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https://git.code.sf.net/p/quake/quakeforge
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Remove the leading _ from entity fields for properties.
Dealing with the _ in the properties code is a bit messy, and having to use it in the properties list file is a pain.
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parent
5fbe50a5e2
commit
9e6477fdf0
3 changed files with 25 additions and 23 deletions
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@ -126,19 +126,19 @@ int parse_noise (const char *arg);
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will be ignored.
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Supported properties:
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\arg \c light/_light see \ref parse_light
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\arg \c light see \ref parse_light
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\arg \c style light style: 0-254
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\arg \c angle spotlight con angle in degress. defaults to 20
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\arg \c wait light "falloff". defaults to 1.0
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\arg \c _lightradius size of light. interacts with falloff for
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\arg \c lightradius size of light. interacts with falloff for
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distance clipping (?). defaults to 0
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\arg \c color/_color see \ref parse_color
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\arg \c _attenuation see \ref parse_attenuation
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\arg \c _radius the range of the light.
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\arg \c _noise noise intensity (?)
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\arg \c _noisetype see \ref parse_noise
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\arg \c _persistence noise parameter
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\arg \c _resolution noise parameter
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\arg \c color see \ref parse_color
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\arg \c attenuation see \ref parse_attenuation
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\arg \c radius the range of the light.
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\arg \c noise noise intensity (?)
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\arg \c noisetype see \ref parse_noise
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\arg \c persistence noise parameter
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\arg \c resolution noise parameter
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\param ent The entity for which to set the lighting values.
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\param dict A dictionary property list item representing the fields
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@ -226,8 +226,6 @@ LoadEntities (void)
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epair->next = entity->epairs;
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entity->epairs = epair;
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PL_D_AddObject (dict, key, PL_NewString (script->token->str));
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if (!strcmp (key, "classname"))
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entity->classname = epair->value;
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else if (!strcmp (key, "target"))
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@ -243,6 +241,12 @@ LoadEntities (void)
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else
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VectorCopy (vec, entity->origin);
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}
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// the leading _ is so the engine doesn't search for the field,
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// but it's not wanted in the properties dictionary
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if (*key == '_')
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key++;
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PL_D_AddObject (dict, key, PL_NewString (script->token->str));
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}
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if (options.verbosity > 1 && entity->targetname)
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@ -173,7 +173,7 @@ set_properties (entity_t *ent, plitem_t *dict)
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if (properties) {
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prop = PL_ObjectForKey (properties, ent->classname);
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if ((p = get_item ("_light_name", dict, 0))
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if ((p = get_item ("light_name", dict, 0))
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&& (str = PL_String (p)))
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prop = PL_ObjectForKey (properties, str);
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if (!prop)
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@ -183,8 +183,7 @@ set_properties (entity_t *ent, plitem_t *dict)
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if (!prop)
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prop = PL_ObjectForKey (properties, "default");
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}
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if ((p = get_item ("light", dict, prop))
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|| (p = get_item ("_light", dict, prop))) {
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if ((p = get_item ("light", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->light = parse_light (str, ent->color);
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}
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@ -208,18 +207,17 @@ set_properties (entity_t *ent, plitem_t *dict)
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ent->falloff *= ent->falloff; // presquared
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}
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}
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if ((p = get_item ("_lightradius", dict, prop))) {
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if ((p = get_item ("lightradius", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->lightradius = parse_float (str);
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}
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}
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if ((p = get_item ("color", dict, prop))
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|| (p = get_item ("_color", dict, prop))) {
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if ((p = get_item ("color", dict, prop))) {
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if ((str = PL_String (p))) {
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parse_color (str, ent->color2);
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}
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}
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if ((p = get_item ("_attenuation", dict, prop))) {
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if ((p = get_item ("attenuation", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->attenuation = parse_attenuation (str);
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if (ent->attenuation == -1) {
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@ -229,27 +227,27 @@ set_properties (entity_t *ent, plitem_t *dict)
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}
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}
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}
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if ((p = get_item ("_radius", dict, prop))) {
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if ((p = get_item ("radius", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->radius = parse_float (str);
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}
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}
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if ((p = get_item ("_noise", dict, prop))) {
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if ((p = get_item ("noise", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->noise = parse_float (str);
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}
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}
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if ((p = get_item ("_noisetype", dict, prop))) {
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if ((p = get_item ("noisetype", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->noisetype = parse_noise (str);
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}
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}
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if ((p = get_item ("_persistence", dict, prop))) {
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if ((p = get_item ("persistence", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->persistence = parse_float (str);
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}
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}
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if ((p = get_item ("_resolution", dict, prop))) {
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if ((p = get_item ("resolution", dict, prop))) {
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if ((str = PL_String (p))) {
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ent->resolution = parse_float (str);
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}
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