Qize's patches. Add some more backwards-compatibility aliases to ln.gib,

remove a dead cvar, and don't display a message about what to do to connect
when use +connect already...
This commit is contained in:
Ragnvald Maartmann-Moe IV 2003-09-01 01:52:20 +00:00
parent ef4ca0c798
commit dc8e9422a2
3 changed files with 16 additions and 7 deletions

View file

@ -25,3 +25,13 @@ function::export ln
// QuakeForge qwcl
ln "in_mouse_amp" "sensitivity"
ln "in_grab" "_windowed_mouse"
ln "con_alpha" "gl_conalpha"
ln "con_width" "vid_conwidth"
ln "con_height" "vid_conheight"
// QuakeForge Old QuakeForge
ln "hud_fps" "show_fps"
ln "hud_time" "shot_time"
ln "hud_ping" "show_ping"
ln "hud_pl" "show_pl"
ln "hud_scoreboard_uid" "show_scoreuid"

View file

@ -13,7 +13,6 @@ extern struct cvar_s *d_mipscale;
extern struct cvar_s *gl_affinemodels;
extern struct cvar_s *gl_clear;
extern struct cvar_s *gl_conalpha;
extern struct cvar_s *gl_conspin;
extern struct cvar_s *gl_constretch;
extern struct cvar_s *gl_dlight_polyblend;

View file

@ -1765,18 +1765,18 @@ Host_Init (void)
Con_Printf ("\nClient version %s (build %04d)\n\n", VERSION,
build_number ());
Con_Printf ("\x80\x81\x81\x82 %s initialized \x80\x81\x81\x82\n", PROGRAM);
CL_UpdateScreen (realtime);
Con_NewMap (); // force the menus to be loaded
CL_UpdateScreen (realtime);
CL_UpdateScreen (realtime);
Cbuf_AddText (cl_cbuf,
"echo Type connect <internet address> or use a server "
"browser to connect to a game.\n");
Cbuf_AddText (cl_cbuf, "cmd_warncmd 1\n");
if (connect_time == -1 {
Cbuf_AddText (cl_cbuf, "echo Type connect <internet address> or use a "
"server browser to connect to a game.\n");
}
Cbuf_AddText (cl_cbuf, "set cmd_warncmd 1\n");
}
void