quakeforge/qw/source
Bill Currie cbee789fe1 Change ProgPath to ModelPath and dir.progs to dir.models.
The default is still $path/progs, as that is what is expected by the
game-code.
2010-08-25 13:31:13 +09:00
..
.gdbinit better progs access error checking and cleanups resulting from it. Fixes 2001-03-27 03:57:17 +00:00
.indent.pro sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
cl_cam.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
cl_chat.c patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
cl_cmd.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
cl_cvar.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_demo.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
cl_ents.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
cl_http.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
cl_input.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
cl_main.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
cl_ngraph.c progress in cleaning up the screen size mess 2009-12-22 06:02:53 +00:00
cl_parse.c Change ProgPath to ModelPath and dir.progs to dir.models. 2010-08-25 13:31:13 +09:00
cl_pred.c hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug. 2007-03-18 03:37:37 +00:00
cl_screen.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
cl_skin.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
cl_slist.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
cl_sys_sdl.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_sys_unix.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
cl_sys_win.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
cl_tent.c unlimited beams and explosions, and fix a few bugs missed due to testing the wrong version :P 2007-11-05 22:33:49 +00:00
cl_view.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
com.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
crudefile.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
game.c use "must" instead of "should" 2010-01-13 06:43:54 +00:00
locs.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
Makefile.am Apply witukind's XDG support patch 2009-12-22 12:28:55 +00:00
map_cfg.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
master.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
net_packetlog.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
pmove.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
pmovetst.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
quakeforge-qw-glx.desktop Apply witukind's XDG support patch 2009-12-22 12:28:55 +00:00
quakeforge-qw-sdl.desktop Apply witukind's XDG support patch 2009-12-22 12:28:55 +00:00
quakeforge-qw-sdl32.desktop Apply witukind's XDG support patch 2009-12-22 12:28:55 +00:00
quakeforge-qw-sgl.desktop Apply witukind's XDG support patch 2009-12-22 12:28:55 +00:00
quakeforge-qw-x11.desktop Apply witukind's XDG support patch 2009-12-22 12:28:55 +00:00
sbar.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
sdl_link.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
skin.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
sv_ccmds.c print the "message" of the map when displying the map name and time 2010-08-13 05:17:18 +00:00
sv_demo.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
sv_ents.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sv_gib.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_init.c Don't lose sv.recorders on map change 2010-01-13 06:44:57 +00:00
sv_main.c split up and modernize configure.ac 2010-08-19 15:01:43 +09:00
sv_move.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_phys.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sv_pr_cmds.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sv_pr_cpqw.c audit the usage of "only" 2010-01-13 06:42:26 +00:00
sv_pr_qwe.c Progress on map changing with qtv clients 2010-01-13 06:45:43 +00:00
sv_progs.c give nq debugging abilities and minimize the differences between nq and qw 2010-01-13 06:29:36 +00:00
sv_qtv.c I think I finally got the protocol side of map changes right 2010-01-13 06:50:44 +00:00
sv_recorder.c send multiple almost empty packets when a server frame is too long 2010-08-05 03:57:48 +00:00
sv_sbar.c add a recorder count to the status bar 2010-01-13 06:48:20 +00:00
sv_send.c I think I finally got the protocol side of map changes right 2010-01-13 06:50:44 +00:00
sv_sys_unix.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_sys_win.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sv_user.c docs and a bit of cleanup 2010-01-13 06:48:54 +00:00
teamplay.c split up and modernize configure.ac 2010-08-19 15:01:43 +09:00
world.c a little more info on bad models/solid settings 2007-05-08 11:21:56 +00:00
worlda.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00