quakeforge/libs/video/renderer/vulkan/vulkan_lighting.c
Bill Currie 8c03ed8be5 [vulkan] Start work on shadows
This gets the shaders needed for creating shadow maps, and the changes
to the lighting pipeline for binding the shadow maps, but no generation
or reading is done yet. It feels like parts of various systems are
getting a little big for their britches and I need to do an audit of
various things.
2021-04-24 10:40:39 +09:00

546 lines
17 KiB
C

/*
vulkan_lighting.c
Vulkan lighting pass pipeline
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/2/23
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "qfalloca.h"
#include "QF/dstring.h"
#include "QF/plist.h"
#include "QF/progs.h"
#include "QF/script.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/Vulkan/qf_lighting.h"
#include "QF/Vulkan/qf_texture.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/staging.h"
#include "compat.h"
#include "r_internal.h"
#include "vid_vulkan.h"
static void
find_visible_lights (vulkan_ctx_t *ctx)
{
//qfv_device_t *device = ctx->device;
//qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = ctx->lighting_context;
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
mleaf_t *leaf = r_viewleaf;
model_t *model = r_worldentity.renderer.model;
if (!leaf || !model) {
return;
}
if (leaf != lframe->leaf) {
//double start = Sys_DoubleTime ();
byte pvs[MAP_PVS_BYTES];
Mod_LeafPVS_set (leaf, model, 0, pvs);
memcpy (lframe->pvs, pvs, sizeof (pvs));
for (int i = 0; i < model->brush.numleafs; i++) {
if (pvs[i / 8] & (1 << (i % 8))) {
Mod_LeafPVS_mix (model->brush.leafs + i, model, 0, lframe->pvs);
}
}
lframe->leaf = leaf;
//double end = Sys_DoubleTime ();
//Sys_Printf ("find_visible_lights: %.5gus\n", (end - start) * 1e6);
int visible = 0;
memset (lframe->lightvis.a, 0, lframe->lightvis.size * sizeof (byte));
for (size_t i = 0; i < lctx->lightleafs.size; i++) {
int l = lctx->lightleafs.a[i];
if (lframe->pvs[l / 8] & (1 << (l % 8))) {
lframe->lightvis.a[i] = 1;
visible++;
}
}
//Sys_Printf ("find_visible_lights: %d / %zd visible\n", visible,
// lframe->lightvis.size);
}
}
static void
update_lights (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = ctx->lighting_context;
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
find_visible_lights (ctx);
dlight_t *lights[NUM_LIGHTS];
qfv_packet_t *packet = QFV_PacketAcquire (ctx->staging);
qfv_light_buffer_t *light_data = QFV_PacketExtend (packet,
sizeof (*light_data));
for (int i = 0; i < NUM_STYLES; i++) {
light_data->intensity[i] = d_lightstylevalue[i] / 65536.0;
}
// dynamic lights seem a tad fiant, so 16x map lights
light_data->intensity[64] = 1 / 16.0;
light_data->intensity[65] = 1 / 16.0;
light_data->intensity[66] = 1 / 16.0;
light_data->intensity[67] = 1 / 16.0;
light_data->cascadeCount = 0;
light_data->planeCount = 0;
light_data->cubeCount = 0;
light_data->lightCount = 0;
R_FindNearLights (r_origin, NUM_LIGHTS - 1, lights);
for (int i = 0; i < NUM_LIGHTS - 1; i++) {
if (!lights[i]) {
break;
}
light_data->lightCount++;
VectorCopy (lights[i]->color, light_data->lights[i].color);
VectorCopy (lights[i]->origin, light_data->lights[i].position);
light_data->lights[i].radius = lights[i]->radius;
light_data->lights[i].data = 64; // default dynamic light
VectorZero (light_data->lights[i].direction);
light_data->lights[i].cone = 1;
}
for (size_t i = 0; (i < lframe->lightvis.size
&& light_data->lightCount < NUM_LIGHTS); i++) {
if (lframe->lightvis.a[i]) {
light_data->lights[light_data->lightCount++] = lctx->lights.a[i];
}
}
VkBufferMemoryBarrier wr_barriers[] = {
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
0, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED,
lframe->light_buffer, 0, sizeof (qfv_light_buffer_t) },
};
