mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
cbee789fe1
The default is still $path/progs, as that is what is expected by the game-code. |
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.. | ||
.gdbinit | ||
.indent.pro | ||
cl_cam.c | ||
cl_chat.c | ||
cl_cmd.c | ||
cl_cvar.c | ||
cl_demo.c | ||
cl_ents.c | ||
cl_http.c | ||
cl_input.c | ||
cl_main.c | ||
cl_ngraph.c | ||
cl_parse.c | ||
cl_pred.c | ||
cl_screen.c | ||
cl_skin.c | ||
cl_slist.c | ||
cl_sys_sdl.c | ||
cl_sys_unix.c | ||
cl_sys_win.c | ||
cl_tent.c | ||
cl_view.c | ||
com.c | ||
crudefile.c | ||
game.c | ||
locs.c | ||
Makefile.am | ||
map_cfg.c | ||
master.c | ||
net_packetlog.c | ||
pmove.c | ||
pmovetst.c | ||
quakeforge-qw-glx.desktop | ||
quakeforge-qw-sdl.desktop | ||
quakeforge-qw-sdl32.desktop | ||
quakeforge-qw-sgl.desktop | ||
quakeforge-qw-x11.desktop | ||
sbar.c | ||
sdl_link.c | ||
skin.c | ||
sv_ccmds.c | ||
sv_demo.c | ||
sv_ents.c | ||
sv_gib.c | ||
sv_init.c | ||
sv_main.c | ||
sv_move.c | ||
sv_phys.c | ||
sv_pr_cmds.c | ||
sv_pr_cpqw.c | ||
sv_pr_qwe.c | ||
sv_progs.c | ||
sv_qtv.c | ||
sv_recorder.c | ||
sv_sbar.c | ||
sv_send.c | ||
sv_sys_unix.c | ||
sv_sys_win.c | ||
sv_user.c | ||
teamplay.c | ||
world.c | ||
worlda.S |