Tomi Isoaho
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ca2348c0ef
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System menu makes a bit more sense now (removed irrelevant options, added new presets)
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2012-04-26 19:55:40 +00:00 |
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James Canete
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3acc8ae321
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Change imagelist cmd to give more relevant information
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2012-04-26 13:46:01 +00:00 |
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James Canete
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0296de3d1a
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Remove DiffuseRoughness shader param, add SpecularExponent shader param
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2012-04-26 13:36:38 +00:00 |
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James Canete
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a19627d2c9
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Change R_SubdividePatchToGrid() to subdivide patches more evenly
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2012-04-26 13:20:17 +00:00 |
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James Canete
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24b39fe00f
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Calculate tangent space in fragment shader instead of storing per vertex
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2012-04-25 08:26:39 +00:00 |
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James Canete
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0e6eed98c0
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Fix sun flare with sky portals. Sun flare must be inside sky portal.
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2012-04-16 13:12:53 +00:00 |
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James Canete
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ab4f586e72
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Speed up tone mapping
Add fast light shader path when r_normalMapping and r_specularMapping are 0
Revise FBO blitting code (Still needs more work)
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2012-04-16 09:35:17 +00:00 |
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James Canete
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1f3086ef48
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Detect GLSL version
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2012-04-16 09:30:30 +00:00 |
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James Canete
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ab8fe7405b
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Missing bit of previous commit
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2012-04-16 09:25:32 +00:00 |
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James Canete
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13d224cfc6
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Use GL_EXT_draw_range_elements
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2012-04-16 09:04:26 +00:00 |
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James Canete
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f66030f1ac
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Update changelog.
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2012-04-06 01:53:31 +00:00 |
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James Canete
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a458a2401b
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Reserve FBOs before shaders, as recommended in nvidia docs
Minor tweak in VBO allocation.
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2012-04-06 01:49:07 +00:00 |
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James Canete
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63216cd936
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Update tr_font.c to ioq3 latest (r2232)
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2012-04-06 01:47:21 +00:00 |
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James Canete
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f9551a6179
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Minor image code cleanup.
Added support for LATC(normalmaps) and BPTC(everything else) image compression
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2012-04-06 01:44:08 +00:00 |
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James Canete
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9f6328817a
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Use faster framebuffer blits whenever possible.
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2012-04-06 01:38:40 +00:00 |
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James Canete
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015c28072a
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Optimized lightall shader for older hardware.
Fixed case in GLSL_PrintInfoLog when log is 0 length.
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2012-04-06 00:41:13 +00:00 |
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Richard Allen
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bc62db3a7a
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Updating the ChangeLog
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2012-04-04 18:22:51 +00:00 |
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James Canete
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51d3c26bc5
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Clear render buffer on allocate, fixes corrupt screen issue
Use GL_RGB16_F instead of GL_RGBA16_F for hdr render buffer
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2012-04-04 02:35:11 +00:00 |
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Richard Allen
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481aa033cf
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Adding post beta 1 changelog
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2012-04-03 17:37:07 +00:00 |
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Andrei Drexler
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4e947bbf5a
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Draw chat messages & co. during intermission
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2012-04-03 13:55:28 +00:00 |
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James Canete
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41ae1c7fd1
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Don't reserve render buffers when textures are used for a FBO. Fixes a crash when GPU memory is at a premium.
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2012-04-03 11:50:32 +00:00 |
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Tomi Isoaho
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c8ddd38b40
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Credits fix'd (again)
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2012-03-31 18:31:06 +00:00 |
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Tomi Isoaho
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854ca7de7d
|
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2012-03-30 23:58:13 +00:00 |
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Tomi Isoaho
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602411a303
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End credits
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2012-03-30 23:24:58 +00:00 |
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Richard Allen
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cbd737fcb4
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Updated spec file
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2012-03-30 20:05:44 +00:00 |
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Richard Allen
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8baff3e83f
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Silence more errors in Valgrind
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2012-03-30 20:04:21 +00:00 |
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Richard Allen
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fb64c2b09f
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Silence errors in Valgrind
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2012-03-30 19:54:25 +00:00 |
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Richard Allen
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d5a583c32b
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Needed for MacOS X
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2012-03-30 15:54:49 +00:00 |
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Tomi Isoaho
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ce7e61fe90
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Windows icon
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2012-03-30 15:32:35 +00:00 |
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Richard Allen
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cbfe594b90
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Adding the default cfg's and ini's
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2012-03-30 13:30:02 +00:00 |
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Richard Allen
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b718c87014
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update
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2012-03-30 13:14:38 +00:00 |
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Richard Allen
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ca92d271a8
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Updating Makefile in hopes of fixing osx build
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2012-03-30 13:12:20 +00:00 |
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Richard Allen
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dee0665b9a
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Reverting 1805
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2012-03-30 13:11:45 +00:00 |
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Tomi Isoaho
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6364b2dbe7
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SDL icon
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2012-03-30 12:59:00 +00:00 |
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Tomi Isoaho
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e0cf89c9a7
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Mac OS X icon
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2012-03-30 12:35:44 +00:00 |
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Richard Allen
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275adbb27a
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Updating mac build environment from ioquake and initial Reaction adaptation
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2012-03-30 12:03:08 +00:00 |
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Richard Allen
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695e9aee53
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Better renderer defaults
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2012-03-30 10:40:30 +00:00 |
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Richard Allen
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2f7dd942ba
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Apparently Suislide was a dick. No mention of him here then
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2012-03-30 10:29:49 +00:00 |
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Richard Allen
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9363feb0ca
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Adding an icon for Linux RPM's
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2012-03-30 10:06:56 +00:00 |
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Richard Allen
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68b5e9aff5
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Adding the GPL license file and a new spec file for RPM's on Linux
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2012-03-28 15:45:31 +00:00 |
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Richard Allen
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7edf577f5b
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Fixing newlines
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2012-03-21 11:54:36 +00:00 |
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James Canete
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170fb52af5
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Eliminate banding in crepuscular rays
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2012-03-21 11:07:23 +00:00 |
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James Canete
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245e8532cb
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Renderer, v29.
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2012-03-21 10:29:55 +00:00 |
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Richard Allen
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89cb7951fa
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minifix
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2012-03-20 17:58:57 +00:00 |
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Richard Allen
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14d5d87428
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no more idlogo
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2012-03-20 17:58:44 +00:00 |
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Richard Allen
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86acd69e03
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Some saner defaults to cvars
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2012-03-19 20:13:18 +00:00 |
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Richard Allen
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019fe92a03
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Typo in the README
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2012-03-18 03:53:34 +00:00 |
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Richard Allen
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41d43c73f2
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Cleaning house
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2012-03-18 03:48:07 +00:00 |
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Richard Allen
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4570bd3762
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Cleaning house
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2012-03-18 03:32:43 +00:00 |
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Richard Allen
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be83036a3c
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Cleaning house
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2012-03-18 03:31:31 +00:00 |
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