Commit graph

244 commits

Author SHA1 Message Date
Bill Currie
26d7463be7 the majority of raptor's sgi build patch. I'll look at the last two bits
(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Bill Currie
009e6346fe now, so long as ulimit allows it, we can always get a core dump. Looks a
little odd:

Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault (core dumped)

but the core file does accurately show the error
2002-02-27 06:55:21 +00:00
Bill Currie
2f62b744fa After an interesting discussion with Lordhavoc, make the GPU do more work in
the background. This is achieved by doing only a (qf)glFlush at the end of
the frame, doing the inter rendering-frame processing (ie, client frame
processing), glFinish, glXSwapBuffers, then starting the next frame. I've
changed the glFinish call in SCR_UpdateScreen to glFlush and the glFlush
call in GL_EndRendering to glFinish because there's no point in calling
glFinish followed by glFlush. Also, SwapBuffers should always be precedded
by glFinish rather than just glFlush (in Lordhavoc's experience). The
GL_EndRendering at the end of SCR_UpdateScreen got moved to the beginning.
2002-02-27 05:22:21 +00:00
Bill Currie
cfb6c1db0a first stab at hardware gamma support for windows. WILL screw up system gamma :) 2002-02-26 00:14:16 +00:00
Bill Currie
972bd8852b rewrite QFGL_ExtensionAddress to just use QFGL_ProcAddress and be done with
it. hopefully this will fix raorn's crash.
2002-02-21 07:56:27 +00:00
Bill Currie
af663488c8 print out the error string when failing to get shared memory 2002-02-13 08:35:46 +00:00
Bill Currie
750100b3e3 obsolete declaration cleanup and const correctness for Key_GetBinding 2002-01-25 00:01:05 +00:00
Bill Currie
6767d6bfa0 win32 compile fixes 2002-01-19 20:45:45 +00:00
Bill Currie
15e7e35a57 make K_ESCAPE bindable 2002-01-19 02:29:29 +00:00
Bill Currie
fcc9cbf3b7 the main menu page now displays and can be entered/left. K_ESCAPE is now
handled exclusively by the console.
2002-01-18 23:45:28 +00:00
Chris Ison
e3b2bfb81a clear key states on game start 2002-01-17 22:04:58 +00:00
Bill Currie
9e5c7da8e6 move the chat code from keys.c to client.c.
oops, chat just got input history, dear me
2002-01-16 23:06:28 +00:00
Bill Currie
c86c5a78bf finally, the client console is merged 2002-01-16 21:53:42 +00:00
Bill Currie
9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie
96c7159f66 keep track of the times of the last event (for those events that report time)
and use that instead of CurrentTime in the X selection code (as recommended
by the ICCCM)
2002-01-08 20:07:19 +00:00
Bill Currie
6633ea0273 correct a typo in a comment 2002-01-08 19:38:36 +00:00
Bill Currie
c84e5b2ac0 re-write the X selections support to be more ICCCM compliant (selections in
xchat can now be pasted to qf)
2002-01-08 19:33:42 +00:00
Ragnvald Maartmann-Moe IV
29b48c594e More tweaks to joystick code. amp settings have a far greater effect now... 2001-12-30 06:08:24 +00:00
Ragnvald Maartmann-Moe IV
c523671606 Joystick updates. Now support 8 joystick axes (since I have a 7-axis gamepad I'm testing with). Also adds swimup/swimdown as axis 5. And ability to invert axes by assigning them as negative numbers (set joyaxis1 "-1"). Joystick handling is liable to change radically as it improves, though, don't count on these as stable interfaces... 2001-12-28 18:02:33 +00:00
Bill Currie
0f2f58754b this is just causing confusion. if we ever need it, it's still in cvs 2001-12-21 22:39:14 +00:00
Ragnvald Maartmann-Moe IV
c764ddc64a Just a massive speedup to gl particles. Enjoy.
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
2001-12-19 04:03:57 +00:00
Bill Currie
9b4e21a914 minor prototype cleanups 2001-12-14 00:06:58 +00:00
Chris Ison
3e34fc83e4 -3dfx re-enabled 2001-11-21 02:36:48 +00:00
Bill Currie
bc95116825 fix a defined but not used warning 2001-11-20 23:22:19 +00:00
Bill Currie
4c628d0c04 fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
Bill Currie
e91180cccf this should take care of wildcode's 8 bit issues 2001-11-14 16:36:42 +00:00
Bill Currie
50f2d46398 various cleanups 2001-11-12 20:58:06 +00:00
Bill Currie
d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Ragnvald Maartmann-Moe IV
f60c39e0bc Whitespace. 2001-11-07 06:59:10 +00:00
Bill Currie
9f4a565523 rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie
7b4e5e69af now actually works (especially for double scan modes and the like) 2001-11-02 06:43:41 +00:00
Ragnvald Maartmann-Moe IV
c19c237e0e Whitespace. 2001-11-02 06:35:32 +00:00
Bill Currie
a98c5bb4c1 fix vid_fullscreen toggling (sgl) and archiving (all) 2001-11-02 06:11:32 +00:00
Bill Currie
a45b78b622 make all 8 X buffers available. no args uses the default buffer, giving 0-7
as an agument to in_paste_buffer specifies which buffer to use.
2001-11-01 22:52:22 +00:00
Bill Currie
9b8995b836 fix win32's missing clipboard support (bringing it back). some trickery will
be required to get ctrl-V working, but... *shrug*
2001-10-30 22:46:15 +00:00
Bill Currie
4685fccbac new command for -x11 and -glx: in_paste_buffer (eg in_bind imt_console
m_button3 in_paste_buffer). Makes X's clipboard available to quake (for
pasting:)
2001-10-30 18:20:56 +00:00
Bill Currie
d835b79352 this might fix the black screen in 8 bit X 2001-10-29 22:29:42 +00:00
Bill Currie
85c9e0ab1e more externs cleaned up 2001-10-29 17:46:03 +00:00
Bill Currie
8071e8398a put a couple externs back for win32. they need a bit more thought on how to
arrange things.
2001-10-29 16:45:03 +00:00
Bill Currie
1d442c496f setup the colormap /before/ calling Vid_InitGamma so VID_SetPalette gets
called with a valid colormap to update.
2001-10-29 06:46:46 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Bill Currie
1fab17ab33 d'oh. must read the clode closer :P 2001-10-26 05:31:39 +00:00
Adam Olsen
3bba5398ba - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Bill Currie
6a5e3edcf7 and extern fixes for the windows side 2001-10-23 17:11:48 +00:00
Bill Currie
b5341f0d13 we now compile and link with -fno-common. this cleans up the multiple,
uninitialized declarations of variables.
2001-10-23 16:55:23 +00:00
Bill Currie
fa95bd35aa fix a really stupid brainfart that caused shift states to not work 2001-10-23 01:53:51 +00:00
Bill Currie
b6ad2223d2 attempt to handle the byte swapping of screenshots seen on voodoo2s in
windows
2001-10-22 19:46:34 +00:00
Bill Currie
1d697dc90d give in_win keyboard shift states for ascii conversions 2001-10-22 16:07:26 +00:00
Bill Currie
3252ee3eb6 fix the mangled key codes 2001-10-22 05:07:15 +00:00
Bill Currie
52252616ff pull the input code out of vid_wgl into in_win 2001-10-22 04:13:56 +00:00