quakeforge/libs/video/renderer/vulkan
Bill Currie 3132aa91a8 [vulkan] Get sky sheets working
The sky texture is loaded with black's alpha set to 0. While this does
hit both layers, the screen is cleared to black so it shouldn't be a
problem (and will allow having a skybox behind the sheets).
2021-01-23 23:58:34 +09:00
..
test [vulkan] Rewrite staging buffer packet handling 2021-01-23 12:01:52 +09:00
vkgen [vulkan] Generate correct parse data for size_t 2021-01-23 20:39:09 +09:00
barrier.c [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
command.c [vulkan] Use darray size to control cmd buffer count 2021-01-15 22:45:49 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
image.c [vulkan] Correct QFV_CreateImage samples type 2021-01-18 02:08:55 +09:00
instance.c [vulkan] Update the validation layer request 2021-01-05 17:46:03 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
namehack.h [renderer] Continue the job of merging SCR_UpdateScreen 2021-01-11 16:57:31 +09:00
passthrough.vert [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
pushcolor.frag [vulkan] Add support for building and loading shaders 2020-12-23 14:32:29 +09:00
qfpipeline.plist [vulkan] Get sky sheets mostly working 2021-01-23 22:51:59 +09:00
quakebsp.frag [vulkan] Get sky sheets working 2021-01-23 23:58:34 +09:00
quakebsp.vert [vulkan] Get sky sheets mostly working 2021-01-23 22:51:59 +09:00
renderpass.c [vulkan] Fix some formtatting 2021-01-07 22:49:43 +09:00
scrap.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
shader.c [vulkan] Create shanders for brush models 2021-01-18 17:13:52 +09:00
staging.c [vulkan] Rewrite staging buffer packet handling 2021-01-23 12:01:52 +09:00
swapchain.c Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
twod.frag [vulkan] Implement most of the 2D renderer 2021-01-14 00:44:34 +09:00
twod.vert [vulkan] Switch to float/normalized for pics 2021-01-12 13:51:41 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Fix array parsing size error 2021-01-23 20:40:11 +09:00
vkparse.h [vulkan] Generate handle get functions 2021-01-12 14:56:02 +09:00
vkparse.plist [vulkan] Parse sampler definitions 2021-01-10 15:50:24 +09:00
vulkan_bsp.c [vulkan] Get sky sheets working 2021-01-23 23:58:34 +09:00
vulkan_draw.c [vulkan] Rewrite staging buffer packet handling 2021-01-23 12:01:52 +09:00
vulkan_lightmap.c [vulkan] Ignore light map alpha 2021-01-22 13:08:33 +09:00
vulkan_main.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
vulkan_matrices.c [vulkan] Get wall rendering partially working 2021-01-22 02:20:32 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Get sky sheets working 2021-01-23 23:58:34 +09:00
vulkan_vid_common.c [vulkan] Rewrite staging buffer packet handling 2021-01-23 12:01:52 +09:00