Commit graph

1491 commits

Author SHA1 Message Date
Bill Currie
11381ce593 the usual 2001-08-10 21:19:36 +00:00
Adam Olsen
caeb31e6ca start of the support for chained function calls. Actually, they
should work fine now, there's just some extra temp vars we want to
remove before we can consider it "done" :)
2001-08-10 20:35:42 +00:00
Bill Currie
b44fd6ab91 move a var 2001-08-10 18:42:13 +00:00
Bill Currie
4388bf0519 good bye, old parser 2001-08-10 18:35:55 +00:00
Bill Currie
9e46265046 fix a silly error causing integer constants to not be re-used 2001-08-10 17:41:08 +00:00
Bill Currie
a33c834a39 move SHL and SHR down in expr 2001-08-10 17:00:53 +00:00
Adam Olsen
6414897dae got a few new operators for qc :)
<< >> % which all act like their C counterparts
+= -= *= /= &= ^= |= <<= >>= %= which just expand into the obvious,
also like the C versions.
2001-08-10 16:17:00 +00:00
Ragnvald Maartmann-Moe IV
ca4d4791c9 Fix a severe braino, and get less excessively parenthetical in one spot. 2001-08-10 03:07:34 +00:00
Bill Currie
753928bd39 /me grumbles about some versions of gcc 2001-08-10 02:50:05 +00:00
Bill Currie
a2ef36e7ba get the scaling on v_blend right for the change from 0-255 to 0-1 2001-08-10 02:42:34 +00:00
Ragnvald Maartmann-Moe IV
b868a09661 Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
Bill Currie
ac9dace768 add focus loss/gain events and fix a silly bug in IE_Set_Focus 2001-08-09 23:43:13 +00:00
Bill Currie
dfc74deff7 put in instructions for building from cvs (and coping with autoconf) 2001-08-09 23:34:35 +00:00
Bill Currie
bc34529a80 code for the input event system 2001-08-09 23:16:54 +00:00
Bill Currie
c96a092f4e header for an event based input system 2001-08-09 22:35:41 +00:00
Bill Currie
27ccfa67c5 fix the efficiency of unary expressions as args to a function 2001-08-09 17:05:30 +00:00
Bill Currie
2774260898 test ^ 2001-08-09 16:39:08 +00:00
Bill Currie
081d8f3c47 ^ and ~ operators for qc (^ from Rhamphoryncus) and clean up the punctuation
line in qc-lex.l (why didn't I think to do that in the first place?!?)
2001-08-09 16:34:46 +00:00
Bill Currie
998c3405e1 make the server module's console output line buffered when curses isn't being
used
2001-08-09 15:33:44 +00:00
Adam Olsen
4cd037f025 Make the console line-bufered. woot. 2001-08-09 12:19:15 +00:00
Adam Olsen
0c63c11b4b diff noise reduction. mostly just "progs_t * pr" to "progs_t *pr".
Only code change is copying qw's variable-size PF_VarString in place
of nq's 256 char "I wanna be a buffer-overflow exploit!" version.
2001-08-09 06:05:43 +00:00
Bill Currie
06946d6ab4 memset doesn't use bits 8+ 2001-08-08 23:32:09 +00:00
Bill Currie
3047a6a4ba this seems to fix the flickering dlights problem. surface visibility was
calculated too late for light marking.
2001-08-08 22:20:57 +00:00
Bill Currie
b66a69617e this is a little more useful here than in the cvs logs 2001-08-08 20:31:20 +00:00
Bill Currie
fb42199637 change all the SVFIELD calls to SVtype. this should make the code a little
easier to read.
2001-08-08 20:28:53 +00:00
Bill Currie
cd522a6f97 should now handle any size of model. also modify the mesh file format slightly
(version and commands+verts sum for checking) and change the mesh extention to
.qfms
2001-08-08 08:52:55 +00:00
Ragnvald Maartmann-Moe IV
a4ea8d088a Header sort. 2001-08-07 21:35:54 +00:00
Bill Currie
0cba1b0f62 pre-calculate blended alias frame verteces and don't bother doing any
blended calculations for single pose frames/models
2001-08-07 21:18:49 +00:00
Ragnvald Maartmann-Moe IV
2ccebbfd5c Exit early on common case, rather than go through all checks. Minor speedup, but measurable on higher framerate demos. 2001-08-07 18:53:22 +00:00
Bill Currie
b3d20d834a fix for compiling under freebsd. thank's, stu 2001-08-07 17:43:49 +00:00
Bill Currie
a81828fe38 port over gl's lighting improvements. only gives ~4.6% improvement on my c600
but that's better than nothing. (34.41 to 36.00)
2001-08-07 17:29:21 +00:00
Bill Currie
c64c31b2e9 white space 2001-08-07 17:27:28 +00:00
Bill Currie
b341529fce more --id support 2001-08-07 16:50:22 +00:00
Zephaniah E. Hull
6a59ac6c51 The end of in_dga_mouseaccel, the birth of in_pre_sensitivity.
As the ONLY ways that in_dga_mouseaccel differed from sensitivity was
that it worked before m_filter, and that it was DGA only, it had to go.

