Ragnvald Maartmann-Moe IV
cb241c50bf
Replace * with # in map names, rather than _. Seems to be the "standard" for replacement textures.
2002-09-10 23:40:13 +00:00
Bill Currie
899ad6bebe
use the correct palette when writing out screen shots
2002-09-10 15:13:12 +00:00
Bill Currie
ecdd537183
beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
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beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie
9f6f50699d
remove vid_basepal, creating vid.palette (current palette) and host_basepal
2002-09-10 03:51:10 +00:00
Brian Koropoff
11293819a5
Comments are now stripped out when a script is loaded instead of during
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execution.
2002-09-10 01:26:02 +00:00
Bill Currie
f6ab24e6bc
min-clamp ambientcolor instead of shadecolor. should make for more visible
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players
2002-09-09 23:06:08 +00:00
Bill Currie
bf53f43e13
make PR_break do a backtrace instead of crashing the server
2002-09-07 06:48:15 +00:00
Ragnvald Maartmann-Moe IV
b7c2f5efa3
Allow loading textures from textures
directory, as well as from maps.
2002-09-06 21:52:11 +00:00
Ragnvald Maartmann-Moe IV
c4609f5195
Experimentally allow external texture loading. Also prevent loading RGB textures as RGBA, which wastes a lot of texture memory, and looks ugly on 16bpp boards.
2002-09-06 21:37:22 +00:00
Bill Currie
5597dc2408
make maplist work over rcon
2002-09-04 18:56:53 +00:00
Ragnvald Maartmann-Moe IV
92db391e7c
Optimize model rendering a hair. WildCode spotted that minimum shade was only being applied to the view model (why do we set it up for other stuff if it's not going to be used?). While looking at that, I noticed we could do the divide by 200 in model setup.
2002-09-01 23:45:22 +00:00
Brian Koropoff
b32173db96
GIB: White space at the start of a list in a for loop is ignored. The
...
line where an error occurs in a cbuf is now printed.
2002-08-29 22:12:51 +00:00
Bill Currie
9a577c2233
make the old keyname message a little clearer
2002-08-29 18:56:55 +00:00
Ragnvald Maartmann-Moe IV
e7f6930efa
Hacky key repeat handling, just like in_x11.c!
2002-08-29 04:00:30 +00:00
Brian Koropoff
85465efb1d
Made for use whitespace as a field separator and nuked list.get until
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I figure out a standard way to specify a custom field separator.
2002-08-28 23:00:30 +00:00
Bill Currie
be24d628af
bah, thought I tested that. why dstrings were being used anyway I don't know...
2002-08-28 21:03:24 +00:00
Bill Currie
246ab0009c
Change Con_ClearTyping to take a save flag that will cause the current line
...
(if not empty) to be saved in the inputline history.
Clear the input (but put in history) of say or say team when pressing escape.
Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff
7cc9f48207
Whoops. I broke looping under some circumstances in GIB. Fixed.
2002-08-28 08:28:05 +00:00
Brian Koropoff
33d132fc4e
Added initial support for newline-delimeted lists to GIB, including a for
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loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie
e1a9cfb6f0
rename gl_max_vaelements to gl_vaelements_max
2002-08-28 07:44:58 +00:00
Bill Currie
a99329eff9
add a cvar to control the maximum vertex array size for buggy drivers.
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defaults to 0 (no limit).
2002-08-28 01:35:50 +00:00
Brian Koropoff
250a920ae2
Added file access builtins to GIB.
2002-08-27 23:25:52 +00:00
Bill Currie
7adaf456a1
plug a memory leak
2002-08-27 22:13:34 +00:00
Bill Currie
be8df8bdaa
fix a nasty bug with looped vorbis sound effects. samples with loop lengths
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smaller than their unlooped sections were causing qf to hang.
2002-08-27 19:44:13 +00:00
Ragnvald Maartmann-Moe IV
c1a8a02762
Whitespace.
2002-08-27 19:38:04 +00:00
Bill Currie
a7380fef66
nuke msg_suppress_1 in favor of Sys_DPrintf
2002-08-27 18:05:59 +00:00
Bill Currie
68f607de3c
sanity check the strings to snprintf in open_file as we seem to somehow be
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getting a stack overflow in there.
2002-08-27 17:53:24 +00:00
Bill Currie
f473a4fa17
more thorough reporting on bad surface extents
2002-08-27 16:01:51 +00:00
Bill Currie
f1938f6b36
fix some segfaults caused by my menu_item->text changes
2002-08-27 08:11:10 +00:00
Bill Currie
ec47e08e1c
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
Brian Koropoff
77445fe3c2
Forgot a newline
2002-08-27 06:46:49 +00:00
Brian Koropoff
98fc04e041
Added threads and callbacks to GIB, as well as several QW callbacks dealing
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with player status.
2002-08-27 04:47:49 +00:00
Bill Currie
c72f721eac
fix the multiple frees of menus
2002-08-26 23:40:30 +00:00
Bill Currie
7f5c99efdc
fix -sdl32 crashing on startup (vid_bitdepth init got lost)
2002-08-26 22:43:34 +00:00
Chris Ison
38f68330bb
tanihwa fix for reloading the menu.dat only when gamedir changes
2002-08-26 19:50:00 +00:00
Bill Currie
8c82a54ac7
fix a 0 byte allocation
2002-08-26 00:30:31 +00:00
Ragnvald Maartmann-Moe IV
d11fbc0b5c
Change from if/else if/else function for setting scale in a number of particle effects, to scale = pow (count, 0.23). Smooth particle size changes with varying count, and doesn't seem any slower in my benchmarks.
2002-08-26 00:11:16 +00:00
Ragnvald Maartmann-Moe IV
cfedb80d1d
Rest of support for qflight/qfvis. bspfile.c and quakefs.c will need cleaning up, compare to previous cvs versions...
2002-08-25 23:10:57 +00:00
Ragnvald Maartmann-Moe IV
e2e605841f
Code in variable declarations. Yuck. *thwaps taniwha*
2002-08-25 16:51:30 +00:00
Ragnvald Maartmann-Moe IV
ddb90e1acd
More whitespace. Eek.
2002-08-25 16:35:22 +00:00
Ragnvald Maartmann-Moe IV
89412eee10
One step closer to BSD working. Now just needs some work on autoconfiscation... Yech.
2002-08-25 16:34:28 +00:00
Ragnvald Maartmann-Moe IV
19315a399f
Whitespace, comment cleanups.
2002-08-25 14:25:38 +00:00
Ragnvald Maartmann-Moe IV
ff03367bc2
Whitespace and comment cleanups.
2002-08-25 05:55:28 +00:00
Ragnvald Maartmann-Moe IV
46456158e8
Whitespace.
2002-08-25 04:47:57 +00:00
Ragnvald Maartmann-Moe IV
9d6bdf5fca
Attempt to work around BSD segfault.
2002-08-24 07:40:10 +00:00
Brian Koropoff
876eaa467c
Added a few useful builtins and began adding GIB hooks into quakeworld.
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The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files. Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV
147f940510
Kill dead gl_occlusion cvar.
2002-08-23 21:55:59 +00:00
Brian Koropoff
32f4e53aa5
Fixed the GIB math evaluator to handle unary operators properly, made
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indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Ragnvald Maartmann-Moe IV
7bf21e20ed
Use R_CullSphere for rotated bsp models.
2002-08-23 21:14:43 +00:00
Ragnvald Maartmann-Moe IV
d757c10f07
Only need one define for R_Cull*
2002-08-23 20:46:19 +00:00