Bill Currie
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3528e803c1
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a little more info on bad models/solid settings
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2007-05-08 11:21:56 +00:00 |
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Bill Currie
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fe4a4a9e55
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"hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :)
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2007-05-08 02:04:47 +00:00 |
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Bill Currie
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839c00b97b
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back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution.
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2007-05-07 14:58:53 +00:00 |
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Bill Currie
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c2894dcfce
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make backbuf max size tunable (for the big packets)
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2007-05-07 12:09:10 +00:00 |
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Bill Currie
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32733ef3d9
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set time and self when calling ClientCommand
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2007-05-07 11:16:29 +00:00 |
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Bill Currie
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52f7bd4bb4
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MAX_ENTITIES patch from phrosty
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2007-04-19 07:36:12 +00:00 |
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Bill Currie
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7925e16d73
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audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application.
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2007-04-09 00:22:17 +00:00 |
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Bill Currie
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2894182ec5
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The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
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2007-04-09 00:10:10 +00:00 |
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Bill Currie
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1cccd005fe
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silly me. totally misused the result of PR_NewMutableString
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2007-04-08 05:47:32 +00:00 |
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Bill Currie
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593198ef65
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terminate the builtins table
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2007-04-08 05:28:21 +00:00 |
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Bill Currie
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d7eda4c8e2
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FL_FINDABLE_NONSOLID support in findradius
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2007-04-08 04:46:52 +00:00 |
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Bill Currie
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318046e38b
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some white space
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2007-04-08 04:21:30 +00:00 |
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Bill Currie
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f309ac7e0b
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add ClientCommand support
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2007-04-08 04:10:53 +00:00 |
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Bill Currie
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e27b2a9e54
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use PR_CatStrings for strcat and padstr. ironicly, this should work better for now, and definitely will by the time I'm done.
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2007-04-08 00:00:35 +00:00 |
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Bill Currie
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eaa79afe64
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send nails2 to the mvd and qtv recorders, NOT to the client. d'oh
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2007-04-07 13:52:26 +00:00 |
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Bill Currie
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662bc6e0c4
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traceline enhancements from cpqw
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2007-04-07 13:35:36 +00:00 |
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Bill Currie
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124506fda2
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Fix the access alignment bug on 64 bit archs.
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2007-04-07 01:41:23 +00:00 |
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Bill Currie
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b203512eb7
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don't complain about _fields not being found
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2007-04-07 01:02:14 +00:00 |
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Bill Currie
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bc1c68dd89
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add malloc.h vor vc
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2007-04-06 21:36:20 +00:00 |
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Bill Currie
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15e17b7c42
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cpqw support. set sv_progs_ext to "cpcw" to activate its mapping
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2007-04-06 13:59:05 +00:00 |
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Bill Currie
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5b761bac83
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make progs related code a little more consistent with its int type usage
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2007-04-06 00:47:41 +00:00 |
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Bill Currie
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ac02c36aaf
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interim linux compile fixes for the in64 fixes (hah)
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2007-04-04 08:27:49 +00:00 |
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Bill Currie
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ff132bb536
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64bit windows patch from phrosty
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2007-04-04 07:48:14 +00:00 |
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Bill Currie
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51a7392730
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fix both the black skins and phrosty's overzealous memcpy bugs
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2007-04-03 22:47:42 +00:00 |
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Bill Currie
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3609a2215e
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forgot this
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2007-03-24 14:20:36 +00:00 |
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Bill Currie
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12535ec1f9
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error checking :)
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2007-03-24 14:20:20 +00:00 |
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Bill Currie
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a4f9363566
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get the basics of http download working. need error checking.
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2007-03-24 13:57:07 +00:00 |
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Bill Currie
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d7b84e3ca3
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http redirect is similar to file not found
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2007-03-24 13:56:14 +00:00 |
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Bill Currie
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32c1127b57
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that was a bit of a mistake, but it did highlight bugs :)
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2007-03-24 10:38:16 +00:00 |
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Bill Currie
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02c41feabc
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make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
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2007-03-24 10:13:10 +00:00 |
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Bill Currie
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e6c4817c92
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fix lack of rendering in demos
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2007-03-23 14:52:10 +00:00 |
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Bill Currie
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657baba8a9
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always call QFS_Gamedir on receipt of the server info
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2007-03-23 13:09:09 +00:00 |
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Bill Currie
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81a57bb3fa
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patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
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2007-03-22 23:20:57 +00:00 |
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Bill Currie
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4276d92c25
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update cap flag comments to reflect http being implemented
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2007-03-21 11:56:25 +00:00 |
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Bill Currie
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4fd2c3d191
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add EXT to the challenge string as a generic marker for the clients to send "*cap" etc.
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2007-03-21 11:53:56 +00:00 |
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Bill Currie
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b8712f2211
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check that newname isn't "" rather than that it isn't null (never will be)
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2007-03-21 11:35:45 +00:00 |
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Bill Currie
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c3e081a5ee
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check downloadurl correctly
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2007-03-20 21:17:49 +00:00 |
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Bill Currie
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ca37474f0d
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remove the magic numbers from the download protocol
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2007-03-20 14:41:54 +00:00 |
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Bill Currie
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af20e26ded
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server side of http transfer support (untested)
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2007-03-20 14:37:50 +00:00 |
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Bill Currie
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fa011b55d1
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client side of http transfer support (untested)
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2007-03-20 14:16:43 +00:00 |
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Bill Currie
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4c234c2c27
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ensure entities are cleared at map change (fixes segfault)
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2007-03-20 13:23:17 +00:00 |
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Bill Currie
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a2b1cc7845
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I think I found the correct place for the state change
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2007-03-18 21:56:14 +00:00 |
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Bill Currie
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659d95221e
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hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug.
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2007-03-18 03:37:37 +00:00 |
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Bill Currie
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cde6e60848
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most of the hacking needed to break out the common code from snd_dma.c
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2007-03-17 03:10:45 +00:00 |
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Bill Currie
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deadb4d9bc
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make sure trace.fraction is initialized
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2007-02-09 09:29:46 +00:00 |
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Bill Currie
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99e05d2188
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warning cleanup patch from raorn
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2007-01-06 21:31:03 +00:00 |
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Bill Currie
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45d467d748
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box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc.
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2006-12-24 03:13:29 +00:00 |
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Bill Currie
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b2b1cf89f4
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fix a nasty varargs bug
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2006-12-09 08:43:18 +00:00 |
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Bill Currie
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c2b9d8d549
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fix some bugs found by figuring out why PR_RESET_PARAMS exists
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2006-12-05 09:55:37 +00:00 |
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Bill Currie
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87cc09233c
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"long" audit. can't use long when we want 32 bits. May be a few more cases.
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2005-10-23 13:19:21 +00:00 |
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