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I think I found the correct place for the state change
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2 changed files with 1 additions and 1 deletions
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@ -353,7 +353,6 @@ Model_NextDownload (void)
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va (prespawn_name, cl.servercount,
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cl.worldmodel->checksum2));
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}
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CL_SetState (ca_active);
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}
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static void
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@ -101,6 +101,7 @@ Skin_NextDownload (void)
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MSG_WriteString (&cls.netchan.message, va ("begin %i",
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cl.servercount));
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Cache_Report (); // print remaining memory
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CL_SetState (ca_active);
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}
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}
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