Commit graph

2019 commits

Author SHA1 Message Date
Tomi Isoaho
ca2348c0ef System menu makes a bit more sense now (removed irrelevant options, added new presets) 2012-04-26 19:55:40 +00:00
James Canete
3acc8ae321 Change imagelist cmd to give more relevant information 2012-04-26 13:46:01 +00:00
James Canete
0296de3d1a Remove DiffuseRoughness shader param, add SpecularExponent shader param 2012-04-26 13:36:38 +00:00
James Canete
a19627d2c9 Change R_SubdividePatchToGrid() to subdivide patches more evenly 2012-04-26 13:20:17 +00:00
James Canete
24b39fe00f Calculate tangent space in fragment shader instead of storing per vertex 2012-04-25 08:26:39 +00:00
James Canete
0e6eed98c0 Fix sun flare with sky portals. Sun flare must be inside sky portal. 2012-04-16 13:12:53 +00:00
James Canete
ab4f586e72 Speed up tone mapping
Add fast light shader path when r_normalMapping and r_specularMapping are 0
Revise FBO blitting code (Still needs more work)
2012-04-16 09:35:17 +00:00
James Canete
1f3086ef48 Detect GLSL version 2012-04-16 09:30:30 +00:00
James Canete
ab8fe7405b Missing bit of previous commit 2012-04-16 09:25:32 +00:00
James Canete
13d224cfc6 Use GL_EXT_draw_range_elements 2012-04-16 09:04:26 +00:00
James Canete
f66030f1ac Update changelog. 2012-04-06 01:53:31 +00:00
James Canete
a458a2401b Reserve FBOs before shaders, as recommended in nvidia docs
Minor tweak in VBO allocation.
2012-04-06 01:49:07 +00:00
James Canete
63216cd936 Update tr_font.c to ioq3 latest (r2232) 2012-04-06 01:47:21 +00:00
James Canete
f9551a6179 Minor image code cleanup.
Added support for LATC(normalmaps) and BPTC(everything else) image compression
2012-04-06 01:44:08 +00:00
James Canete
9f6328817a Use faster framebuffer blits whenever possible. 2012-04-06 01:38:40 +00:00
James Canete
015c28072a Optimized lightall shader for older hardware.
Fixed case in GLSL_PrintInfoLog when log is 0 length.
2012-04-06 00:41:13 +00:00
Richard Allen
bc62db3a7a Updating the ChangeLog 2012-04-04 18:22:51 +00:00
James Canete
51d3c26bc5 Clear render buffer on allocate, fixes corrupt screen issue
Use GL_RGB16_F instead of GL_RGBA16_F for hdr render buffer
2012-04-04 02:35:11 +00:00
Richard Allen
481aa033cf Adding post beta 1 changelog 2012-04-03 17:37:07 +00:00
Andrei Drexler
4e947bbf5a Draw chat messages & co. during intermission 2012-04-03 13:55:28 +00:00
James Canete
41ae1c7fd1 Don't reserve render buffers when textures are used for a FBO. Fixes a crash when GPU memory is at a premium. 2012-04-03 11:50:32 +00:00
Tomi Isoaho
c8ddd38b40 Credits fix'd (again) 2012-03-31 18:31:06 +00:00
Tomi Isoaho
854ca7de7d 2012-03-30 23:58:13 +00:00
Tomi Isoaho
602411a303 End credits 2012-03-30 23:24:58 +00:00
Richard Allen
cbd737fcb4 Updated spec file 2012-03-30 20:05:44 +00:00
Richard Allen
8baff3e83f Silence more errors in Valgrind 2012-03-30 20:04:21 +00:00
Richard Allen
fb64c2b09f Silence errors in Valgrind 2012-03-30 19:54:25 +00:00
Richard Allen
d5a583c32b Needed for MacOS X 2012-03-30 15:54:49 +00:00
Tomi Isoaho
ce7e61fe90 Windows icon 2012-03-30 15:32:35 +00:00
Richard Allen
cbfe594b90 Adding the default cfg's and ini's 2012-03-30 13:30:02 +00:00
Richard Allen
b718c87014 update 2012-03-30 13:14:38 +00:00
Richard Allen
ca92d271a8 Updating Makefile in hopes of fixing osx build 2012-03-30 13:12:20 +00:00
Richard Allen
dee0665b9a Reverting 1805 2012-03-30 13:11:45 +00:00
Tomi Isoaho
6364b2dbe7 SDL icon 2012-03-30 12:59:00 +00:00
Tomi Isoaho
e0cf89c9a7 Mac OS X icon 2012-03-30 12:35:44 +00:00
Richard Allen
275adbb27a Updating mac build environment from ioquake and initial Reaction adaptation 2012-03-30 12:03:08 +00:00
Richard Allen
695e9aee53 Better renderer defaults 2012-03-30 10:40:30 +00:00
Richard Allen
2f7dd942ba Apparently Suislide was a dick. No mention of him here then 2012-03-30 10:29:49 +00:00
Richard Allen
9363feb0ca Adding an icon for Linux RPM's 2012-03-30 10:06:56 +00:00
Richard Allen
68b5e9aff5 Adding the GPL license file and a new spec file for RPM's on Linux 2012-03-28 15:45:31 +00:00
Richard Allen
7edf577f5b Fixing newlines 2012-03-21 11:54:36 +00:00
James Canete
170fb52af5 Eliminate banding in crepuscular rays 2012-03-21 11:07:23 +00:00
James Canete
245e8532cb Renderer, v29. 2012-03-21 10:29:55 +00:00
Richard Allen
89cb7951fa minifix 2012-03-20 17:58:57 +00:00
Richard Allen
14d5d87428 no more idlogo 2012-03-20 17:58:44 +00:00
Richard Allen
86acd69e03 Some saner defaults to cvars 2012-03-19 20:13:18 +00:00
Richard Allen
019fe92a03 Typo in the README 2012-03-18 03:53:34 +00:00
Richard Allen
41d43c73f2 Cleaning house 2012-03-18 03:48:07 +00:00
Richard Allen
4570bd3762 Cleaning house 2012-03-18 03:32:43 +00:00
Richard Allen
be83036a3c Cleaning house 2012-03-18 03:31:31 +00:00