Now in_pre_sensitivity works with all targets and is applied just before
m_filter.
2001-08-06 05:01:31 +00:00
Bill Currie
9ac148dd69 freaking out by one error :/ I'm suprised previous runs worked at all, but
with this correction I am finally seeing the expected speed boost (12% on my
c450 using my null GL lib).
2001-08-06 04:13:41 +00:00
Bill Currie
014e36dece viewangles in the client doesn't seem to get updated for the client, so
use cl.viewangles instead.
2001-08-06 00:27:41 +00:00
Zephaniah E. Hull
ebb03c1c65 Fixed the sdl and sgl targets to work a bit better. 2001-08-06 00:16:48 +00:00
Bill Currie
ece21540f7 almost working. just need to figure out why vis info isn't doing the right
thing (I suspect a bug in my deconpression)
2001-08-05 23:17:55 +00:00
Bill Currie
899d8385a9 fix a subtle bug with the lava hall to e3 in start 2001-08-05 06:10:27 +00:00
Adam Olsen
9f00601b82 change checkfunction and getfunction to checkbuiltin and getbuiltin 2001-08-05 06:02:33 +00:00
Bill Currie
dcc6a76313 make SURF_LIGHTBOTHSIDES work and fix a bug in Mod_PointInLeaf that was
preventing grenades from lighting up surfaces when using the vis lighting
2001-08-05 05:59:15 +00:00
Bill Currie
8883bbb369 some lighting fixes. not quite there yet 2001-08-05 05:07:49 +00:00
Bill Currie
647d38fa40 Make R_MarkLights use the vis info to speed things up. Oddly, even though
R_MarkLights is now about 3% instead of about 15%, I've lost 8 fps on my
null GL speed test. However, R_AddDynamicLights has jumped up a bit, so I'm
wording if maybe more surfaces are being lit.
2001-08-05 04:01:45 +00:00
Bill Currie
874a2c6716 don't include malloc.h 2001-08-05 03:13:08 +00:00
Adam Olsen
040345bc60 Change all our new functions to use dynamically allocated builtin
numbers, except checkextension, checkfunction, and getfunction.  Yes,
this may break some stuff. :)
2001-08-04 23:58:03 +00:00
Adam Olsen
dc98a63098 Add a getfunction, which gives an error if it's not found 2001-08-04 23:44:50 +00:00
Bill Currie
1a73a4789b make /sure/ ^h is covered. seems ncurses is a tad on the weird side 2001-08-04 23:19:16 +00:00
Adam Olsen
d241e8dd64 Make sure all the function names passed to PR_AddBuiltin are
lowercase, for sanity reasons.
2001-08-04 22:14:45 +00:00
Ragnvald Maartmann-Moe IV
85992c58d3 Make more cvar names sane. _snd_mixahead is now snd_mixahead. 2001-08-04 18:18:33 +00:00
Adam Olsen
c218ede288 Add support for checkfunction, which is a builtin that searches for
another builtin by name, and returns it.

Soon I'll change all our new builtins to by allocated dynamically, as
well as changing the number checkfunction uses, and happily break
everything that uses them :D
2001-08-04 09:11:50 +00:00