.. |
QF
|
can now dump a map's textures to a wad file (name currently based on bsp
|
2004-01-15 07:16:44 +00:00 |
win32
|
dirent.c and dirent.h brought in from cygwin for win32 builds
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2004-01-12 02:23:36 +00:00 |
.gitignore
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Clean up TODO a bit, make gitignore actually ignore all generated files...
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2001-10-03 21:38:54 +00:00 |
adivtab.h
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Merge adivtab.h while I'm at it.
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2001-05-09 17:24:41 +00:00 |
alsa_funcs_list.h
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Update ALSA sound target to support 1.0.
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2003-12-22 01:07:49 +00:00 |
anorm_dots.h
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make the two normals arrays consistent
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2003-08-26 07:00:13 +00:00 |
anorms.h
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Merge anorms.h and anorm_dots.h.
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2001-05-09 17:22:27 +00:00 |
asm_draw.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
asm_i386.h
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rename sfxcache_t size to bytes
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2002-06-16 04:21:25 +00:00 |
block8.h
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More header merging.
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2001-05-09 17:29:07 +00:00 |
block16.h
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More header merging.
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2001-05-09 17:29:07 +00:00 |
buildnum.h
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More merging. Become one with the shoggoth. Poor hungry shoggoth...
|
2001-05-10 02:29:38 +00:00 |
compat.h
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Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
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2002-06-26 22:20:12 +00:00 |
context_sdl.h
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missed this file
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2003-01-06 20:01:13 +00:00 |
context_x11.h
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in_mouse_accel patch from qize@gmx.net
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2003-09-04 22:29:40 +00:00 |
d_iface.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
d_ifacea.h
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Minor bugfix.
|
2002-01-04 04:05:46 +00:00 |
d_local.h
|
big protototype cleanup. Now, except for a few cases, all non-static
|
2002-11-05 19:12:51 +00:00 |
dga_check.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
exp.h
|
make gcc more anal about prototypes, string constants and function
|
2003-01-06 18:28:13 +00:00 |
fbset.h
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big protototype cleanup. Now, except for a few cases, all non-static
|
2002-11-05 19:12:51 +00:00 |
garbage.h
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Added a finalize method to all Objects and modified the garbage
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2003-12-09 06:57:35 +00:00 |
getopt.h
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make gcc more anal about prototypes, string constants and function
|
2003-01-06 18:28:13 +00:00 |
gib_buffer.h
|
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gib_builtin.h
|
Moved gib_*.h into include/ and moved the necessary declarations and struct
|
2003-04-13 22:07:58 +00:00 |
gib_classes.h
|
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gib_execute.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
|
2003-04-13 22:07:58 +00:00 |
gib_function.h
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Add support for named arguments in GIB functions and methods, fix a few
|
2003-10-19 00:51:47 +00:00 |
gib_handle.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gib_object.h
|
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gib_parse.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
|
2003-04-13 22:07:58 +00:00 |
gib_process.h
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Moved gib_*.h into include/ and moved the necessary declarations and struct
|
2003-04-13 22:07:58 +00:00 |
gib_regex.h
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Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
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2003-07-15 21:40:37 +00:00 |
gib_semantics.h
|
Moved gib_*.h into include/ and moved the necessary declarations and struct
|
2003-04-13 22:07:58 +00:00 |
gib_thread.h
|
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gib_tree.h
|
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gib_vars.h
|
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
|
2003-09-11 06:03:13 +00:00 |
gl_warp_sin.h
|
Ack, where did all the chairs go!
|
2001-05-09 18:45:38 +00:00 |
in_win.h
|
make stuff static that can be and nuke some useless stuff
|
2002-12-16 23:26:14 +00:00 |
logos.h
|
*shuffle*
|
2001-05-10 04:16:39 +00:00 |
Makefile.am
|
Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
|
2003-12-07 22:45:32 +00:00 |
menu.h
|
Let's get this into CVS, even if it's not used yet.
|
2001-04-17 23:04:54 +00:00 |
net_dgrm.h
|
link in hw, move the qw and nq networking code into libs/net and make
|
2003-02-11 22:48:57 +00:00 |
net_loop.h
|
link in hw, move the qw and nq networking code into libs/net and make
|
2003-02-11 22:48:57 +00:00 |
net_udp.h
|
link in hw, move the qw and nq networking code into libs/net and make
|
2003-02-11 22:48:57 +00:00 |
net_vcr.h
|
link in hw, move the qw and nq networking code into libs/net and make
|
2003-02-11 22:48:57 +00:00 |
net_wins.h
|
link in hw, move the qw and nq networking code into libs/net and make
|
2003-02-11 22:48:57 +00:00 |
netchan.h
|
get packet logging working with mvds
|
2003-03-16 03:17:50 +00:00 |
netmain.h
|
missed a net.h -> netmain.h
|
2003-02-12 20:08:55 +00:00 |
old_keys.h
|
go back to using QFile, quakeio.h and quakefs.h
|
2002-08-27 07:16:28 +00:00 |
ops.h
|
Removed the 'random' GIB builtin and replaced it with the rand() math
|
2003-02-23 22:14:07 +00:00 |
qstring.h
|
re-arrange things so __attribute__ and __builtin_expect are properly
|
2003-01-15 15:31:36 +00:00 |
quakeasm.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
r_cvar.h
|
Qize's patches. Add some more backwards-compatibility aliases to ln.gib,
|
2003-09-01 01:52:20 +00:00 |
r_dynamic.h
|
Make R_DarkFieldParticles & R_EntityParticles work in all renderers.
|
2003-10-22 06:00:36 +00:00 |
r_local.h
|
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
|
2003-08-27 22:20:03 +00:00 |
r_screen.h
|
merge the bulk of the three screen files into r_screen.c so all common code
|
2002-12-11 17:34:48 +00:00 |
r_shared.h
|
first stab at colored alias model lighting
|
2002-08-12 06:14:55 +00:00 |
regex.h
|
make gcc more anal about prototypes, string constants and function
|
2003-01-06 18:28:13 +00:00 |
sbar.h
|
qw now has centered scoreboard :)
|
2003-05-07 17:23:18 +00:00 |
skin_stencil.h
|
don't install skin_stencil.h
|
2001-11-05 16:22:03 +00:00 |
snd_render.h
|
fix shm properly :)
|
2004-01-08 03:46:11 +00:00 |
varrays.h
|
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
|
2003-03-20 19:58:18 +00:00 |
vgamodes.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
view.h
|
start getting const-correct on vec3_t params
|
2002-01-03 05:29:38 +00:00 |
vregset.h
|
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
|
2001-04-15 04:18:22 +00:00 |
winquake.h
|
windows has a LoadImage #define, so kill it :)
|
2003-09-08 15:49:21 +00:00 |
world.h
|
big protototype cleanup. Now, except for a few cases, all non-static
|
2002-11-05 19:12:51 +00:00 |