Bill Currie
0bd05c71ac
[gamecode] Use unsigned for entity values
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I don't know why they were ever signed (oversight at id and just
propagated?). Anyway, this resulted in "unsigned" spreading a bit, but
all to reasonable places.
2022-01-16 22:15:18 +09:00
Bill Currie
94871671d2
[qw] Use a callback for netchan logging
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This gets outgoing packet logging working again. Yay, fill my hard-drive
faster ;)
2021-12-27 17:54:58 +09:00
Bill Currie
ca63c0360a
Do an audit of hunk mark usage
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I realized that after making the hunk 64-bit clean, I had forgotten to
go through and convert all the saved marks to size_t.
2021-07-29 11:43:27 +09:00
Bill Currie
f47e03e606
[model] Remove 64k limit on visible leafs
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Modern maps can have many more leafs (eg, ad_tears has 98983 leafs).
Using set_t makes dynamic leaf counts easy to support and the code much
easier to read (though set_is_member and the iterators are a little
slower). The main thing to watch out for is the novis set and the set
returned by Mod_LeafPVS never shrink, and may have excess elements (ie,
indicate that nonexistent leafs are visible).
2021-07-26 11:32:05 +09:00
Bill Currie
a9bd436837
[build] Autoconfiscate printf format attribute
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I don't know if gnu_printf is appropriate for all cases, but it is
needed for mingw32.
2021-03-27 19:52:59 +09:00
Bill Currie
88b4046632
[util] Pass a data pointer to shutdown functions
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And clean up the mess.
2020-03-22 00:57:54 +09:00
Bill Currie
34bcf7faab
Do a pure/const/noreturn/format attribute pass.
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I always wanted these, but as gcc now provides warnings for functions that
could do with such attributes, finding all the functions is much easier.
2018-10-09 12:42:21 +09:00
Bill Currie
4f58429137
Fix an unhealthy pile of gcc 8 warnings.
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While some of the warnings were merely annoying, some where actual bugs or
unearthed bugs in related code.
2018-08-20 00:05:00 +09:00
Bill Currie
b1c1bf51ef
Unlimited signon buffers.
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Turns out it wasn't really necessary for qte2m1, but still, nice to nuke
another limit.
2012-07-13 15:22:53 +09:00
Bill Currie
276b6f9662
Add support for sv_antilag (from fteqw).
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I'm not 100% certain it actually works, but it doesn't seem to have broken
anything :)
2012-06-28 16:03:56 +09:00
Bill Currie
40da338674
Change SV_ClipToLinks's clip.type to be flags.
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More feature swiping from fte: the flags are needed for antilag, but I
thought I'd grab the related features (mainly linking) while I was at it.
2012-06-28 15:09:49 +09:00
Bill Currie
23a38738fc
Massive whitespace cleanup.
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Lots of trailing whitespace and otherwise blank lines.
2012-05-22 08:23:22 +09:00
Bill Currie
f9a384ffd4
Make simple gravity acceleration framerate independent.
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Now it doesn't matter if you get 22 fps or 72, you jump the same height,
which actually happens to be slightly higher than the previous 72fps jump.
Effectively, you jump the height you would if you got infinite fps ;)
2012-04-28 14:54:58 +09:00
Bill Currie
bc1b483525
Nuke the rcsid stuff.
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It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
29306f7799
Merge nq and qw sv_phys.c
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sv_move and world are now identical between the two directories.
2011-12-22 16:54:22 +09:00
Bill Currie
937ea854d6
Give QW NQ's explode-box jumping code.
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It seems that QW already allowed explode-box jumping, but this makes code a
little more consistent. Still need to figure out what to do about the
player physics code: the client prediction is wrong, though the server gets
it right (before the change).
2011-09-07 09:41:05 +09:00
Bill Currie
8d853589e3
Use the gamedir callback for the serverinfo key.
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This gits rid of a bit of nastiness in the gamedir code :)
2011-09-04 09:58:13 +09:00
Bill Currie
de04e1b602
Lots of win32 (mingw cross) build fixes.
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HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
Bill Currie
1291766298
Remove all "cosmetic" differences between nq and qw sv_phys.c
2010-12-09 08:52:40 +09:00
Bill Currie
31c13d92a2
Protocol 666/large map support from FitzQuake.
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Alpha and lerping aren't implemented yet, but things seem to be working. I
can load and play oms2.bsp (Conflagrant Rodent).
2010-11-26 16:20:05 +09:00
Bill Currie
b61a336d8a
Don't spew "not recording a demo" when changing maps with a qtv
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Just because recorders exist doesn't mean a demo is being recorded: add a flag
for such.
