Commit graph

722 commits

Author SHA1 Message Date
Bill Currie
63d787d9e9 add MSG_WriteUTF8 and MSG_ReadUTF8 to handle 31 bit values nicely for
future protocol extensions. Equivalent to MSG_*Byte or MSG_*Char. Use
MSG_ReadString and MSG_WriteString with the appropriate libc functions for
utf8 strings.
2005-05-05 00:27:04 +00:00
Bill Currie
925ea16e1d we get to "spawn". whee. not long now and I'll have to work on the client
side :)
2005-05-02 09:00:17 +00:00
Bill Currie
b7def83d19 patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix
interaction between -hipnotic (etc) and -game
2005-02-14 09:08:32 +00:00
Bill Currie
d63e7b609e net_socket must be "int" for sane systems 2005-01-26 01:19:36 +00:00
Bill Currie
23f71485d1 more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
Bill Currie
2488465bc9 resurrect Z_Print.
This is an imperfect revision of history.
2004-11-14 00:49:00 +00:00
Bill Currie
0e324d1851 use the script api for parsing ent data and savegames
This is an imperfect revision of history.
2004-11-12 02:39:00 +00:00
Bill Currie
aadf6ebf6a "finish" qfplist
This is an imperfect revision of history.
2004-11-11 11:18:00 +00:00
Bill Currie
64cc8c60d2 compile time protocol support seems to be complete now. fortunatly, protocols had never been written out so the corrections to the protocol related stuctures do not need a progs version bump. runtime protocol support hasn't been fully tested yet.
+load runtime support seems to be working.

This is an imperfect revision of history.
2004-11-11 00:34:00 +00:00
Bill Currie
b35561504c do proper selector registration. unfortunatly, I discovered I'd created pr_method_t incorrectly and so had to bump the progs version again
This is an imperfect revision of history.
2004-11-10 05:37:00 +00:00
Bill Currie
78d98ea787 remove the time pointer (not really needed)
This is an imperfect revision of history.
2004-11-09 22:32:00 +00:00
Bill Currie
8770df39e5 start documenting things (progs building still borked)
This is an imperfect revision of history.
2004-11-08 23:27:00 +00:00
Bill Currie
0bfac8dd88 win32 compile fixes
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie
f5bc90a53a clean up some redundant progs functions (may be broken for a while)
This is an imperfect revision of history.
2004-11-05 11:49:00 +00:00
Bill Currie
9a5cce7c14 hash.h: update the description of FindList quakefs.c: didn't need va there
This is an imperfect revision of history.
2004-11-02 07:39:00 +00:00
Bill Currie
8e2f392d2d pr_obj.h: add the structure for static instances rua_obj.c: add support for +initialize test.r: add some test code for +initialize main.c: don't need to initialize the hunk any more and fix a buffer overflow
This is an imperfect revision of history.
2004-11-02 05:12:00 +00:00
Bill Currie
25484f415b move the script parser from qfbsp into libQFutil and correct a spelling error
This is an imperfect revision of history.
2004-11-02 05:05:00 +00:00
Bill Currie
33bc7858f7 avoid using the hunk in the progs engine (except for the override-able load and alloc functions) so tools (qfprogs and qwaq) don't need to create it.
register only the first instance of a progs provided string

This is an imperfect revision of history.
2004-11-02 04:59:00 +00:00
Bill Currie
67f913289c move wad_extract into the wad utility and make QFS_CreatePath more
generally usable
2004-05-09 22:58:37 +00:00
Bill Currie
8a237169c3 patches to allow for multiple view ports 2004-05-07 03:54:35 +00:00
Bill Currie
9ed9832789 bring back the alpha setting for dlights (finally found out what it was
for) and "fix" the wayward dlights in mvds: caused by svc_muzzleflash being
written before the player updates. Should probably fix properly that in the
server too.
2004-05-03 06:21:39 +00:00
Bill Currie
fc4211c257 the rest of Grievre's lighting tweaks 2004-05-02 21:21:00 +00:00
Brian Koropoff
c16194cf76 Disable libQFobject from being built or used, since it doesn't serve
any purpose right now.
2004-04-27 21:58:21 +00:00
Bill Currie
2d671955fb fix an oopsie that broke skyboxlist (early morning paper routes are bad for
coding:)
2004-04-23 22:53:39 +00:00
Bill Currie
616be68bdd strip parameter to QFS_FilelistFill and add rua support 2004-04-20 22:52:09 +00:00
Bill Currie
e8f9761d33 move the filelist building code into quakefs 2004-04-20 22:25:52 +00:00
Bill Currie
633dada682 quaternion conjugate support (engine side) 2004-04-08 04:57:17 +00:00
Bill Currie
8d6f634f30 engine side quaternion support 2004-04-08 00:56:30 +00:00
Bill Currie
39685d0c63 more readability and add the quaternion functions 2004-04-07 18:01:45 +00:00
Bill Currie
524c02e97a make the vector macros more readable 2004-04-07 02:29:41 +00:00
Bill Currie
27da4ad233 add quat_t for quaternions (not used yet) 2004-04-07 02:29:12 +00:00
Bill Currie
ab52e74874 Grievre's skin DoS fix 2004-04-04 02:34:05 +00:00
Bill Currie
ff5b215c13 multi statement macro fixes as pointed out by Grievre 2004-03-16 04:15:07 +00:00
Bill Currie
e24cbd75e0 M_BUTTON6 and M_BUTTON7. nuff said :) 2004-03-16 04:12:28 +00:00
Ragnvald Maartmann-Moe IV
29502c8f5a Lots of optimizations, particularly for GL state changes, and tweak lighting a
bit more.

