quakeforge/libs/video/renderer/vulkan/shader
Bill Currie 8c03ed8be5 [vulkan] Start work on shadows
This gets the shaders needed for creating shadow maps, and the changes
to the lighting pipeline for binding the shadow maps, but no generation
or reading is done yet. It feels like parts of various systems are
getting a little big for their britches and I need to do an audit of
various things.
2021-04-24 10:40:39 +09:00
..
alias.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
alias.vert [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
alias_depth.vert [vulkan] Create shaders for alias deferred rendering 2021-02-17 13:35:19 +09:00
alias_gbuf.frag [vulkan] Implement deferred emission (fullbrights) 2021-03-22 19:08:16 +09:00
alias_shadow.vert [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
bsp_depth.vert [vulkan] Convert bsp and draw to deferred 2021-02-19 11:14:54 +09:00
bsp_gbuf.frag [vulkan] Implement deferred emission (fullbrights) 2021-03-22 19:08:16 +09:00
bsp_gbuf.geom [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
bsp_gbuf.vert [vulkan] Add a position buffer to the g-buffer 2021-02-25 13:46:33 +09:00
bsp_shadow.vert [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
bsp_sky.frag [vulkan] Implement sky box loading and rendering 2021-03-25 15:54:34 +09:00
bsp_turb.frag [vulkan] Implement water surface rendering 2021-03-23 12:24:24 +09:00
compose.frag [vulkan] Tweak the lighting to look a bit better 2021-03-20 19:15:06 +09:00
lighting.frag [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
passthrough.vert [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
pushcolor.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
quakebsp.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
quakebsp.vert [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
shadow.geom [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
twod.frag [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00
twod.vert [vulkan] Move the shaders into their own directory 2021-02-10 17:43:11 +09:00