2010-01-13 06:44:29 +00:00
Bill Currie
997102fea8
audit the usage of "only"
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There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
839c00b97b
back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution.
2007-05-07 14:58:53 +00:00
Bill Currie
52f7bd4bb4
MAX_ENTITIES patch from phrosty
2007-04-19 07:36:12 +00:00
Bill Currie
2894182ec5
The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
2007-04-09 00:10:10 +00:00
Bill Currie
662bc6e0c4
traceline enhancements from cpqw
2007-04-07 13:35:36 +00:00
Bill Currie
ff132bb536
64bit windows patch from phrosty
2007-04-04 07:48:14 +00:00
Bill Currie
501180aaac
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
2005-06-08 06:35:48 +00:00
Bill Currie
47bf8c8423
player deltas seem to be working
2005-05-09 12:12:48 +00:00
Bill Currie
966b5ee387
"mvd" stuff now gets streamed to the qtv proxy :)
2005-05-05 07:31:31 +00:00
Bill Currie
925ea16e1d
we get to "spawn". whee. not long now and I'll have to work on the client
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side :)
2005-05-02 09:00:17 +00:00
Bill Currie
cd2f9434fc
proxy now stays connected :) also gets the server data packet. most changes
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due to move of pmove.h
2005-05-02 04:09:15 +00:00
Bill Currie
0213efb331
sv_recorder seems to be ready for qtv :)
2005-05-02 00:45:25 +00:00
Bill Currie
73a34b86e8
recorder interface to ease writing server state to mvds and qtv. ones this
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is working properly, adding qtv support will be trivial.
2005-05-01 09:07:20 +00:00
Bill Currie
629a2db63d
first stage of rework for qtv support. there might be slight breakage in
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mvds, more testing is needed, but things seem ok.
2005-04-30 08:45:17 +00:00
Bill Currie
d308d324cc
o misc little cleanups
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o add plent_state_t, packet_players_t and delta_t in preparation for
re-worked delta compression code.
o use plent_state_t in the client.
2005-04-30 03:59:23 +00:00
Bill Currie
a3934f8841
more progress for qtv
2004-03-05 23:42:15 +00:00
Bill Currie
b502cfc3ce
move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the
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backbuffer code can be shared between qw-server and qtv
2004-02-22 05:40:08 +00:00
Bill Currie
1033f7e322
move qw/include/protocol.h to include/qw/protocol.h making life easier
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qtv can now connect to a server (won't stay connected though)
2004-02-21 02:31:22 +00:00
Bill Currie
e53967b346
--disable-static now works (thanks for the heads-up, raorn)
2003-12-22 20:51:08 +00:00
Bill Currie
ce745c8078
better command output redirection handling: maplist over rcon should show
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all (or most, there are limits still) of the maps on a server with many
maps.
move the optional progs funcs into sv_funcs_t and add UserInfoChanged,
ChatMessage and LocalinfoChanged callback support.
clean up PF_setinfo (and SV_SetInfo_f and SV_Localinfo_f) using shared code
where possible und to use the UserInfoChanged and LocalinfoChanged
callbacks.
add chat message callback to SV_Say. if it returns zero, normal chat
handling is done, otherwise it's assumed to have been handled by the progs.
provide a hook for unkown user commands. non-zero return means it's been
handled.
2003-11-21 06:09:21 +00:00
Bill Currie
fd433442fb
allow server clients to be initialized properly (SV_Spawn) and send server
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client info to connecting clients
2003-08-21 03:50:30 +00:00
Bill Currie
c2c3a62956
nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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cache the value.
don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).
rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.
make sw32 screenshots actually get written.
hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Bill Currie
460c8f7f0f
mindHog's qfpython patch. GIB info string event callbacks and a compile fix
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for broken x11 headers.
2003-05-16 16:17:24 +00:00
Bill Currie
a43d20fffa
mindHog's user command patch (with change to builtin name) making the
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function generally available (eg, for his python plugin)
2003-04-28 15:56:09 +00:00
Brian Koropoff
c168b40661
Added map::current and map::timeElapsed GIB builtins.
2003-04-13 20:31:06 +00:00
Bill Currie
4c7daebe89
provide SV_UserCmd builtin so progs can emulate a client but use the
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engine's physics code
2003-03-10 16:39:40 +00:00
Bill Currie
6c028a57bb
bot player stats seem to be working working
2003-03-05 03:56:50 +00:00
Bill Currie
fc7324485e
implement SV_AllocClient and SV_FreeClient builtins
2003-03-04 03:35:12 +00:00
Bill Currie
389542fda7
first step in creating an interface for the snagging of client slots by
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the progs
2003-03-03 17:08:45 +00:00