Also a cleanup from Grievre: Use VectorIsZero in two places in gl_mod_alias.c.
2004-03-15 21:32:19 +00:00
Ragnvald Maartmann-Moe IV
9cd16b8dfd Grievre's lighting patch, plus some of my own changes.
My changes:
Emit normals if truform is enabled.
Attempt to avoid 0,0,0 normals (makes lighting & tesselation unhappy).
Fix some (ancient) apparent bugs in GetAliasFrameVerts16().
Clamp minlight, instead of adding it.
Apply colormod as glColor, rather than adding it to emission, to prevent QSG2
 issues with fullbrights.
Rearrange init code, and don't go quite as wild with responsiveness to lights.

Material & lightmode settings will need tweaking & testing to work well on all
 cards. Feedback needed there.
2004-03-10 08:14:38 +00:00
Ragnvald Maartmann-Moe IV
b7df0b5278 Remove gl_doublebright, remove fractional overbrights, clean up init a bit,
uglify init a bit. Stuff for taniwha to look at. Nothing to see here, move
along.
2004-03-07 23:51:29 +00:00
Bill Currie
37024a4419 final (?) cleanup of center printing. turns out there's no reason to keep
it in the renderer and every reason to pull it out (ok, some might
disagree:)
2004-03-02 03:55:18 +00:00
Bill Currie
39fc0fe721 more centerprint cleanup. 2004-03-02 00:58:13 +00:00
Bill Currie
2955fac550 first step of centerprint/finale cleanup. fixes the misplaced text for
end-of-episode text
2004-03-01 23:47:39 +00:00
Ragnvald Maartmann-Moe IV
0c133699d0 Whee. 2004-02-29 02:58:15 +00:00
Ragnvald Maartmann-Moe IV
44c89c1904 Optimize fullbright testing for brushes, assorted other cleanups, test for
functions built into current GL drivers, as well as the old extensions, and
add incorrectly rendering BGRA support.
Whee!
2004-02-24 20:50:55 +00:00
Bill Currie
f9b95cee92 some micro-optimisations 2004-02-23 07:17:41 +00:00
Ragnvald Maartmann-Moe IV
872498a1f0 Reorder a lot of code, removing tons of ifs. multitexture paths are a bit more
sane now. Also optimize QSG2 color handling, and fix some QSG2 bugs. Not that
anyone cares, nobody uses it anyways.
Should be faster, but isn't here. *grmbl*
2004-02-22 06:00:15 +00:00
Ragnvald Maartmann-Moe IV
5157f668ad Fix a bunch of state leaks that made multitextured fullbrights smear the world.
Now just have one (known) issue with bmodels with fullbright textures not
rendering their base texture. Floating fullbrights are nifty!

Also a number of optimizations, which need wider performance testing.
2004-02-21 05:36:19 +00:00
Bill Currie
8069becadf pkgincludedir and pkglibdir patch from
"Alexey I. Froloff" <sir_raorn@immo.ru> (raorn)
2004-02-18 06:28:37 +00:00
Chris Ison
6642686e33 removal of legacy MGL block_drawing variable. Fixed window restore bug that prevented the screen from being updated. 2004-02-15 03:40:50 +00:00
Ragnvald Maartmann-Moe IV
fef9b30bd7 QF, now complete with underbrights, thanks to Grievre.
Play with gl_overbright and gl_doublebright. That's an order.
2004-02-15 00:02:04 +00:00
Bill Currie
85a268c62f Grievre's lightmap/fullbright multitexture patch (fbs not tested due to
lack of drivers supporting 3 tmus)
2004-02-14 05:10:29 +00:00
Bill Currie
f34335a0c9 provide a builtin to draw a crosshair. 2004-02-13 23:16:33 +00:00