
|
|
|
// END PORTAL RENDERING
|
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
R_DrawPlanes();
|
|
|
|
#ifdef FLOORSPLATS
|
|
|
|
R_DrawVisibleFloorSplats();
|
|
|
|
#endif
|
|
|
|
// draw mid texture and sprite
|
|
|
|
// And now 3D floors/sides!
|
|
|
|
R_DrawMasked();
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
// Check for new console commands.
|
|
|
|
NetUpdate();
|
2016-05-18 17:20:56 +00:00
|
|
|
|
2019-04-18 07:08:11 +00:00
|
|
|
// save value to skyVisiblePerPlayer
|
2016-05-18 17:20:56 +00:00
|
|
|
// this is so that P1 can't affect whether P2 can see a skybox or not, or vice versa
|
2019-04-18 07:08:11 +00:00
|
|
|
for (i = 0; i <= splitscreen; i++)
|
|
|
|
{
|
|
|
|
if (player == &players[displayplayers[i]])
|
|
|
|
{
|
|
|
|
skyVisiblePerPlayer[i] = skyVisible;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2014-03-15 16:59:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// =========================================================================
|
|
|
|
// ENGINE COMMANDS & VARS
|
|
|
|
// =========================================================================
|
|
|
|
|
|
|
|
void R_RegisterEngineStuff(void)
|
|
|
|
{
|
|
|
|
CV_RegisterVar(&cv_gravity);
|
|
|
|
CV_RegisterVar(&cv_tailspickup);
|
|
|
|
CV_RegisterVar(&cv_soniccd);
|
|
|
|
CV_RegisterVar(&cv_allowmlook);
|
|
|
|
CV_RegisterVar(&cv_homremoval);
|
|
|
|
CV_RegisterVar(&cv_flipcam);
|
2016-04-07 01:28:43 +00:00
|
|
|
CV_RegisterVar(&cv_flipcam2);
|
2017-12-18 02:23:11 +00:00
|
|
|
CV_RegisterVar(&cv_flipcam3);
|
|
|
|
CV_RegisterVar(&cv_flipcam4);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
// Enough for dedicated server
|
|
|
|
if (dedicated)
|
|
|
|
return;
|
|
|
|
|
2018-10-14 21:32:34 +00:00
|
|
|
//CV_RegisterVar(&cv_precipdensity);
|
2015-01-01 19:50:31 +00:00
|
|
|
CV_RegisterVar(&cv_translucency);
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_RegisterVar(&cv_drawdist);
|
2018-10-14 21:32:34 +00:00
|
|
|
//CV_RegisterVar(&cv_drawdist_nights);
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_RegisterVar(&cv_drawdist_precip);
|
2019-02-23 16:18:20 +00:00
|
|
|
CV_RegisterVar(&cv_fov);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
CV_RegisterVar(&cv_chasecam);
|
|
|
|
CV_RegisterVar(&cv_chasecam2);
|
2017-12-11 06:12:38 +00:00
|
|
|
CV_RegisterVar(&cv_chasecam3);
|
|
|
|
CV_RegisterVar(&cv_chasecam4);
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_RegisterVar(&cv_shadow);
|
|
|
|
CV_RegisterVar(&cv_shadowoffs);
|
|
|
|
CV_RegisterVar(&cv_skybox);
|
|
|
|
|
|
|
|
CV_RegisterVar(&cv_cam_dist);
|
|
|
|
CV_RegisterVar(&cv_cam_still);
|
|
|
|
CV_RegisterVar(&cv_cam_height);
|
|
|
|
CV_RegisterVar(&cv_cam_speed);
|
|
|
|
CV_RegisterVar(&cv_cam_rotate);
|
|
|
|
CV_RegisterVar(&cv_cam_rotspeed);
|
|
|
|
|
|
|
|
CV_RegisterVar(&cv_cam2_dist);
|
|
|
|
CV_RegisterVar(&cv_cam2_still);
|
|
|
|
CV_RegisterVar(&cv_cam2_height);
|
|
|
|
CV_RegisterVar(&cv_cam2_speed);
|
|
|
|
CV_RegisterVar(&cv_cam2_rotate);
|
|
|
|
CV_RegisterVar(&cv_cam2_rotspeed);
|
|
|
|
|
2017-12-11 06:12:38 +00:00
|
|
|
CV_RegisterVar(&cv_cam3_dist);
|
|
|
|
CV_RegisterVar(&cv_cam3_still);
|
|
|
|
CV_RegisterVar(&cv_cam3_height);
|
|
|
|
CV_RegisterVar(&cv_cam3_speed);
|
|
|
|
CV_RegisterVar(&cv_cam3_rotate);
|
|
|
|
CV_RegisterVar(&cv_cam3_rotspeed);
|
|
|
|
|
|
|
|
CV_RegisterVar(&cv_cam4_dist);
|
|
|
|
CV_RegisterVar(&cv_cam4_still);
|
|
|
|
CV_RegisterVar(&cv_cam4_height);
|
|
|
|
CV_RegisterVar(&cv_cam4_speed);
|
|
|
|
CV_RegisterVar(&cv_cam4_rotate);
|
|
|
|
CV_RegisterVar(&cv_cam4_rotspeed);
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_RegisterVar(&cv_showhud);
|
2014-03-21 18:42:55 +00:00
|
|
|
CV_RegisterVar(&cv_translucenthud);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
2014-11-12 00:55:07 +00:00
|
|
|
CV_RegisterVar(&cv_maxportals);
|
|
|
|
|
2014-03-15 16:59:03 +00:00
|
|
|
// Default viewheight is changeable,
|
|
|
|
// initialized to standard viewheight
|
2018-06-26 15:33:54 +00:00
|
|
|
//CV_RegisterVar(&cv_viewheight);
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
#ifdef HWRENDER
|
|
|
|
// GL-specific Commands
|
|
|
|
CV_RegisterVar(&cv_grgammablue);
|
|
|
|
CV_RegisterVar(&cv_grgammagreen);
|
|
|
|
CV_RegisterVar(&cv_grgammared);
|
|
|
|
CV_RegisterVar(&cv_grfovchange);
|
|
|
|
CV_RegisterVar(&cv_grfog);
|
|
|
|
CV_RegisterVar(&cv_voodoocompatibility);
|
|
|
|
CV_RegisterVar(&cv_grfogcolor);
|
|
|
|
CV_RegisterVar(&cv_grsoftwarefog);
|
2016-04-21 17:50:30 +00:00
|
|
|
#ifdef ALAM_LIGHTING
|
2014-03-15 16:59:03 +00:00
|
|
|
CV_RegisterVar(&cv_grstaticlighting);
|
|
|
|
CV_RegisterVar(&cv_grdynamiclighting);
|
|
|
|
CV_RegisterVar(&cv_grcoronas);
|
|
|
|
CV_RegisterVar(&cv_grcoronasize);
|
2016-04-21 17:50:30 +00:00
|
|
|
#endif
|
2014-08-04 03:49:33 +00:00
|
|
|
CV_RegisterVar(&cv_grmd2);
|
2014-03-15 16:59:03 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef HWRENDER
|
|
|
|
if (rendermode != render_soft && rendermode != render_none)
|
|
|
|
HWR_AddCommands();
|
|
|
|
#endif
|
|
|
|
}
|