mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
Make nearer cloud layer speed more sane for skydomes.
This commit is contained in:
parent
6c6047ccb8
commit
509cd09491
1 changed files with 4 additions and 1 deletions
|
@ -126,6 +126,7 @@ R_LoadSkys (const char *skyname)
|
|||
tex_t *targa;
|
||||
|
||||
qfglBindTexture (GL_TEXTURE_2D, SKY_TEX + i);
|
||||
|
||||
targa = LoadImage (name = va ("env/%s%s", skyname, suf[i]));
|
||||
if (!targa || targa->format < 3) { // FIXME Can't do PCX right now
|
||||
Con_DPrintf ("Couldn't load %s\n", name);
|
||||
|
@ -146,6 +147,8 @@ R_LoadSkys (const char *skyname)
|
|||
|
||||
qfglTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
qfglTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
qfglTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
qfglTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
|
||||
#if 0
|
||||
for (j = 0; j < 4; j++) {
|
||||
|
@ -364,7 +367,7 @@ R_DrawSkyDome (void)
|
|||
// clouds
|
||||
if (gl_sky_multipass->int_val) {
|
||||
qfglBindTexture (GL_TEXTURE_2D, alphaskytexture);
|
||||
speedscale = r_realtime / 4.0;
|
||||
speedscale = r_realtime / 8.0;
|
||||
speedscale -= floor (speedscale);
|
||||
R_DrawSkyLayer (speedscale);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue