quakeforge/qw/source
Bill Currie cbee789fe1 Change ProgPath to ModelPath and dir.progs to dir.models.
The default is still $path/progs, as that is what is expected by the
game-code.
2010-08-25 13:31:13 +09:00
..
.gdbinit
.indent.pro
cl_cam.c
cl_chat.c
cl_cmd.c
cl_cvar.c
cl_demo.c
cl_ents.c
cl_http.c
cl_input.c
cl_main.c
cl_ngraph.c
cl_parse.c Change ProgPath to ModelPath and dir.progs to dir.models. 2010-08-25 13:31:13 +09:00
cl_pred.c
cl_screen.c
cl_skin.c
cl_slist.c
cl_sys_sdl.c
cl_sys_unix.c
cl_sys_win.c
cl_tent.c
cl_view.c
com.c
crudefile.c
game.c
locs.c
Makefile.am
map_cfg.c
master.c
net_packetlog.c
pmove.c
pmovetst.c
quakeforge-qw-glx.desktop
quakeforge-qw-sdl.desktop
quakeforge-qw-sdl32.desktop
quakeforge-qw-sgl.desktop
quakeforge-qw-x11.desktop
sbar.c
sdl_link.c
skin.c
sv_ccmds.c
sv_demo.c
sv_ents.c
sv_gib.c
sv_init.c
sv_main.c
sv_move.c
sv_phys.c
sv_pr_cmds.c
sv_pr_cpqw.c
sv_pr_qwe.c
sv_progs.c
sv_qtv.c
sv_recorder.c
sv_sbar.c
sv_send.c
sv_sys_unix.c
sv_sys_win.c
sv_user.c
teamplay.c
world.c
worlda.S