Commit graph

1473 commits

Author SHA1 Message Date
Bill Currie
85c5594148 allow the progs to signal whether they handled the info change or not 2007-05-15 10:58:19 +00:00
Bill Currie
3528e803c1 a little more info on bad models/solid settings 2007-05-08 11:21:56 +00:00
Bill Currie
fe4a4a9e55 "hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :) 2007-05-08 02:04:47 +00:00
Bill Currie
839c00b97b back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
Bill Currie
c2894dcfce make backbuf max size tunable (for the big packets) 2007-05-07 12:09:10 +00:00
Bill Currie
32733ef3d9 set time and self when calling ClientCommand 2007-05-07 11:16:29 +00:00
Bill Currie
52f7bd4bb4 MAX_ENTITIES patch from phrosty 2007-04-19 07:36:12 +00:00
Bill Currie
7925e16d73 audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
Bill Currie
2894182ec5 The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
Bill Currie
1cccd005fe silly me. totally misused the result of PR_NewMutableString 2007-04-08 05:47:32 +00:00
Bill Currie
593198ef65 terminate the builtins table 2007-04-08 05:28:21 +00:00
Bill Currie
d7eda4c8e2 FL_FINDABLE_NONSOLID support in findradius 2007-04-08 04:46:52 +00:00
Bill Currie
318046e38b some white space 2007-04-08 04:21:30 +00:00
Bill Currie
f309ac7e0b add ClientCommand support 2007-04-08 04:10:53 +00:00
Bill Currie
e27b2a9e54 use PR_CatStrings for strcat and padstr. ironicly, this should work better for now, and definitely will by the time I'm done. 2007-04-08 00:00:35 +00:00
Bill Currie
eaa79afe64 send nails2 to the mvd and qtv recorders, NOT to the client. d'oh 2007-04-07 13:52:26 +00:00
Bill Currie
662bc6e0c4 traceline enhancements from cpqw 2007-04-07 13:35:36 +00:00
Bill Currie
124506fda2 Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
Bill Currie
b203512eb7 don't complain about _fields not being found 2007-04-07 01:02:14 +00:00
Bill Currie
bc1c68dd89 add malloc.h vor vc 2007-04-06 21:36:20 +00:00
Bill Currie
15e17b7c42 cpqw support. set sv_progs_ext to "cpcw" to activate its mapping 2007-04-06 13:59:05 +00:00
Bill Currie
5b761bac83 make progs related code a little more consistent with its int type usage 2007-04-06 00:47:41 +00:00
Bill Currie
ac02c36aaf interim linux compile fixes for the in64 fixes (hah) 2007-04-04 08:27:49 +00:00
Bill Currie
ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie
51a7392730 fix both the black skins and phrosty's overzealous memcpy bugs 2007-04-03 22:47:42 +00:00
Bill Currie
3609a2215e forgot this 2007-03-24 14:20:36 +00:00
Bill Currie
12535ec1f9 error checking :) 2007-03-24 14:20:20 +00:00
Bill Currie
a4f9363566 get the basics of http download working. need error checking. 2007-03-24 13:57:07 +00:00
Bill Currie
d7b84e3ca3 http redirect is similar to file not found 2007-03-24 13:56:14 +00:00
Bill Currie
32c1127b57 that was a bit of a mistake, but it did highlight bugs :) 2007-03-24 10:38:16 +00:00
Bill Currie
02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie
e6c4817c92 fix lack of rendering in demos 2007-03-23 14:52:10 +00:00
Bill Currie
657baba8a9 always call QFS_Gamedir on receipt of the server info 2007-03-23 13:09:09 +00:00
Bill Currie
81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Bill Currie
4276d92c25 update cap flag comments to reflect http being implemented 2007-03-21 11:56:25 +00:00
Bill Currie
4fd2c3d191 add EXT to the challenge string as a generic marker for the clients to send "*cap" etc. 2007-03-21 11:53:56 +00:00
Bill Currie
b8712f2211 check that newname isn't "" rather than that it isn't null (never will be) 2007-03-21 11:35:45 +00:00
Bill Currie
c3e081a5ee check downloadurl correctly 2007-03-20 21:17:49 +00:00
Bill Currie
ca37474f0d remove the magic numbers from the download protocol 2007-03-20 14:41:54 +00:00
Bill Currie
af20e26ded server side of http transfer support (untested) 2007-03-20 14:37:50 +00:00
Bill Currie
fa011b55d1 client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
Bill Currie
4c234c2c27 ensure entities are cleared at map change (fixes segfault) 2007-03-20 13:23:17 +00:00
Bill Currie
a2b1cc7845 I think I found the correct place for the state change 2007-03-18 21:56:14 +00:00
Bill Currie
659d95221e hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug. 2007-03-18 03:37:37 +00:00
Bill Currie
cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie
deadb4d9bc make sure trace.fraction is initialized 2007-02-09 09:29:46 +00:00
Bill Currie
99e05d2188 warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
Bill Currie
45d467d748 box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
Bill Currie
b2b1cf89f4 fix a nasty varargs bug 2006-12-09 08:43:18 +00:00
Bill Currie
c2b9d8d549 fix some bugs found by figuring out why PR_RESET_PARAMS exists 2006-12-05 09:55:37 +00:00