dfunc->vkCmdPipelineBarrier (packet->cmd,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT,
0, 0, 0, 1, wr_barriers, 0, 0);
VkBufferCopy copy_region[] = {
{ packet->offset, 0, sizeof (qfv_light_buffer_t) },
};
dfunc->vkCmdCopyBuffer (packet->cmd, ctx->staging->buffer,
lframe->light_buffer, 1, &copy_region[0]);
VkBufferMemoryBarrier rd_barriers[] = {
{ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, 0,
VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED,
lframe->light_buffer, 0, sizeof (qfv_light_buffer_t) },
};
dfunc->vkCmdPipelineBarrier (packet->cmd,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
0, 0, 0, 1, rd_barriers, 0, 0);
QFV_PacketSubmit (packet);
}
void
Vulkan_Lighting_Draw (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
update_lights (ctx);
lightingctx_t *lctx = ctx->lighting_context;
__auto_type cframe = &ctx->frames.a[ctx->curFrame];
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
VkCommandBuffer cmd = lframe->cmd;
DARRAY_APPEND (&cframe->cmdSets[QFV_passLighting], cmd);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
ctx->renderpass, QFV_passLighting,
cframe->framebuffer,
0, 0, 0,
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
QFV_duCmdBeginLabel (device, cmd, "lighting", { 0.6, 0.5, 0.6, 1});
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
lctx->pipeline);
lframe->bufferInfo[0].buffer = lframe->light_buffer;
lframe->attachInfo[0].imageView = ctx->attachment_views->a[QFV_attachDepth];
lframe->attachInfo[1].imageView = ctx->attachment_views->a[QFV_attachColor];
lframe->attachInfo[2].imageView
= ctx->attachment_views->a[QFV_attachEmission];
lframe->attachInfo[3].imageView
= ctx->attachment_views->a[QFV_attachNormal];
lframe->attachInfo[4].imageView
= ctx->attachment_views->a[QFV_attachPosition];
dfunc->vkUpdateDescriptorSets (device->dev,
LIGHTING_DESCRIPTORS,
lframe->descriptors, 0, 0);
VkDescriptorSet sets[] = {
lframe->attachWrite[0].dstSet,
lframe->bufferWrite[0].dstSet,
lframe->shadowWrite.dstSet,
};
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
lctx->layout, 0, 3, sets, 0, 0);
dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
VkDeviceSize offset = 0;
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &ctx->quad_buffer, &offset);
dfunc->vkCmdDraw (cmd, 4, 1, 0, 0);
QFV_duCmdEndLabel (device, cmd);
dfunc->vkEndCommandBuffer (cmd);
}
static VkDescriptorBufferInfo base_buffer_info = {
0, 0, VK_WHOLE_SIZE
};
static VkDescriptorImageInfo base_image_info = {
0, 0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
};
static VkWriteDescriptorSet base_buffer_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, 0, 0
};
static VkWriteDescriptorSet base_attachment_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
0, 0, 0
};
static VkWriteDescriptorSet base_image_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
0, 0, 0
};
void
Vulkan_Lighting_Init (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = calloc (1, sizeof (lightingctx_t));
ctx->lighting_context = lctx;
DARRAY_INIT (&lctx->lights, 16);
DARRAY_INIT (&lctx->lightleafs, 16);
size_t frames = ctx->frames.size;
DARRAY_INIT (&lctx->frames, frames);
DARRAY_RESIZE (&lctx->frames, frames);
lctx->frames.grow = 0;
lctx->pipeline = Vulkan_CreatePipeline (ctx, "lighting");
lctx->layout = Vulkan_CreatePipelineLayout (ctx, "lighting_layout");
lctx->sampler = Vulkan_CreateSampler (ctx, "shadow_sampler");
__auto_type lbuffers = QFV_AllocBufferSet (frames, alloca);
for (size_t i = 0; i < frames; i++) {
lbuffers->a[i] = QFV_CreateBuffer (device, sizeof (qfv_light_buffer_t),
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER,
lbuffers->a[i],
va (ctx->va_ctx, "buffer:lighting:%zd", i));
}
VkMemoryRequirements requirements;
dfunc->vkGetBufferMemoryRequirements (device->dev, lbuffers->a[0],
