Bill Currie
f5501fbf24
Fix a pile of automake deprecation warnings.
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s/INCLUDES/AM_CPPFLAGS/g
I <3 sed :)
2013-11-24 13:11:50 +09:00
Bill Currie
5950803462
Implement the sun lighting calculations.
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The sun(s) won't work right now because the vectors aren't properly set up.
2013-03-07 09:11:23 +09:00
Bill Currie
4d4bcaf3a3
Make the Test functions const-correct.
2013-03-07 09:11:23 +09:00
Bill Currie
0e82b37001
Parse the sun information from the worldspawn entity.
2013-03-07 09:11:23 +09:00
Bill Currie
f1a18742f1
Cache the worldspawn entity.
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It is an error (for now) if there is not exactly one worldspawn entity.
2013-03-07 09:11:23 +09:00
Bill Currie
4f0a1df3c1
Implement sky tracing.
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Again, this is from Jardrup's light tool. Sun data is not yet parsed, nor
are any sun lighting calculations done.
2013-03-07 09:11:23 +09:00
Bill Currie
7cd1894a6d
Add the solid-sky option from Jardrup's light tool.
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However, actual sky tracing is not yet implemented.
2013-03-07 09:11:23 +09:00
Bill Currie
32127d3ec7
Kill a sprintf.
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While 16 chars is enough for any 32-bit int, if int ever changes to 64
bit... (need 21). Just avoid the issue with good old va :)
2013-03-07 09:11:23 +09:00
Bill Currie
d2909cd4dd
Clear the padding in the light data buffers.
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Getting uninitialized memory in calloced space was interesting :P
2013-03-07 09:11:23 +09:00
Bill Currie
7c1d9d2b84
Make the angle and light hacks optional.
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I'd forgotten that ED_ConvertToPlist mangled light into light_lev and
single component angle values into a vector. This fixes much of the
breakage in qflight (but not the light levels)
2013-03-07 09:11:23 +09:00
Bill Currie
26baa75a1b
Remove a stray break.
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Now qflight mostly works (its results are bogus, but at least it no longer
crashes or errors out)
2013-03-07 09:11:22 +09:00
Bill Currie
5fc8d1eb26
Split out the surface offset code.
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This tidies up LightWorld a little.
2013-03-07 09:11:22 +09:00
Bill Currie
48809404b1
Use qfplist for light entities.
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This removes a lot of redundant code from qflight (though it does become
dependent of libQFgamecode *shrug*). The nice thing is qflight now uses the
exact same code to load entities as does the server.
2013-03-07 09:11:22 +09:00
Bill Currie
9e6477fdf0
Remove the leading _ from entity fields for properties.
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Dealing with the _ in the properties code is a bit messy, and having to use
it in the properties list file is a pain.
2013-03-07 09:11:22 +09:00
Bill Currie
5fbe50a5e2
Remove some dead code.
2013-03-07 09:11:22 +09:00
Bill Currie
c9b1c445a8
Move the properties docs into properties.h
2013-03-07 09:11:22 +09:00
Bill Currie
cc92466725
Correct the calculation of halflife lighting.
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The RBG values were taken from the wrong components of the array
(out-by-one).
2013-03-07 09:11:22 +09:00
Bill Currie
b025e7ba9a
Make sure all source files in qflight have (C) headers.
2013-03-07 09:11:22 +09:00
Bill Currie
e27d7cbd2d
Handle alloca "correctly".
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Use AC_FUNC_ALLOCA and the #ifdef mess suggested by the autoconf docs
(hidden in qfalloca.h).
2013-01-22 21:02:50 +09:00
Bill Currie
a37c5465e1
First step for BSP2 support. DOES NOT WORK!
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All of the nastiness is hidden in bspfile.c (including the old bsp29
specific data types). However, the conversions between bsp29 and bsp2 are
implemented but not yet hooked up properly. This commit just gets the data
structures in place and the obvious changes necessary to the rest of the
engine to get it to compile, plus a few obvious "make it work" changes.
2012-09-07 16:09:24 +09:00
Bill Currie
a2f2d4d949
"Check" for the availability of pthreads.
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Unfortunately, just because the header is there doesn't mean anything will
actually work :(. Also, the check is based on the host vendor/os for now.
Yes, it's rather lame but it will do for now.
