quakeforge/libs/video/renderer/vulkan
Bill Currie 8c03ed8be5 [vulkan] Start work on shadows
This gets the shaders needed for creating shadow maps, and the changes
to the lighting pipeline for binding the shadow maps, but no generation
or reading is done yet. It feels like parts of various systems are
getting a little big for their britches and I need to do an audit of
various things.
2021-04-24 10:40:39 +09:00
..
shader [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
test [build] Get make distcheck working again 2021-03-29 17:35:30 +09:00
vkgen [vulkan] Skip values array for empty enum symtabs 2021-04-03 00:06:54 +09:00
barrier.c [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [vulkan] Use darray size to control cmd buffer count 2021-01-15 22:45:49 +09:00
deferred.plist [vulkan] Use more correct dependency flags 2021-04-18 18:56:31 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image.c [vulkan] Implement screenshot 2021-03-24 19:20:53 +09:00
instance.c [vulkan] Move viewport and scissor into vulkan_ctx 2021-04-01 11:44:30 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
qfpipeline.plist [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
renderpass.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
scrap.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
shader.c [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
shadow.plist [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
staging.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Clean up misuse of va for vulkan handles 2021-04-22 19:47:42 +09:00
vkparse.h [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
vkparse.plist [vulkan] Parse clear values 2021-02-23 14:37:48 +09:00
vulkan_alias.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_bsp.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_compose.c [vulkan] Fix a couple of minor issues 2021-04-19 18:07:45 +09:00
vulkan_draw.c [vulkan] Label the drawing command buffers 2021-04-19 18:07:45 +09:00
vulkan_lighting.c [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
vulkan_lightmap.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
vulkan_main.c [vulkan] Disable lightmap support 2021-03-20 18:02:27 +09:00
vulkan_matrices.c [vid,render] Clean up fov and aspect 2021-04-01 19:17:19 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
vulkan_vid_common.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00