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Qize's patches. Add some more backwards-compatibility aliases to ln.gib,
remove a dead cvar, and don't display a message about what to do to connect when use +connect already...
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3 changed files with 16 additions and 7 deletions
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@ -25,3 +25,13 @@ function::export ln
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// QuakeForge qwcl
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ln "in_mouse_amp" "sensitivity"
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ln "in_grab" "_windowed_mouse"
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ln "con_alpha" "gl_conalpha"
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ln "con_width" "vid_conwidth"
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ln "con_height" "vid_conheight"
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// QuakeForge Old QuakeForge
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ln "hud_fps" "show_fps"
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ln "hud_time" "shot_time"
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ln "hud_ping" "show_ping"
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ln "hud_pl" "show_pl"
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ln "hud_scoreboard_uid" "show_scoreuid"
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@ -13,7 +13,6 @@ extern struct cvar_s *d_mipscale;
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extern struct cvar_s *gl_affinemodels;
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extern struct cvar_s *gl_clear;
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extern struct cvar_s *gl_conalpha;
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extern struct cvar_s *gl_conspin;
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extern struct cvar_s *gl_constretch;
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extern struct cvar_s *gl_dlight_polyblend;
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@ -1765,18 +1765,18 @@ Host_Init (void)
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Con_Printf ("\nClient version %s (build %04d)\n\n", VERSION,
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build_number ());
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Con_Printf ("\x80\x81\x81\x82 %s initialized \x80\x81\x81\x82\n", PROGRAM);
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CL_UpdateScreen (realtime);
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Con_NewMap (); // force the menus to be loaded
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CL_UpdateScreen (realtime);
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CL_UpdateScreen (realtime);
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Cbuf_AddText (cl_cbuf,
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"echo Type connect <internet address> or use a server "
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"browser to connect to a game.\n");
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Cbuf_AddText (cl_cbuf, "cmd_warncmd 1\n");
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if (connect_time == -1 {
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Cbuf_AddText (cl_cbuf, "echo Type connect <internet address> or use a "
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"server browser to connect to a game.\n");
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}
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Cbuf_AddText (cl_cbuf, "set cmd_warncmd 1\n");
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}
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void
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