quakeforge/libs/video/renderer
Bill Currie ef37ed39a9 Clean up global symbols for the glsl renderer.
Where possible, symbols have been made static, prefixed with glsl_/GLSL_ or
moved into the code shared by all renderers. This will make doing plugins
easier but done now for link testing. The moving was done via the gl
commit.
2012-02-18 11:48:52 +09:00
..
gl Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00
glsl Clean up global symbols for the glsl renderer. 2012-02-18 11:48:52 +09:00
sw Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00
sw32 Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00
crosshair.c Make the cross-hair data sharable between renderers. 2011-12-26 21:43:15 +09:00
Makefile.am Fix the incorrect linkage of libQFrenderer* 2012-02-18 11:46:46 +09:00
noisetextures.c Fix a stale include problem. 2012-02-01 14:13:00 +09:00
r_alias.c Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00
r_bsp.c Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00
r_cvar.c Move the call to R_Particles_Init_Cvars into R_Init_Cvars. 2012-02-01 20:05:11 +09:00
r_dyn_textures.c Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
r_efrag.c Make R_SplitEntityOnNode easier to read. 2012-01-03 23:19:21 +09:00
r_ent.c Break out the entity blend calculations. 2012-01-04 18:30:47 +09:00
r_graph.c Clean up all the "set but not used" warnings. 2011-06-19 10:48:02 +09:00
r_light.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
r_main.c Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00
r_part.c Move r_gravity to it's rightful home. 2012-02-01 20:03:16 +09:00
r_progs.c Add Draw_Picf to allow smooth placement on low-res consoles. 2012-02-06 19:32:30 +09:00
r_screen.c Clean up global symbols for the gl renderer. 2012-02-18 11:48:52 +09:00