With this, QF will build on an almost fresh ps3toolchain install. Only two
"fixes" are needed:
o In $PS3DEV/ppu/powerpc64-ps3-elf: ln -s ../include sys-include
o libsamplerate cross-built and installed.
2012-08-19 13:40:42 +09:00
Bill Currie
23a38738fc
Massive whitespace cleanup.
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Lots of trailing whitespace and otherwise blank lines.
2012-05-22 08:23:22 +09:00
Bill Currie
bc1b483525
Nuke the rcsid stuff.
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It's pretty useless in git.
2012-04-22 10:56:32 +09:00
Bill Currie
eefa89e72e
Remove the AM_CONDITIONALs from tools.
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Now that the tools directories aren't entered when those tools aren't being
built, there's no reason to use AM_CONDITIONAL in there.
2012-02-10 02:50:42 +09:00
Bill Currie
cc5140e3a1
Move min/max/bound and field_offset into better locations.
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min/max bound into mathlib.h (they /are/ math functions, after all) and
field_offset into qtypes.h.
2011-12-24 10:04:33 +09:00
Bill Currie
f75b0a611b
Some compile fixes for OpenBSD
2011-08-25 22:35:20 +09:00
Bill Currie
70d42cc838
Allow light entities to specify a named light property.
2011-08-21 14:40:18 +09:00
Bill Currie
73a280f86a
Handle all light types in the switch.
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Even though nothing is down for those types.
2011-08-21 14:40:18 +09:00
Bill Currie
2d8b011bc8
Support negative lights.
2011-08-21 14:40:18 +09:00
Bill Currie
efce040d48
Document the fields qflight uses to control lighting.
2011-08-21 14:40:18 +09:00
Bill Currie
de04e1b602
Lots of win32 (mingw cross) build fixes.
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HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
Bill Currie
3a6e5ea179
Fix a string comparision mistake.
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This snuck in with the parser changes.
2010-11-28 15:31:36 +09:00
Bill Currie
ac88c86dd3
Scripts now treat {}()': as single character tokens.
2010-11-28 15:31:30 +09:00
Bill Currie
f4042c5b91
Make the bsp disk data structures type size independent.
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However, this assumes float is always 32 bits.
Also use size_t for the *size fields in bsp_t and clean up the mess.
2010-10-13 20:52:05 +09:00
Bill Currie
a51e888a1b
Nuke MAX_OSPATH and clean up the mess.
2010-08-25 13:31:08 +09:00
Bill Currie
1442273a8f
more opaque correctness
2010-08-20 12:58:37 +09:00
Bill Currie
669771681a
split up and modernize configure.ac
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Most of the guts of configure.ac have been moved to config.d and are then
brought in by m4_include. This will make maintaining configure.ac much easier.
Also drop use of PROGRAM and VERSION, using PACKAGE_NAME, PACKAGE_VERSION, and
on occasion, PACKAGE_STRING instead, and clean out some old files we no longer
need.
2010-08-19 15:01:43 +09:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
997102fea8
audit the usage of "only"
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There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
81a57bb3fa
patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years.
2007-03-22 23:20:57 +00:00
Bill Currie
70ec9848e7
add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string.
2006-12-09 06:00:36 +00:00
Bill Currie
3fb03fc2be
hah, should have been using __attribute__((used)) all that time (rather
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than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
501180aaac
gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time)
2005-06-08 06:35:48 +00:00
Bill Currie
9d956b2979
more script usage
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This is an imperfect revision of history.
2004-11-12 02:54:00 +00:00
Bill Currie
1e1734f6b4
remove some redundant code
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This is an imperfect revision of history.
2004-11-02 05:17:00 +00:00
Bill Currie
1d40013e5e
get the spotlight working
2004-03-25 05:41:33 +00:00
Bill Currie
9abe3b29e0
start of my properties work. doesn't seem to have broken anything :)
2004-01-27 08:31:34 +00:00
Bill Currie
2ea155dc53
make "havoc" map to the correct attenuation type
2004-01-27 08:12:59 +00:00
Ragnvald Maartmann-Moe IV
09bdd3487b
Compile fixes, plus a couple of minor optimizations.
2004-01-26 20:07:04 +00:00
Bill Currie
5ee1b1d9ca
bring in OpenQuartz's extentions (except -ikmap: got tired:)
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go back to id's lighting model being default. LordHavoc's is selectable
via --attentuation havoc. Also selectable on a per-light basis.
2004-01-26 07:39:29 +00:00