quakeforge/include/QF
Bill Currie 4a80639556 sw and gl rmisc are now client clean. the graphing functions ahve been pulled
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
..
plugin Sound now uses runtime plugins. Much thanks to Deek for doing all the 2001-05-19 00:05:35 +00:00
.gitignore first steps 2001-04-11 19:56:01 +00:00
asm_i386.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
bspfile.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
cdaudio.h fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
checksum.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
cmd.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
compat.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
console.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
crc.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
cvar.h add types to a couple prototypes 2001-04-11 06:05:39 +00:00
draw.h Merge draw.h. 2001-05-09 22:40:51 +00:00
gcc_attr.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gib.h move gib_*.h to include (internal headers) 2001-05-09 20:50:38 +00:00
hash.h ZERO_LENGTH_ARRAY causes problems for external progs, so just go to 1 2001-04-01 02:09:48 +00:00
hl.h More header merges. 2001-05-09 17:57:57 +00:00
info.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
input.h Misc. API header cleanups. 2001-05-19 23:24:20 +00:00
joystick.h Misc. API header cleanups. 2001-05-19 23:24:20 +00:00
keys.h getting closer to building the vid libs. 2001-04-15 07:18:04 +00:00
link.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
locs.h More header merges. 2001-05-09 17:57:57 +00:00
Makefile.am Remove duplicate sound.h, move some things down from include/QF to include. 2001-04-10 20:15:18 +00:00
mathlib.h qf now links with NO optimisation (not even -O). R_CullBox has been moved from 2001-05-07 04:08:34 +00:00
mdfour.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
model.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
modelgen.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
msg.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
pcx.h remove pcx.c's dependence on cl_parse.h 2001-05-09 18:48:55 +00:00
plugin.h The first version of the QF Plugin API. Version 1.0 supports input and 2001-04-24 22:19:42 +00:00
pr_comp.h qtypes.h: 2001-03-28 17:17:56 +00:00
progs.h clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
qargs.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
qdefs.h client.h gone from gl_rlight.c and sw_rlight.c. 2001-05-21 03:08:07 +00:00
qendian.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
qfgl_ext.h merge glquake.h. Rather messily done, but it works and all clashes were 2001-04-14 21:22:08 +00:00
qfplist.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
qtypes.h move mplane_t to qtypes.h so non-asm builds will build (so long as you're not 2001-04-10 02:36:44 +00:00
quakefs.h pull the game specific stuff out of quakefs.c in preparation for merging it 2001-03-30 00:30:38 +00:00
quakeio.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
render.h sw and gl rmisc are now client clean. the graphing functions ahve been pulled 2001-05-22 06:00:38 +00:00
screen.h more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
sizebuf.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
skin.h sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a 2001-05-21 22:25:35 +00:00
sound.h abandon the oss write only attempts. 2001-05-21 17:40:12 +00:00
spritegn.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sys.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
teamplay.h More header merges. 2001-05-09 17:57:57 +00:00
texture.h More header musical chairs chaos. You there! No eating the chairs! 2001-05-09 18:42:37 +00:00
tga.h More header merges. 2001-05-09 17:57:57 +00:00
uint32.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
va.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
varrays.h cl_demo.c: Modified timedemo to give a little more precision with FPS. 2001-05-02 13:48:04 +00:00
ver_check.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
vid.h -x11 now works (qw, anyway) 2001-04-16 19:25:55 +00:00
wad.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
zone.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00