&requirements);
lctx->light_memory = QFV_AllocBufferMemory (device, lbuffers->a[0],
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
frames * requirements.size, 0);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY,
lctx->light_memory, "memory:lighting");
__auto_type cmdSet = QFV_AllocCommandBufferSet (1, alloca);
__auto_type attach = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
__auto_type lights = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
__auto_type shadow = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
for (size_t i = 0; i < frames; i++) {
attach->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
"lighting_attach");
lights->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
"lighting_lights");
shadow->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
"lighting_shadow");
}
__auto_type attach_pool = Vulkan_CreateDescriptorPool (ctx,
"lighting_attach_pool");
__auto_type lights_pool = Vulkan_CreateDescriptorPool (ctx,
"lighting_lights_pool");
__auto_type shadow_pool = Vulkan_CreateDescriptorPool (ctx,
"lighting_shadow_pool");
__auto_type attach_set = QFV_AllocateDescriptorSet (device, attach_pool,
attach);
__auto_type lights_set = QFV_AllocateDescriptorSet (device, lights_pool,
lights);
__auto_type shadow_set = QFV_AllocateDescriptorSet (device, shadow_pool,
shadow);
for (size_t i = 0; i < frames; i++) {
__auto_type lframe = &lctx->frames.a[i];
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET,
attach_set->a[i],
va (ctx->va_ctx, "lighting:attach_set:%zd", i));
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET,
lights_set->a[i],
va (ctx->va_ctx, "lighting:lights_set:%zd", i));
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET,
shadow_set->a[i],
va (ctx->va_ctx, "lighting:shadow_set:%zd", i));
DARRAY_INIT (&lframe->lightvis, 16);
lframe->leaf = 0;
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdSet);
lframe->cmd = cmdSet->a[0];
lframe->light_buffer = lbuffers->a[i];
QFV_BindBufferMemory (device, lbuffers->a[i], lctx->light_memory,
i * requirements.size);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
lframe->cmd, "cmd:lighting");
for (int j = 0; j < LIGHTING_BUFFER_INFOS; j++) {
lframe->bufferInfo[j] = base_buffer_info;
lframe->bufferWrite[j] = base_buffer_write;
lframe->bufferWrite[j].dstSet = lights_set->a[i];
lframe->bufferWrite[j].dstBinding = j;
lframe->bufferWrite[j].pBufferInfo = &lframe->bufferInfo[j];
}
for (int j = 0; j < LIGHTING_ATTACH_INFOS; j++) {
lframe->attachInfo[j] = base_image_info;
lframe->attachInfo[j].sampler = 0;
lframe->attachWrite[j] = base_attachment_write;
lframe->attachWrite[j].dstSet = attach_set->a[i];
lframe->attachWrite[j].dstBinding = j;
lframe->attachWrite[j].pImageInfo = &lframe->attachInfo[j];
}
for (int j = 0; j < LIGHTING_SHADOW_INFOS; j++) {
lframe->shadowInfo[j] = base_image_info;
lframe->shadowInfo[j].sampler = lctx->sampler;
lframe->shadowInfo[j].imageView = ctx->default_black->view;
}
lframe->shadowWrite = base_image_write;
lframe->shadowWrite.dstSet = shadow_set->a[i];
lframe->shadowWrite.dstBinding = 0;
lframe->shadowWrite.descriptorCount = NUM_LIGHTS;
lframe->shadowWrite.pImageInfo = lframe->shadowInfo;
}
free (attach_set);
free (lights_set);
}
void
Vulkan_Lighting_Shutdown (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = ctx->lighting_context;
for (size_t i = 0; i < lctx->frames.size; i++) {
lightingframe_t *lframe = &lctx->frames.a[i];
dfunc->vkDestroyBuffer (device->dev, lframe->light_buffer, 0);
DARRAY_CLEAR (&lframe->lightvis);
}
dfunc->vkFreeMemory (device->dev, lctx->light_memory, 0);
dfunc->vkDestroyPipeline (device->dev, lctx->pipeline, 0);
DARRAY_CLEAR (&lctx->lights);
DARRAY_CLEAR (&lctx->lightleafs);
free (lctx->frames.a);
free (lctx);
}
static void
