quakeforge/libs/video/renderer
Bill Currie bab3e0720f [vulkan] Implement real-time lighting
Light styles and shadows aren't implemented yet.

The map's entities are used to create the lights, and the PVS used to
determine which lights might be visible (ie, the surfaces they light).
That could do with some more improvements (eg, checking if a leaf is
outside a spotlight's cone), but the concept seems to work.
2021-03-20 16:08:44 +09:00
..
gl [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
glsl [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
sw [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
sw32 [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
vulkan [vulkan] Implement real-time lighting 2021-03-20 16:08:44 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [build] Create static libs for render targets 2021-03-03 16:34:16 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_bsp.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_cvar.c [renderer] Move r_screen and r_cvar into main bin 2021-01-12 16:14:46 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
r_ent.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_init.c [vulkan] Build brush model display lists 2021-01-21 02:13:40 +09:00
r_iqm.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_light.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_main.c [renderer] Move r_screen and r_cvar into main bin 2021-01-12 16:14:46 +09:00
r_part.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_progs.c [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
r_scrap.c [renderer] Move core of scrap into shared code 2021-01-13 02:47:07 +09:00
r_screen.c [renderer] Move r_screen and r_cvar into main bin 2021-01-12 16:14:46 +09:00
vid_common.c Clean up vid access a little 2019-07-07 15:38:29 +09:00
vid_render_gl.c [model] Isolate renderer specific texture data 2021-01-19 13:07:31 +09:00
vid_render_glsl.c [model] Isolate renderer specific texture data 2021-01-19 13:07:31 +09:00
vid_render_sw.c [model] Clean up the globals for alias models 2021-02-01 21:11:45 +09:00
vid_render_sw32.c [model] Clean up the globals for alias models 2021-02-01 21:11:45 +09:00
vid_render_vulkan.c [vulkan] Initialize skins 2021-03-20 00:08:21 +09:00