quakeforge/libs/video/renderer
Bill Currie 6f10f0cea6 Fix the x86 sw renderer (intel asm).
I'd forgotten about assembly code versions when I was doing my testing
when I redid skins. Thanks to Sander for pointing it out.
2012-02-02 17:32:27 +09:00
..
gl Make the init process more dependency based. 2012-02-01 21:52:47 +09:00
glsl glsl_main.c: initialize t[] to silence compiler warning. 2012-02-02 16:55:33 +09:00
sw Fix the x86 sw renderer (intel asm). 2012-02-02 17:32:27 +09:00
sw32 Make the init process more dependency based. 2012-02-01 21:52:47 +09:00
crosshair.c Make the cross-hair data sharable between renderers. 2011-12-26 21:43:15 +09:00
Makefile.am Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
noisetextures.c Fix a stale include problem. 2012-02-01 14:13:00 +09:00
r_alias.c Break out the entity blend calculations. 2012-01-04 18:30:47 +09:00
r_bsp.c Fix the missing world on map reload. 2012-01-29 16:09:35 +09:00
r_cvar.c Move the call to R_Particles_Init_Cvars into R_Init_Cvars. 2012-02-01 20:05:11 +09:00
r_dyn_textures.c Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
r_efrag.c Make R_SplitEntityOnNode easier to read. 2012-01-03 23:19:21 +09:00
r_ent.c Break out the entity blend calculations. 2012-01-04 18:30:47 +09:00
r_graph.c Clean up all the "set but not used" warnings. 2011-06-19 10:48:02 +09:00
r_light.c Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
r_main.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
r_part.c Move r_gravity to it's rightful home. 2012-02-01 20:03:16 +09:00
r_progs.c Rewrite the ruamoko draw api internals. 2012-02-01 18:19:54 +09:00
r_screen.c Remove calls to Sbar_Changed from the libraries. 2012-02-01 20:06:14 +09:00