parse_light (qfv_light_t *light, const plitem_t *entity,
const plitem_t *targets)
{
const char *str;
/*Sys_Printf ("{\n");
for (int i = PL_D_NumKeys (entity); i-- > 0; ) {
const char *field = PL_KeyAtIndex (entity, i);
const char *value = PL_String (PL_ObjectForKey (entity, field));
Sys_Printf ("\t%s = %s\n", field, value);
}
Sys_Printf ("}\n");*/
light->cone = 1;
light->data = 0;
light->radius = 300;
VectorSet (1, 1, 1, light->color);
if ((str = PL_String (PL_ObjectForKey (entity, "origin")))) {
sscanf (str, "%f %f %f", VectorExpandAddr (light->position));
}
if ((str = PL_String (PL_ObjectForKey (entity, "target")))) {
vec3_t position = {};
plitem_t *target = PL_ObjectForKey (targets, str);
if (target) {
if ((str = PL_String (PL_ObjectForKey (target, "origin")))) {
sscanf (str, "%f %f %f", VectorExpandAddr (position));
}
VectorSubtract (position, light->position, light->direction);
VectorNormalize (light->direction);
}
float angle = 40;
if ((str = PL_String (PL_ObjectForKey (entity, "angle")))) {
angle = atof (str);
}
light->cone = -cos (angle * M_PI / 360); // half angle
}
if ((str = PL_String (PL_ObjectForKey (entity, "light_lev")))
|| (str = PL_String (PL_ObjectForKey (entity, "_light")))) {
light->radius = atof (str);
}
if ((str = PL_String (PL_ObjectForKey (entity, "style")))) {
light->data = atoi (str) & 0x3f;
}
if ((str = PL_String (PL_ObjectForKey (entity, "color")))
|| (str = PL_String (PL_ObjectForKey (entity, "_color")))) {
sscanf (str, "%f %f %f", VectorExpandAddr (light->color));
}
}
void
Vulkan_LoadLights (model_t *model, const char *entity_data, vulkan_ctx_t *ctx)
{
lightingctx_t *lctx = ctx->lighting_context;
plitem_t *entities = 0;
lctx->lights.size = 0;
lctx->lightleafs.size = 0;
script_t *script = Script_New ();
Script_Start (script, "ent data", entity_data);
if (Script_GetToken (script, 1)) {
if (strequal (script->token->str, "(")) {
// new style (plist) entity data
entities = PL_GetPropertyList (entity_data, &ctx->hashlinks);
} else {
// old style entity data
Script_UngetToken (script);
// FIXME ED_ConvertToPlist aborts if an error is encountered.
entities = ED_ConvertToPlist (script, 0, &ctx->hashlinks);
}
}
Script_Delete (script);
if (entities) {
plitem_t *targets = PL_NewDictionary (&ctx->hashlinks);
// find all the targets so spotlights can be aimed
for (int i = 1; i < PL_A_NumObjects (entities); i++) {
plitem_t *entity = PL_ObjectAtIndex (entities, i);
const char *targetname = PL_String (PL_ObjectForKey (entity,
"targetname"));
if (targetname && !PL_ObjectForKey (targets, targetname)) {
PL_D_AddObject (targets, targetname, entity);
}
}
for (int i = 1; i < PL_A_NumObjects (entities); i++) {
plitem_t *entity = PL_ObjectAtIndex (entities, i);
const char *classname = PL_String (PL_ObjectForKey (entity,
"classname"));
if (classname && strnequal (classname, "light", 5)) {
qfv_light_t light = {};
parse_light (&light, entity, targets);
DARRAY_APPEND (&lctx->lights, light);
mleaf_t *leaf = Mod_PointInLeaf (&light.position[0],
model);
DARRAY_APPEND (&lctx->lightleafs, leaf - model->brush.leafs);
Sys_MaskPrintf (SYS_vulkan,
"[%g, %g, %g] %d, "
"[%g %g %g] %g, [%g %g %g] %g, %zd\n",
VectorExpand (light.color), light.data,
VectorExpand (light.position), light.radius,
VectorExpand (light.direction), light.cone,
leaf - model->brush.leafs);
}
}
for (size_t i = 0; i < ctx->frames.size; i++) {
lightingframe_t *lframe = &lctx->frames.a[i];
DARRAY_RESIZE (&lframe->lightvis, lctx->lights.size);
}
// targets does not own the objects, so need to remove them before
// freeing targets
for (int i = PL_D_NumKeys (targets); i-- > 0; ) {
PL_RemoveObjectForKey (targets, PL_KeyAtIndex (targets, i));
}
PL_Free (targets);
PL_Free (entities);
}
Sys_MaskPrintf (SYS_vulkan, "loaded %zd lights\n", lctx->lights.size);
}