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Correct the calculation of halflife lighting.
The RBG values were taken from the wrong components of the array (out-by-one).
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@ -87,7 +87,7 @@ parse_light (const char *str, vec3_t color)
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i = sscanf (str, "%lf %lf %lf %lf", &vec[0], &vec[1], &vec[2], &vec[3]);
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switch (i) {
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case 4: // HalfLife light
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VectorScale (vec + 1, 1.0 / 255, color);
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VectorScale (vec, 1.0 / 255, color);
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return vec[3];
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break;
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case 3:
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