Clean up TODO a bit, make gitignore actually ignore all generated files...

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-10-03 21:38:54 +00:00
parent 82338f9695
commit b2852ef3cc
2 changed files with 6 additions and 6 deletions

9
TODO
View file

@ -7,6 +7,7 @@ W = waiting on other work
M it seems possible to crash a QF server still - need to fix this!
M Scitech MGL used in win32 is screwed - dump it and use SDL
M merge nq and qw code bases
I GL is still way too slow
I Client side QuakeC.
I mingw cross compiling
@ -49,7 +50,7 @@ These are explained better in doc/ideas/rhamph.txt:
? room duplication
? randomly generated maps
? variable detail models
? skeltal model animations
? skeletal model animations
? Inverse kinematics
? variable detail walls
@ -64,14 +65,14 @@ X | +--- cvs2cl
X | +--- gas2masm
X | +--- pak massively enhanced pak tool
X | \--- qfcc QuakeForge Gamecode Compiler
o +--- include API definitions for all subsystems
X +--- include API definitions for all subsystems
o +--- nq Non-common NQ code
o +--- qw Non-common QW code
o \--- libs common code libs
o +--- audio
o | +--- cd
o | +--- recording
o | +--- renderer 3D audio rendering
o | +--- renderer Audio rendering
o | | +--- soft Software 3D spatialization
o | | \--- openal Passing the buck to OpenAL
o | \--- targets Raw sound I/O
@ -79,7 +80,7 @@ o | +--- null No raw output (none or OpenAL)
o | +--- alsa ALSA
o | +--- oss OSS or kernel sound
o | +--- dsound MS DirectSound
o | \--- sdl SDL (gack) output
o | \--- sdl SDL output
o +--- filesystem Filesystem code
| | (the code for normal fs is also here)
o | +--- pakfile Quake Pakfiles

3
include/.gitignore vendored
View file

@ -3,5 +3,4 @@ Makefile.in
Makefile
config.h.in
config.h
stamp-h
stamp-h.in
stamp-*