..
.gitignore
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
2001-05-24 19:22:35 +00:00
gl_draw.c
get the placement of the nice crosshairs right. make cs_data a square to
2004-02-14 00:18:22 +00:00
gl_dyn_lights.c
bring back the alpha setting for dlights (finally found out what it was
2004-05-03 06:21:39 +00:00
gl_dyn_part.c
Make particle effects not mess with stuff they shouldn't. Also fix an
2003-10-22 22:21:39 +00:00
gl_dyn_textures.c
initialize noise1
2003-04-22 01:37:13 +00:00
gl_graph.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
gl_lightmap.c
don't fudge the maxdist by 0.75. no clue why that was done, but it was the
2004-03-17 04:47:55 +00:00
gl_mod_alias.c
the rest of Grievre's lighting tweaks
2004-05-02 21:21:00 +00:00
gl_mod_sprite.c
rename VectorMA to VectorMultAdd, add VectorMultSub and use it in a few
2003-08-08 15:25:53 +00:00
gl_rmain.c
remove some dead code
2004-05-03 04:52:00 +00:00
gl_rmisc.c
serious cleanup of refdef calculations.
2004-02-08 00:37:11 +00:00
gl_rsurf.c
Optimize fullbright testing for brushes, assorted other cleanups, test for
2004-02-24 20:50:55 +00:00
gl_screen.c
full path reporting when writing screenshots
2004-04-14 03:31:08 +00:00
gl_skin.c
nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
2003-09-04 18:59:39 +00:00
gl_sky.c
Make nearer cloud layer speed more sane for skydomes.
2004-03-15 21:45:45 +00:00
gl_sky_clip.c
don't need that any more (yay:)
2003-07-15 17:41:31 +00:00
gl_textures.c
make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
2003-09-04 05:22:23 +00:00
gl_warp.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
Makefile.am
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
2002-08-01 19:49:10 +00:00
noisetextures.c
Pale void.
2004-02-20 22:50:47 +00:00