quakeforge/libs
Bill Currie ef37ed39a9 Clean up global symbols for the glsl renderer.
Where possible, symbols have been made static, prefixed with glsl_/GLSL_ or
moved into the code shared by all renderers. This will make doing plugins
easier but done now for link testing. The moving was done via the gl
commit.
2012-02-18 11:48:52 +09:00
..
audio Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
console Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
gamecode Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
gib Link QFgamecode directly into QFruamoko. 2012-02-13 15:05:31 +09:00
image Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
models Clean up global symbols for the glsl renderer. 2012-02-18 11:48:52 +09:00
net Do an audit of the Makefile.am files. 2012-02-07 16:04:19 +09:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Move bi_gib.c from ruamoko to gib. 2012-02-09 10:00:54 +09:00
util Don't include the specific plugin headers in plugin.h. 2012-02-13 22:02:07 +09:00
video Clean up global symbols for the glsl renderer. 2012-02-18 11:48:52 +09:00
Makefile.am Update to reflect the new dependency status. 2012-02-13 16:25:22 +09:00