..
gl
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
glsl
[vulkan] Make some little cleanups
2021-01-20 01:23:24 +09:00
sw
[renderer] Stub out all the vulkan functions
2021-01-18 12:46:06 +09:00
sw32
[renderer] Stub out all the vulkan functions
2021-01-18 12:46:06 +09:00
vulkan
[vulkan] Get sky sheets working
2021-01-23 23:58:34 +09:00
crosshair.c
font8x8.c
[renderer] Add a default 8x8 font
2021-01-08 14:37:52 +09:00
Makemodule.am
[vulkan] Rename texture.c to scrap.c
2021-01-21 16:44:07 +09:00
noisetextures.c
r_alias.c
r_bsp.c
r_cvar.c
[renderer] Move r_screen and r_cvar into main bin
2021-01-12 16:14:46 +09:00
r_dyn_textures.c
r_efrag.c
[renderer] Stub out all the vulkan functions
2021-01-18 12:46:06 +09:00
r_ent.c
r_graph.c
r_init.c
[vulkan] Build brush model display lists
2021-01-21 02:13:40 +09:00
r_iqm.c
r_light.c
r_main.c
[renderer] Move r_screen and r_cvar into main bin
2021-01-12 16:14:46 +09:00
r_part.c
r_progs.c
[build] Fix a pile of gcc 10 issues
2020-12-21 14:14:29 +09:00
r_scrap.c
[renderer] Move core of scrap into shared code
2021-01-13 02:47:07 +09:00
r_screen.c
[renderer] Move r_screen and r_cvar into main bin
2021-01-12 16:14:46 +09:00
vid_common.c
vid_render_gl.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
vid_render_glsl.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
vid_render_sw.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
vid_render_sw32.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
vid_render_vulkan.c
[vulkan] Create some default textures
2021-01-23 15:40:31 +09:00