Commit graph

85 commits

Author SHA1 Message Date
Bill Currie
bbc97079e0 pr_comp.h:
define PROG_ID_VERSION as 6 and redefine PROG_VERSION as 0x00fff001
	(0.fff.001) for the new qc features.
pr_edict.c:
	support version 6 and version 0.fff.001 progs
qfcc.h:
	add version field to options_t
	add min_version field to opcode_t
pr_opcode.c:
	set the minumum version of each opcode (gee, that table is getting ugly)
	filter out opcodes with too high a min_version when initializing the opcode
	hash tables.
qfcc.c:
	update help output.
	accept --id to limit code generation to id compatable (ver 6) progs.
	default progs generation to 0.fff.001
2001-06-09 06:25:33 +00:00
Bill Currie
b9f35283f4 make dist fixes + a --disable-asmopt fix for mingw 2001-06-08 02:47:30 +00:00
Bill Currie
62c783f47a eval_t is no more: too many evil casts involved in using it (which can result
it bad code being generated by gcc).
2001-06-08 00:13:06 +00:00
Bill Currie
2bc94ea66f progs.h:
add no_exec_limit field. Set to 1 to disable the runaway loop check
	for unlimited runs (eg, in qwaq)
pr_exec.c:
	don't bother checking the profile counter if pr->no_exec_limit is set
pr_strings.c:
	free unreferenced dynamic strings rather than referenced.
2001-06-06 18:10:47 +00:00
Joseph Carter
4a0d453b48 The gfx.wad error is now idiotproof! 2001-06-05 08:39:27 +00:00
Bill Currie
8c92504fd1 add a sentinal `type' for type counting purposes 2001-06-04 17:51:39 +00:00
Bill Currie
e339e82c01 hash.h is now const correct as is a lot of qfcc 2001-06-04 04:52:14 +00:00
Bill Currie
275e74161b string comparison operators 2001-06-04 03:36:35 +00:00
Bill Currie
bd4abbab06 give the opcodes a type 2001-06-03 19:32:50 +00:00
Bill Currie
09118bc01e pr_comp.h:
add OP_ADD_S. WARNING!!! this /will/ move.
progs.h:
	add prototype for PR_PrintStatement
pr_edict.c:
	add OP_ADD_S support in the progs checker
pr_exec.c:
	implement OP_ADD_S
tools/qfcc/include/.gitignore:
	add config.h.in
qfcc.h:
	nuke PR_NameImmediate and change PR_ParseImmediate's prototype (see
	pr_imm.c)
pr_comp.c:
	add ADD_S, adjust for PR_ParseImmediate's prototype, make
	PR_ParseExpression work with non-sequential opcodes (slow, will work on
	that next). Fix up initialised global parsing.
pr_imm.c:
	nuke PR_NameImmediate. didn't work well and wasn't such a good idea anyway.
	PR_ParseImmediate now accepts a def_t * arg. if null, will allocate a
	new global def, otherwise it will initialize the def passed in.
qwaq/main.c:
	sports some debugging code (dumps info about the progs it's running)
qwaq/main.qc:
	better ADD_S testing
2001-06-03 17:36:49 +00:00
Ragnvald Maartmann-Moe IV
85333a9f96 Convert cd audio libs to plugins. Windows untested, dos and sgi not converted yet. 2001-06-01 22:55:33 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie
940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00
Joseph Carter
05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
f0cfc46cb7 model.h:
add a crc field to aliashdr_t
model_alias.c:
	set it for all models
cl_parse.c:
	set the pmodel and emodel info keys to the crcs of the player and eye
	models
2001-05-29 17:37:48 +00:00
Bill Currie
04d4df1e19 fix nq's skin code so it doesn't upload skins every frame 2001-05-27 04:23:39 +00:00
Chris Ison
14fc2d0b6c added GPL comments and fixed missing include in gib_modules.c 2001-05-25 20:31:47 +00:00
Joseph Carter
c5735d2f19 A little sanity in gib's header deps. Not much granted, but it's there. 2001-05-25 16:09:14 +00:00
Joseph Carter
9788b579c5 Modify the hack used by qpic_t slightly. This is not over, but this will
do for now.  A full texture_t should eventually replace qpic_t/glpic_t..
2001-05-25 10:40:30 +00:00
Bill Currie
a87c4bbd93 vid.c:
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
	get to VID_UpdateGamma when it is set except for when the cvar is
	initially created, and we /want/ the code to execute in that case.
vid.h:
	add initialized to viddef_t
vid_common_gl.c:
	actually /use/ gammatable (it tends to help)
vid_*.c:
	clean up rendundant decls of gammatable, vid_initialized (now
	vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
	remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie
f83b9be0ba remove redundant vid_gamma_avail decls 2001-05-24 23:49:28 +00:00
Bill Currie
1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
Bill Currie
ec7335029d gl_draw.c is now client clean. 2001-05-23 04:05:10 +00:00
Bill Currie
c500fd7479 make dist fixups 2001-05-22 17:09:03 +00:00
Zephaniah E. Hull
f25cea4112 Actually compile, oops. 2001-05-22 12:03:44 +00:00
Zephaniah E. Hull
5245f56012 Validate userinfo strings on connect. (Part of a nasty DOS fix.) 2001-05-22 12:00:45 +00:00
Bill Currie
4a80639556 sw and gl rmisc are now client clean. the graphing functions ahve been pulled
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie
0a4b53c817 gl_rsurf is now client clean 2001-05-21 23:09:46 +00:00
Bill Currie
da8715f27d sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Bill Currie
a79ab3faf8 abandon the oss write only attempts. 2001-05-21 17:40:12 +00:00
Ragnvald Maartmann-Moe IV
bee8473715 Added merge notes. 2001-05-21 16:22:31 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37 client.h gone from gl_rlight.c and sw_rlight.c.
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Bill Currie
337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Bill Currie
44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie
d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie
daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Bill Currie
d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Jeff Teunissen
5a7b7571f3 Misc. API header cleanups. 2001-05-19 23:24:20 +00:00
Bill Currie
ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
d16dc87dfa fix oss' device openning mode. defaults to write only, but read/write can be
selected by setting snd_oss_rw (need better name?) to non-zero
2001-05-16 18:59:31 +00:00
Bill Currie
72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
559aa4485b split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
Bill Currie
74f734df67 clean up *_skin.c's header dependencies 2001-05-11 21:23:43 +00:00
Bill Currie
2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00